Searched defs:texture_unit (Results 1 – 2 of 2) sorted by relevance
111 const TextureUnit& texture_unit = texture_units[unit]; in RestoreTextureUnitBindings() local188 const TextureUnit& texture_unit = texture_units[active_texture_unit]; in RestoreActiveTextureUnitBinding() local
3929 void GLES2DecoderImpl::DoActiveTexture(GLenum texture_unit) { in DoActiveTexture()6234 TextureUnit& texture_unit = state_.texture_units[texture_unit_index]; in PrepareTexturesForRender() local6283 TextureUnit& texture_unit = state_.texture_units[texture_unit_index]; in RestoreStateForTextures() local6333 TextureUnit& texture_unit = state_.texture_units[texture_unit_index]; in ClearUnclearedTextures() local