| /external/qemu/ui/ |
| D | vnc.c | 207 static inline uint32_t vnc_has_feature(VncState *vs, int feature) { in vnc_has_feature() 265 static void vnc_update(VncState *vs, int x, int y, int w, int h) in vnc_update() 292 VncState *vs = vd->clients; in vnc_dpy_update() local 299 static void vnc_framebuffer_update(VncState *vs, int x, int y, int w, int h, in vnc_framebuffer_update() 343 static void vnc_resize(VncState *vs) in vnc_resize() 383 VncState *vs = vd->clients; in vnc_dpy_resize() local 391 static void vnc_write_pixels_copy(VncState *vs, void *pixels, int size) in vnc_write_pixels_copy() 397 static void vnc_convert_pixel(VncState *vs, uint8_t *buf, uint32_t v) in vnc_convert_pixel() 440 static void vnc_write_pixels_generic(VncState *vs, void *pixels1, int size) in vnc_write_pixels_generic() 473 static void send_framebuffer_update_raw(VncState *vs, int x, int y, int w, int h) in send_framebuffer_update_raw() [all …]
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| D | vnc-android.c | 215 static inline uint32_t vnc_has_feature(VncState *vs, int feature) { in vnc_has_feature() 273 static void vnc_update(VncState *vs, int x, int y, int w, int h) in vnc_update() 300 VncState *vs = vd->clients; in vnc_dpy_update() local 307 static void vnc_framebuffer_update(VncState *vs, int x, int y, int w, int h, in vnc_framebuffer_update() 351 static void vnc_resize(VncState *vs) in vnc_resize() 391 VncState *vs = vd->clients; in vnc_dpy_resize() local 399 static void vnc_write_pixels_copy(VncState *vs, void *pixels, int size) in vnc_write_pixels_copy() 405 static void vnc_convert_pixel(VncState *vs, uint8_t *buf, uint32_t v) in vnc_convert_pixel() 448 static void vnc_write_pixels_generic(VncState *vs, void *pixels1, int size) in vnc_write_pixels_generic() 481 static void send_framebuffer_update_raw(VncState *vs, int x, int y, int w, int h) in send_framebuffer_update_raw() [all …]
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| /external/mesa3d/src/gallium/drivers/svga/ |
| D | svga_pipe_vs.c | 103 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); in svga_create_vs_state() local 139 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; in svga_bind_vs_state() local 150 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; in svga_delete_vs_state() local
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| D | svga_state_vs.c | 54 static struct svga_shader_result *search_vs_key( struct svga_vertex_shader *vs, in search_vs_key() 102 struct svga_vertex_shader *vs, in compile_vs() 179 struct svga_vertex_shader *vs = svga->curr.vs; in emit_hw_vs() local
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| /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
| D | svga_pipe_vs.c | 103 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); in svga_create_vs_state() local 139 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; in svga_bind_vs_state() local 150 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; in svga_delete_vs_state() local
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| D | svga_state_vs.c | 54 static struct svga_shader_result *search_vs_key( struct svga_vertex_shader *vs, in search_vs_key() 102 struct svga_vertex_shader *vs, in compile_vs() 179 struct svga_vertex_shader *vs = svga->curr.vs; in emit_hw_vs() local
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| /external/mesa3d/src/gallium/drivers/r300/ |
| D | r300_vs.c | 107 struct r300_vertex_shader * vs = c->UserData; in set_vertex_inputs_outputs() local 173 struct r300_vertex_shader *vs) in r300_init_vs_outputs() 205 struct r300_vertex_shader *vs) in r300_translate_vertex_shader()
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| /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/ |
| D | r300_vs.c | 107 struct r300_vertex_shader * vs = c->UserData; in set_vertex_inputs_outputs() local 173 struct r300_vertex_shader *vs) in r300_init_vs_outputs() 205 struct r300_vertex_shader *vs) in r300_translate_vertex_shader()
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| /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
| D | lp_state_vs.c | 83 const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; in llvmpipe_bind_vs_state() local 98 llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs) in llvmpipe_delete_vs_state()
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| /external/mesa3d/src/gallium/drivers/llvmpipe/ |
| D | lp_state_vs.c | 83 const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; in llvmpipe_bind_vs_state() local 98 llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs) in llvmpipe_delete_vs_state()
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| /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
| D | brw_vs_state.c | 44 struct brw_vs_unit_state *vs; in brw_upload_vs_unit() local
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| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| D | brw_vs_state.c | 44 struct brw_vs_unit_state *vs; in brw_upload_vs_unit() local
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| /external/libexif/libexif/canon/ |
| D | mnote-canon-entry.c | 443 unsigned int t, ExifShort vs, char *val, unsigned int maxlen) in canon_search_table_value() 465 unsigned int t, ExifShort vs, char *val, unsigned int maxlen) in canon_search_table_bitfield() 555 ExifShort vs, n; in mnote_canon_entry_get_value() local
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| /external/mesa3d/src/gallium/auxiliary/draw/ |
| D | draw_vs_exec.c | 52 static struct exec_vertex_shader *exec_vertex_shader( struct draw_vertex_shader *vs ) in exec_vertex_shader() 218 struct exec_vertex_shader *vs = CALLOC_STRUCT( exec_vertex_shader ); in draw_create_vs_exec() local
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| D | draw_vs.c | 104 struct draw_vertex_shader *vs = NULL; in draw_create_vertex_shader() local 233 draw_vs_lookup_variant( struct draw_vertex_shader *vs, in draw_vs_lookup_variant()
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| /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
| D | draw_vs_exec.c | 52 static struct exec_vertex_shader *exec_vertex_shader( struct draw_vertex_shader *vs ) in exec_vertex_shader() 218 struct exec_vertex_shader *vs = CALLOC_STRUCT( exec_vertex_shader ); in draw_create_vs_exec() local
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| D | draw_vs.c | 104 struct draw_vertex_shader *vs = NULL; in draw_create_vertex_shader() local 233 draw_vs_lookup_variant( struct draw_vertex_shader *vs, in draw_vs_lookup_variant()
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| /external/jemalloc/test/unit/ |
| D | ckh.c | 50 const char *ks, *vs; in TEST_BEGIN() local 76 const char *ks, *vs; in TEST_BEGIN() local
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| /external/libyuv/files/include/libyuv/ |
| D | format_conversion.h | 51 #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \ argument 92 #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \ argument
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| /external/chromium_org/third_party/libyuv/include/libyuv/ |
| D | format_conversion.h | 51 #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \ argument 92 #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \ argument
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| /external/chromium_org/third_party/libvpx/source/libvpx/third_party/libyuv/include/libyuv/ |
| D | format_conversion.h | 51 #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \ argument 92 #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \ argument
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| /external/chromium_org/third_party/angle/samples/angle/hello_triangle/ |
| D | HelloTriangle.cpp | 29 const std::string vs = SHADER_SOURCE in initialize() local
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| /external/pdfium/core/src/fxge/agg/agg23/ |
| D | agg_render_scanlines.h | 37 VertexSource& vs, in render_all_paths()
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| /external/chromium_org/third_party/angle/tests/perf_tests/ |
| D | TexSubImage.cpp | 64 const std::string vs = SHADER_SOURCE in initializeBenchmark() local
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| /external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/ |
| D | SimpleTextureCubemap.cpp | 32 const std::string vs = SHADER_SOURCE in initialize() local
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