1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/animation/DocumentAnimations.h"
33
34 #include "core/animation/AnimationClock.h"
35 #include "core/animation/AnimationTimeline.h"
36 #include "core/dom/Document.h"
37 #include "core/dom/Element.h"
38 #include "core/dom/Node.h"
39 #include "core/dom/NodeRenderStyle.h"
40 #include "core/frame/FrameView.h"
41 #include "core/frame/LocalFrame.h"
42 #include "core/rendering/RenderView.h"
43 #include "core/rendering/compositing/RenderLayerCompositor.h"
44
45 namespace blink {
46
47 namespace {
48
updateAnimationTiming(Document & document,TimingUpdateReason reason)49 void updateAnimationTiming(Document& document, TimingUpdateReason reason)
50 {
51 document.timeline().serviceAnimations(reason);
52 }
53
54 } // namespace
55
updateAnimationTimingForAnimationFrame(Document & document,double monotonicAnimationStartTime)56 void DocumentAnimations::updateAnimationTimingForAnimationFrame(Document& document, double monotonicAnimationStartTime)
57 {
58 document.animationClock().updateTime(monotonicAnimationStartTime);
59 updateAnimationTiming(document, TimingUpdateForAnimationFrame);
60 }
61
updateOutdatedAnimationPlayersIfNeeded(Document & document)62 void DocumentAnimations::updateOutdatedAnimationPlayersIfNeeded(Document& document)
63 {
64 if (needsOutdatedAnimationPlayerUpdate(document))
65 updateAnimationTiming(document, TimingUpdateOnDemand);
66 }
67
updateAnimationTimingForGetComputedStyle(Node & node,CSSPropertyID property)68 void DocumentAnimations::updateAnimationTimingForGetComputedStyle(Node& node, CSSPropertyID property)
69 {
70 if (!node.isElementNode())
71 return;
72 const Element& element = toElement(node);
73 if (RenderStyle* style = element.renderStyle()) {
74 if ((property == CSSPropertyOpacity && style->isRunningOpacityAnimationOnCompositor())
75 || ((property == CSSPropertyTransform || property == CSSPropertyWebkitTransform) && style->isRunningTransformAnimationOnCompositor())
76 || (property == CSSPropertyWebkitFilter && style->isRunningFilterAnimationOnCompositor())) {
77 updateAnimationTiming(element.document(), TimingUpdateOnDemand);
78 }
79 }
80 }
81
needsOutdatedAnimationPlayerUpdate(const Document & document)82 bool DocumentAnimations::needsOutdatedAnimationPlayerUpdate(const Document& document)
83 {
84 return document.timeline().hasOutdatedAnimationPlayer();
85 }
86
87 // FIXME: Rename to updateCompositorAnimations
startPendingAnimations(Document & document)88 void DocumentAnimations::startPendingAnimations(Document& document)
89 {
90 ASSERT(document.lifecycle().state() == DocumentLifecycle::CompositingClean);
91 if (document.compositorPendingAnimations().update()) {
92 ASSERT(document.view());
93 document.view()->scheduleAnimation();
94 }
95 }
96
97 } // namespace blink
98