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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_
7 
8 #include <deque>
9 
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/timer/timer.h"
13 #include "content/browser/renderer_host/event_with_latency_info.h"
14 #include "content/browser/renderer_host/input/tap_suppression_controller.h"
15 #include "content/browser/renderer_host/input/touchpad_tap_suppression_controller.h"
16 #include "content/browser/renderer_host/input/touchscreen_tap_suppression_controller.h"
17 #include "content/common/content_export.h"
18 #include "content/common/input/input_event_ack_state.h"
19 #include "third_party/WebKit/public/web/WebInputEvent.h"
20 #include "ui/gfx/transform.h"
21 
22 namespace content {
23 class GestureEventQueueTest;
24 class InputRouter;
25 class MockRenderWidgetHost;
26 
27 // Interface with which the GestureEventQueue can forward gesture events, and
28 // dispatch gesture event responses.
29 class CONTENT_EXPORT GestureEventQueueClient {
30  public:
~GestureEventQueueClient()31   virtual ~GestureEventQueueClient() {}
32 
33   virtual void SendGestureEventImmediately(
34       const GestureEventWithLatencyInfo& event) = 0;
35 
36   virtual void OnGestureEventAck(
37       const GestureEventWithLatencyInfo& event,
38       InputEventAckState ack_result) = 0;
39 };
40 
41 // Maintains WebGestureEvents in a queue before forwarding them to the renderer
42 // to apply a sequence of filters on them:
43 // 1. The sequence is filtered for bounces. A bounce is when the finger lifts
44 //    from the screen briefly during an in-progress scroll. Ifco this happens,
45 //    non-GestureScrollUpdate events are queued until the de-bounce interval
46 //    passes or another GestureScrollUpdate event occurs.
47 // 2. Unnecessary GestureFlingCancel events are filtered. These are
48 //    GestureFlingCancels that have no corresponding GestureFlingStart in the
49 //    queue.
50 // 3. Taps immediately after a GestureFlingCancel (caused by the same tap) are
51 //    filtered.
52 // 4. Whenever possible, events in the queue are coalesced to have as few events
53 //    as possible and therefore maximize the chance that the event stream can be
54 //    handled entirely by the compositor thread.
55 // Events in the queue are forwarded to the renderer one by one; i.e., each
56 // event is sent after receiving the ACK for previous one. The only exception is
57 // that if a GestureScrollUpdate is followed by a GesturePinchUpdate, they are
58 // sent together.
59 // TODO(rjkroege): Possibly refactor into a filter chain:
60 // http://crbug.com/148443.
61 class CONTENT_EXPORT GestureEventQueue {
62  public:
63   struct CONTENT_EXPORT Config {
64     Config();
65 
66     // Controls touchpad-related tap suppression, disabled by default.
67     TapSuppressionController::Config touchpad_tap_suppression_config;
68 
69     // Controls touchscreen-related tap suppression, disabled by default.
70     TapSuppressionController::Config touchscreen_tap_suppression_config;
71 
72     // Determines whether non-scroll gesture events are "debounced" during an
73     // active scroll sequence, suppressing brief scroll interruptions.
74     // Zero by default (disabled).
75     base::TimeDelta debounce_interval;
76   };
77 
78   // Both |client| and |touchpad_client| must outlive the GestureEventQueue.
79   GestureEventQueue(GestureEventQueueClient* client,
80                     TouchpadTapSuppressionControllerClient* touchpad_client,
81                     const Config& config);
82   ~GestureEventQueue();
83 
84   // Returns |true| if the caller should immediately forward the provided
85   // |GestureEventWithLatencyInfo| argument to the renderer.
86   // If this function returns false, then the event may be queued and forwared
87   // at a later point.
88   bool ShouldForward(const GestureEventWithLatencyInfo&);
89 
90   // Indicates that the caller has received an acknowledgement from the renderer
91   // with state |ack_result| and event |type|. May send events if the queue is
92   // not empty.
93   void ProcessGestureAck(InputEventAckState ack_result,
94                          blink::WebInputEvent::Type type,
95                          const ui::LatencyInfo& latency);
96 
97   // Sets the state of the |fling_in_progress_| field to indicate that a fling
98   // is definitely not in progress.
99   void FlingHasBeenHalted();
100 
101   // Returns the |TouchpadTapSuppressionController| instance.
102   TouchpadTapSuppressionController* GetTouchpadTapSuppressionController();
103 
104   void ForwardGestureEvent(const GestureEventWithLatencyInfo& gesture_event);
105 
106   // Whether the queue is expecting a gesture event ack.
107   bool ExpectingGestureAck() const;
108 
empty()109   bool empty() const {
110     return coalesced_gesture_events_.empty() &&
111            debouncing_deferral_queue_.empty();
112   }
113 
set_debounce_interval_time_ms_for_testing(int interval_ms)114   void set_debounce_interval_time_ms_for_testing(int interval_ms) {
115     debounce_interval_ = base::TimeDelta::FromMilliseconds(interval_ms);
116   }
117 
118  private:
119   friend class GestureEventQueueTest;
120   friend class MockRenderWidgetHost;
121 
122   // TODO(mohsen): There are a bunch of ShouldForward.../ShouldDiscard...
123   // methods that are getting confusing. This should be somehow fixed. Maybe
124   // while refactoring GEQ: http://crbug.com/148443.
125 
126   // Inovked on the expiration of the debounce interval to release
127   // deferred events.
128   void SendScrollEndingEventsNow();
129 
130   // Returns |true| if the given GestureFlingCancel should be discarded
131   // as unnecessary.
132   bool ShouldDiscardFlingCancelEvent(
133       const GestureEventWithLatencyInfo& gesture_event) const;
134 
135   // Returns |true| if the only event in the queue is the current event and
136   // hence that event should be handled now.
137   bool ShouldHandleEventNow() const;
138 
139   // Merge or append a GestureScrollUpdate or GesturePinchUpdate into
140   // the coalescing queue.
141   void MergeOrInsertScrollAndPinchEvent(
142       const GestureEventWithLatencyInfo& gesture_event);
143 
144   // Sub-filter for removing bounces from in-progress scrolls.
145   bool ShouldForwardForBounceReduction(
146       const GestureEventWithLatencyInfo& gesture_event);
147 
148   // Sub-filter for removing unnecessary GestureFlingCancels.
149   bool ShouldForwardForGFCFiltering(
150       const GestureEventWithLatencyInfo& gesture_event) const;
151 
152   // Sub-filter for suppressing taps immediately after a GestureFlingCancel.
153   bool ShouldForwardForTapSuppression(
154       const GestureEventWithLatencyInfo& gesture_event);
155 
156   // Puts the events in a queue to forward them one by one; i.e., forward them
157   // whenever ACK for previous event is received. This queue also tries to
158   // coalesce events as much as possible.
159   bool ShouldForwardForCoalescing(
160       const GestureEventWithLatencyInfo& gesture_event);
161 
162   // Whether the event_in_queue is GesturePinchUpdate or
163   // GestureScrollUpdate and it has the same modifiers as the
164   // new event.
165   bool ShouldTryMerging(
166       const GestureEventWithLatencyInfo& new_event,
167       const GestureEventWithLatencyInfo& event_in_queue)const;
168 
169   // Returns the transform matrix corresponding to the gesture event.
170   // Assumes the gesture event sent is either GestureScrollUpdate or
171   // GesturePinchUpdate. Returns the identity matrix otherwise.
172   gfx::Transform GetTransformForEvent(
173       const GestureEventWithLatencyInfo& gesture_event) const;
174 
175   // The number of sent events for which we're awaiting an ack.  These events
176   // remain at the head of the queue until ack'ed.
177   size_t EventsInFlightCount() const;
178 
179   // The receiver of all forwarded gesture events.
180   GestureEventQueueClient* client_;
181 
182   // True if a GestureFlingStart is in progress on the renderer or
183   // queued without a subsequent queued GestureFlingCancel event.
184   bool fling_in_progress_;
185 
186   // True if a GestureScrollUpdate sequence is in progress.
187   bool scrolling_in_progress_;
188 
189   // True if two related gesture events were sent before without waiting
190   // for an ACK, so the next gesture ACK should be ignored.
191   bool ignore_next_ack_;
192 
193   // An object tracking the state of touchpad on the delivery of mouse events to
194   // the renderer to filter mouse immediately after a touchpad fling canceling
195   // tap.
196   // TODO(mohsen): Move touchpad tap suppression out of GestureEventQueue since
197   // GEQ is meant to only be used for touchscreen gesture events.
198   TouchpadTapSuppressionController touchpad_tap_suppression_controller_;
199 
200   // An object tracking the state of touchscreen on the delivery of gesture tap
201   // events to the renderer to filter taps immediately after a touchscreen fling
202   // canceling tap.
203   TouchscreenTapSuppressionController touchscreen_tap_suppression_controller_;
204 
205   typedef std::deque<GestureEventWithLatencyInfo> GestureQueue;
206 
207   // Queue of coalesced gesture events not yet sent to the renderer. If
208   // |ignore_next_ack_| is false, then the event at the front of the queue has
209   // been sent and is awaiting an ACK, and all other events have yet to be sent.
210   // If |ignore_next_ack_| is true, then the two events at the front of the
211   // queue have been sent, and the second is awaiting an ACK. All other events
212   // have yet to be sent.
213   GestureQueue coalesced_gesture_events_;
214 
215   // Timer to release a previously deferred gesture event.
216   base::OneShotTimer<GestureEventQueue> debounce_deferring_timer_;
217 
218   // Queue of events that have been deferred for debounce.
219   GestureQueue debouncing_deferral_queue_;
220 
221   // Time window in which to debounce scroll/fling ends. Note that an interval
222   // of zero effectively disables debouncing.
223   base::TimeDelta debounce_interval_;
224 
225   DISALLOW_COPY_AND_ASSIGN(GestureEventQueue);
226 };
227 
228 }  // namespace content
229 
230 #endif  // CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_
231