Searched defs:vertex (Results 1 – 9 of 9) sorted by relevance
| /frameworks/base/libs/hwui/ |
| D | Patch.cpp | 81 TextureVertex* vertex = tempVertices; in createMesh() local 171 void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, in generateRow() 211 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, in generateQuad()
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| D | Program.cpp | 32 Program::Program(const ProgramDescription& description, const char* vertex, const char* fragment) { in Program()
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| D | OpenGLRenderer.cpp | 1291 Vertex* vertex = mesh; in clearLayerRegions() local
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| D | DisplayListOp.h | 681 TextureVertex* vertex = &vertices[0]; in multiDraw() local 886 TextureVertex* vertex = &vertices[0]; in multiDraw() local
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| /frameworks/native/services/surfaceflinger/RenderEngine/ |
| D | Program.cpp | 28 Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment) in Program()
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| /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
| D | GLTextureViewActivity.java | 280 private static int buildProgram(String vertex, String fragment) { in buildProgram()
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| /frameworks/base/packages/SystemUI/src/com/android/systemui/ |
| D | ImageWallpaper.java | 580 private int buildProgram(String vertex, String fragment) { in buildProgram()
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| /frameworks/rs/ |
| D | rs_hal.h | 266 } vertex; member
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| /frameworks/native/opengl/libagl/ |
| D | context.h | 201 array_t vertex; member
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