/frameworks/compile/mclinker/unittests/ |
D | GraphTest.cpp | 44 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 92 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 140 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 189 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 210 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 231 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 259 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 286 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local 313 ListDigraph::Node* u1 = graph.addNode(); in TEST_F() local
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/frameworks/base/libs/hwui/ |
D | Patch.cpp | 178 float u1 = 0.0f; in generateRow() local 212 float u1, float v1, float u2, float v2, uint32_t& quadCount) { in generateQuad()
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D | UvMapper.h | 101 void map(float& u1, float& v1, float& u2, float& v2) const { in map()
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D | FontRenderer.cpp | 537 void FontRenderer::appendMeshQuadNoClip(float x1, float y1, float u1, float v1, in appendMeshQuadNoClip() 549 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, in appendMeshQuad() 572 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, in appendRotatedMeshQuad()
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D | LayerRenderer.cpp | 172 const float u1 = r->left * texX; in generateMesh() local
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D | OpenGLRenderer.cpp | 1157 const float u1 = r->left * texX; in composeLayerRegion() local
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
D | conceal.cpp | 147 uint8 *y1, *y2, *u1, *u2, *v1, *v2; in CopyVopMB() local
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/frameworks/base/libs/hwui/font/ |
D | Font.cpp | 171 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local 200 float u1 = glyph->mBitmapMinU; in drawCachedGlyphTransformed() local 266 const float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local
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D | CacheTexture.h | 157 inline void addQuad(float x1, float y1, float u1, float v1, in addQuad()
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
D | armVCM4P10_DeblockingLuma_unsafe_s.s | 87 u1 RN 3 label
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 535 float x1, float y1, float z1, float u1, float v1, in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 305 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, in SC_DrawQuadTexCoords()
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/frameworks/rs/ |
D | rsFont.cpp | 99 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local 669 float u1, float v1, in appendMeshQuad()
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