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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef TOOLS_GN_SETTINGS_H_
6 #define TOOLS_GN_SETTINGS_H_
7 
8 #include "base/files/file_path.h"
9 #include "tools/gn/build_settings.h"
10 #include "tools/gn/import_manager.h"
11 #include "tools/gn/output_file.h"
12 #include "tools/gn/scope.h"
13 #include "tools/gn/source_dir.h"
14 #include "tools/gn/toolchain.h"
15 
16 // Holds the settings for one toolchain invocation. There will be one
17 // Settings object for each toolchain type, each referring to the same
18 // BuildSettings object for shared stuff.
19 //
20 // The Settings object is const once it is constructed, which allows us to
21 // use it from multiple threads during target generation without locking (which
22 // is important, because it gets used a lot).
23 //
24 // The Toolchain object holds the set of stuff that is set by the toolchain
25 // declaration, which obviously needs to be set later when we actually parse
26 // the file with the toolchain declaration in it.
27 class Settings {
28  public:
29   enum TargetOS {
30     UNKNOWN,
31     LINUX,
32     MAC,
33     WIN
34   };
35 
36   // Constructs a toolchain settings.
37   //
38   // The output_subdir_name is the name we should use for the subdirectory in
39   // the build output directory for this toolchain's outputs. The default
40   // toolchain would use an empty string (it goes in the root build dir).
41   // Otherwise, it must end in a slash.
42   Settings(const BuildSettings* build_settings,
43            const std::string& output_subdir_name);
44   ~Settings();
45 
build_settings()46   const BuildSettings* build_settings() const { return build_settings_; }
47 
toolchain_label()48   const Label& toolchain_label() const { return toolchain_label_; }
set_toolchain_label(const Label & l)49   void set_toolchain_label(const Label& l) { toolchain_label_ = l; }
50 
default_toolchain_label()51   const Label& default_toolchain_label() const {
52     return default_toolchain_label_;
53   }
set_default_toolchain_label(const Label & default_label)54   void set_default_toolchain_label(const Label& default_label) {
55     default_toolchain_label_ = default_label;
56   }
57 
58   // Indicates if this corresponds to the default toolchain.
is_default()59   bool is_default() const {
60     return toolchain_label_ == default_toolchain_label_;
61   }
62 
IsMac()63   bool IsMac() const { return target_os_ == MAC; }
IsLinux()64   bool IsLinux() const { return target_os_ == LINUX; }
IsWin()65   bool IsWin() const { return target_os_ == WIN; }
66 
target_os()67   TargetOS target_os() const { return target_os_; }
set_target_os(TargetOS t)68   void set_target_os(TargetOS t) { target_os_ = t; }
69 
toolchain_output_subdir()70   const OutputFile& toolchain_output_subdir() const {
71     return toolchain_output_subdir_;
72   }
toolchain_output_dir()73   const SourceDir& toolchain_output_dir() const {
74     return toolchain_output_dir_;
75   }
76 
77   // Directory for generated files.
toolchain_gen_dir()78   const SourceDir& toolchain_gen_dir() const {
79     return toolchain_gen_dir_;
80   }
81 
82   // The import manager caches the result of executing imported files in the
83   // context of a given settings object.
84   //
85   // See the ItemTree getter in GlobalSettings for why this doesn't return a
86   // const pointer.
import_manager()87   ImportManager& import_manager() const { return import_manager_; }
88 
base_config()89   const Scope* base_config() const { return &base_config_; }
base_config()90   Scope* base_config() { return &base_config_; }
91 
92   // Set to true when every target we encounter should be generated. False
93   // means that only targets that have a dependency from (directly or
94   // indirectly) some magic root node are actually generated. See the comments
95   // on ItemTree for more.
greedy_target_generation()96   bool greedy_target_generation() const {
97     return greedy_target_generation_;
98   }
set_greedy_target_generation(bool gtg)99   void set_greedy_target_generation(bool gtg) {
100     greedy_target_generation_ = gtg;
101   }
102 
103  private:
104   const BuildSettings* build_settings_;
105 
106   Label toolchain_label_;
107   Label default_toolchain_label_;
108 
109   TargetOS target_os_;
110 
111   mutable ImportManager import_manager_;
112 
113   // The subdirectory inside the build output for this toolchain. For the
114   // default toolchain, this will be empty (since the deafult toolchain's
115   // output directory is the same as the build directory). When nonempty, this
116   // is guaranteed to end in a slash.
117   OutputFile toolchain_output_subdir_;
118 
119   // Full source file path to the toolchain output directory.
120   SourceDir toolchain_output_dir_;
121 
122   SourceDir toolchain_gen_dir_;
123 
124   Scope base_config_;
125 
126   bool greedy_target_generation_;
127 
128   DISALLOW_COPY_AND_ASSIGN(Settings);
129 };
130 
131 #endif  // TOOLS_GN_SETTINGS_H_
132