/external/deqp/modules/gles3/functional/ |
D | es3fFboColorbufferTests.cpp | 326 …Case (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2&… in FboColorTexCubeCase() 361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local 475 …ayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3&… in FboColorTex2DArrayCase() 490 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local 601 …FboColorTex3DCase (Context& context, const char* name, const char* description, deUint32 texFmt, c… in FboColorTex3DCase() 616 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local 935 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
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D | es3fFboStencilbufferTests.cpp | 263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
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D | es3fTextureFilteringTests.cpp | 265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local 565 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local 735 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local 830 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local 1000 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local 1070 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
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D | es3fFramebufferBlitTests.cpp | 1048 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local 1083 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
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D | es3fTextureShadowTests.cpp | 485 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local 777 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local
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D | es3fTextureMipmapTests.cpp | 1143 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local 1250 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local 2086 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(format); in init() local 2127 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
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D | es3fShaderTextureFunctionTests.cpp | 630 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() local 822 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initShaderSources() local
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D | es3fFragmentOutputTests.cpp | 510 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_fboSpec[ndx].format); in iterate() local
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/external/deqp/modules/gles31/functional/ |
D | es31fFboColorbufferTests.cpp | 117 …ayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3&… in FboColorTexCubeArrayCase() 137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
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D | es31fTextureFilteringTests.cpp | 204 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local 327 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
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D | es31fShaderImageLoadStoreTests.cpp | 3263 const TextureFormat& texFmt = formats[texFmtNdx]; in init() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 192 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local 540 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
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D | es3aTextureMipmapTests.cpp | 245 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 201 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local 526 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
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D | es2aTextureMipmapTests.cpp | 253 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 328 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initTexture() local 433 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initShaderSources() local
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D | es2fTextureFilteringTests.cpp | 265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local 538 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 217 const tcu::TextureFormat& texFmt = glu::mapGLTransferFormat(m_format, m_type); in init() local
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 539 tcu::TextureFormat texFmt; member
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 163 tcu::TextureFormat texFmt; in toTextureFormat() member
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