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1 #include "DMReplayTask.h"
2 #include "DMWriteTask.h"
3 #include "DMUtil.h"
4 
5 #include "SkBBHFactory.h"
6 #include "SkCommandLineFlags.h"
7 #include "SkPicture.h"
8 
9 DEFINE_bool(replay, true, "If true, run picture replay tests.");
10 DEFINE_bool(rtree,  true, "If true, run picture replay tests with an rtree.");
11 
12 namespace DM {
13 
ReplayTask(const Task & parent,skiagm::GM * gm,SkBitmap reference,Mode mode)14 ReplayTask::ReplayTask(const Task& parent,
15                        skiagm::GM* gm,
16                        SkBitmap reference,
17                        Mode mode)
18     : CpuTask(parent)
19     , fUseRTree(mode == kRTree_Mode)
20     , fName(UnderJoin(parent.name().c_str(), fUseRTree ? "rtree" : "replay"))
21     , fGM(gm)
22     , fReference(reference)
23     {}
24 
draw()25 void ReplayTask::draw() {
26     SkAutoTDelete<SkBBHFactory> factory;
27     if (fUseRTree) {
28         factory.reset(SkNEW(SkRTreeFactory));
29     }
30     SkAutoTUnref<SkPicture> recorded(RecordPicture(fGM.get(), 0, factory.get()));
31 
32     SkBitmap bitmap;
33     AllocatePixels(fReference, &bitmap);
34     DrawPicture(recorded, &bitmap);
35     if (!BitmapsEqual(bitmap, fReference)) {
36         this->fail();
37         this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap)));
38     }
39 }
40 
shouldSkip() const41 bool ReplayTask::shouldSkip() const {
42     if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) {
43         return true;
44     }
45 
46     if (FLAGS_rtree && fUseRTree) {
47         return false;
48     }
49     if (FLAGS_replay && !fUseRTree) {
50         return false;
51     }
52     return true;
53 }
54 
55 }  // namespace DM
56