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Searched defs:vao (Results 1 – 21 of 21) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingStateQueryTests.cpp59 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
175 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
390 glu::VertexArray vao (m_context.getRenderContext()); in test() local
457 glu::VertexArray vao (m_context.getRenderContext()); in test() local
525 glu::VertexArray vao (m_context.getRenderContext()); in test() local
593 glu::VertexArray vao (m_context.getRenderContext()); in test() local
666 glu::VertexArray vao (m_context.getRenderContext()); in test() local
689 glu::VertexArray vao (m_context.getRenderContext()); in test() local
715 glu::VertexArray vao (m_context.getRenderContext()); in test() local
744 glu::VertexArray vao (m_context.getRenderContext()); in test() local
Des31fTessellationGeometryInteractionTests.cpp252 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
550 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
1004 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithFeedback() local
1101 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithoutFeedback() local
1807 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
2406 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
2862 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
Des31fNegativeVertexArrayApiTests.cpp153 GLuint vao = 0; in vertex_attrib_pointer() local
197 GLuint vao = 0; in vertex_attrib_i_pointer() local
Des31fVertexAttributeBindingTests.cpp1388 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
1449 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
Des31fMultisampleTests.cpp311 glu::VertexArray vao (m_context.getRenderContext()); in renderTriangle() local
Des31fGeometryShaderTests.cpp3239 glu::VertexArray vao (m_context.getRenderContext()); in renderToTexture() local
3274 glu::VertexArray vao (m_context.getRenderContext()); in sampleTextureLayer() local
4564 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
Des31fTessellationTests.cpp2749 const glu::VertexArray vao (renderCtx); in iterate() local
/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp126 void ScaleProgram::draw (GLuint vao, GLfloat scale, bool tf, Surface* dst) in draw()
155 void ScaleProgram::setPos (GLuint buffer, GLuint vao) in setPos()
264 void BufferVAOAttacher::attach (GLuint buffer, GLuint vao) in attach()
300 void BufferVAOInputAttacher::drawContainer (GLuint vao, Surface& dst) in drawContainer()
368 VertexArray vao(getRenderContext()); in drawAttachment() local
381 VertexArray vao (getRenderContext()); in setupContainer() local
Des3fVertexArrayObjectTests.cpp127 VertexArrayState vao; member
600 GLuint vao = 0; in render() local
1177 GLuint vao = 0; in render() local
/external/chromium_org/gpu/command_buffer/tests/
Dgl_virtual_contexts_unittest.cc279 GLuint vao; in TEST_F() local
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp336 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
Des31sVertexAttributeBindingTests.cpp580 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
/external/chromium_org/third_party/angle/src/libGLESv2/
DvalidationES.cpp1470 const VertexArray *vao = state.getVertexArray(); in ValidateDrawBase() local
1570 const VertexArray *vao = state.getVertexArray(); in ValidateDrawInstancedANGLE() local
1634 const gl::VertexArray *vao = state.getVertexArray(); in ValidateDrawElements() local
DContext.cpp1733 VertexArray *vao = mState.getVertexArray(); in drawElements() local
DlibGLESv2.cpp5743 gl::VertexArray *vao = context->getVertexArray(array); in glBindVertexArray() local
5830 gl::VertexArray *vao = context->getVertexArray(array); in glIsVertexArray() local
/external/deqp/modules/gles3/stress/
Des3sDrawTests.cpp158 glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
/external/deqp/framework/opengl/
DgluDrawUtil.cpp583 VertexArray vao (context); in drawFromVAOBuffers() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3641 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribPointer() local
3672 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribIPointer() local
3697 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in enableVertexAttribArray() local
3705 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in disableVertexAttribArray() local
3713 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribDivisor() local
4052 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in drawElementsInstancedBaseVertex() local
4398 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in drawWithReference() local
DsglrGLContext.cpp101 deUint32 vao = *i; in ~GLContext() local
/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp584 const glu::VertexArray vao (renderContext); in renderGL() local
/external/chromium_org/gpu/command_buffer/service/
Dgles2_cmd_decoder.cc10027 VertexAttribManager* vao = in DeleteVertexArraysOESHelper() local
10039 VertexAttribManager* vao = NULL; in DoBindVertexArrayOES() local
10083 const VertexAttribManager* vao = in DoIsVertexArrayOES() local