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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_DELEGATE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_DELEGATE_H_
7 
8 #include "base/basictypes.h"
9 #include "base/callback.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/synchronization/lock.h"
13 #include "base/time/time.h"
14 #include "gpu/command_buffer/common/buffer.h"
15 #include "gpu/gpu_export.h"
16 #include "ui/gl/gl_bindings.h"
17 
18 namespace base {
19 class SharedMemory;
20 }
21 
22 namespace gpu {
23 
24 struct AsyncTexImage2DParams {
25   GLenum target;
26   GLint level;
27   GLenum internal_format;
28   GLsizei width;
29   GLsizei height;
30   GLint border;
31   GLenum format;
32   GLenum type;
33 };
34 
35 struct AsyncTexSubImage2DParams {
36   GLenum target;
37   GLint level;
38   GLint xoffset;
39   GLint yoffset;
40   GLsizei width;
41   GLsizei height;
42   GLenum format;
43   GLenum type;
44 };
45 
46 class AsyncMemoryParams {
47  public:
48   AsyncMemoryParams(scoped_refptr<Buffer> buffer,
49                     uint32 data_offset,
50                     uint32 data_size);
51   ~AsyncMemoryParams();
52 
buffer()53   scoped_refptr<Buffer> buffer() const { return buffer_; }
data_size()54   uint32 data_size() const { return data_size_; }
data_offset()55   uint32 data_offset() const { return data_offset_; }
GetDataAddress()56   void* GetDataAddress() const {
57     return buffer_->GetDataAddress(data_offset_, data_size_);
58   }
59 
60  private:
61   scoped_refptr<Buffer> buffer_;
62   uint32 data_offset_;
63   uint32 data_size_;
64 };
65 
66 class AsyncPixelTransferUploadStats
67     : public base::RefCountedThreadSafe<AsyncPixelTransferUploadStats> {
68  public:
69   AsyncPixelTransferUploadStats();
70 
71   void AddUpload(base::TimeDelta transfer_time);
72   int GetStats(base::TimeDelta* total_texture_upload_time);
73 
74  private:
75   friend class base::RefCountedThreadSafe<AsyncPixelTransferUploadStats>;
76 
77   ~AsyncPixelTransferUploadStats();
78 
79   int texture_upload_count_;
80   base::TimeDelta total_texture_upload_time_;
81   base::Lock lock_;
82 
83   DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferUploadStats);
84 };
85 
86 class GPU_EXPORT AsyncPixelTransferDelegate {
87  public:
88   virtual ~AsyncPixelTransferDelegate();
89 
90   // The callback occurs on the caller thread, once the texture is
91   // safe/ready to be used.
92   virtual void AsyncTexImage2D(
93       const AsyncTexImage2DParams& tex_params,
94       const AsyncMemoryParams& mem_params,
95       const base::Closure& bind_callback) = 0;
96 
97   virtual void AsyncTexSubImage2D(
98       const AsyncTexSubImage2DParams& tex_params,
99       const AsyncMemoryParams& mem_params) = 0;
100 
101   // Returns true if there is a transfer in progress.
102   virtual bool TransferIsInProgress() = 0;
103 
104   // Block until the specified transfer completes.
105   virtual void WaitForTransferCompletion() = 0;
106 
107  protected:
108   AsyncPixelTransferDelegate();
109 
110  private:
111   DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegate);
112 };
113 
114 }  // namespace gpu
115 
116 #endif  // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_DELEGATE_H_
117 
118