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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef ASH_DISPLAY_DISPLAY_INFO_H_
6 #define ASH_DISPLAY_DISPLAY_INFO_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "ash/ash_export.h"
12 #include "ui/display/types/display_constants.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/insets.h"
15 #include "ui/gfx/rect.h"
16 
17 namespace ash {
18 
19 // A struct that represents the display's mode info.
20 struct ASH_EXPORT DisplayMode {
21   DisplayMode();
22   DisplayMode(const gfx::Size& size,
23               float refresh_rate,
24               bool interlaced,
25               bool native);
26 
27   // Returns the size in DIP which isvisible to the user.
28   gfx::Size GetSizeInDIP() const;
29 
30   // Returns true if |other| has same size and scale factors.
31   bool IsEquivalent(const DisplayMode& other) const;
32 
33   gfx::Size size;      // Physical pixel size of the display.
34   float refresh_rate;  // Refresh rate of the display, in Hz.
35   bool interlaced;     // True if mode is interlaced.
36   bool native;         // True if mode is native mode of the display.
37   float ui_scale;      // The UI scale factor of the mode.
38   float device_scale_factor;  // The device scale factor of the mode.
39 };
40 
41 // DisplayInfo contains metadata for each display. This is used to
42 // create |gfx::Display| as well as to maintain extra infomation
43 // to manage displays in ash environment.
44 // This class is intentionally made copiable.
45 class ASH_EXPORT DisplayInfo {
46  public:
47   // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display
48   // whose size is 1440x800 at the location (100, 200) in host coordinates.
49   // The format is
50   //
51   // [origin-]widthxheight[*device_scale_factor][#resolutions list]
52   //     [/<properties>][@ui-scale]
53   //
54   // where [] are optional:
55   // - |origin| is given in x+y- format.
56   // - |device_scale_factor| is either 2 or 1 (or empty).
57   // - properties can combination of 'o', which adds default overscan insets
58   //   (5%), and one rotation property where 'r' is 90 degree clock-wise
59   //   (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is
60   //   270 degrees (to the 'l'eft).
61   // - ui-scale is floating value, e.g. @1.5 or @1.25.
62   // - |resolution list| is the list of size that is given in
63   //   |width x height [% refresh_rate]| separated by '|'.
64   //
65   // A couple of examples:
66   // "100x100"
67   //      100x100 window at 0,0 origin. 1x device scale factor. no overscan.
68   //      no rotation. 1.0 ui scale.
69   // "5+5-300x200*2"
70   //      300x200 window at 5,5 origin. 2x device scale factor.
71   //      no overscan, no rotation. 1.0 ui scale.
72   // "300x200/ol"
73   //      300x200 window at 0,0 origin. 1x device scale factor.
74   //      with 5% overscan. rotated to left (90 degree counter clockwise).
75   //      1.0 ui scale.
76   // "10+20-300x200/u@1.5"
77   //      300x200 window at 10,20 origin. 1x device scale factor.
78   //      no overscan. flipped upside-down (180 degree) and 1.5 ui scale.
79   // "200x100#300x200|200x100%59.0|100x100%60"
80   //      200x100 window at 0,0 origin, with 3 possible resolutions,
81   //      300x200, 200x100 at 59 Hz, and 100x100 at 60 Hz.
82   static DisplayInfo CreateFromSpec(const std::string& spec);
83 
84   // Creates a DisplayInfo from string spec using given |id|.
85   static DisplayInfo CreateFromSpecWithID(const std::string& spec,
86                                           int64 id);
87 
88   DisplayInfo();
89   DisplayInfo(int64 id, const std::string& name, bool has_overscan);
90   ~DisplayInfo();
91 
92   // When this is set to true on the device whose internal display has
93   // 1.25 dsf, Chrome uses 1.0f as a default scale factor, and uses
94   // dsf 1.25 when UI scaling is set to 0.8f.
95   static void SetUse125DSFForUIScaling(bool enable);
96 
id()97   int64 id() const { return id_; }
98 
99   // The name of the display.
name()100   const std::string& name() const { return name_; }
101 
102   // True if the display EDID has the overscan flag. This does not create the
103   // actual overscan automatically, but used in the message.
has_overscan()104   bool has_overscan() const { return has_overscan_; }
105 
set_rotation(gfx::Display::Rotation rotation)106   void set_rotation(gfx::Display::Rotation rotation) { rotation_ = rotation; }
rotation()107   gfx::Display::Rotation rotation() const { return rotation_; }
108 
set_touch_support(gfx::Display::TouchSupport support)109   void set_touch_support(gfx::Display::TouchSupport support) {
110     touch_support_ = support;
111   }
touch_support()112   gfx::Display::TouchSupport touch_support() const { return touch_support_; }
113 
set_touch_device_id(int id)114   void set_touch_device_id(int id) { touch_device_id_ = id; }
touch_device_id()115   int touch_device_id() const { return touch_device_id_; }
116 
117   // Gets/Sets the device scale factor of the display.
device_scale_factor()118   float device_scale_factor() const { return device_scale_factor_; }
set_device_scale_factor(float scale)119   void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
120 
121   // The native bounds for the display. The size of this can be
122   // different from the |size_in_pixel| when overscan insets are set
123   // and/or |configured_ui_scale_| is set.
bounds_in_native()124   const gfx::Rect& bounds_in_native() const {
125     return bounds_in_native_;
126   }
127 
128   // The size for the display in pixels.
size_in_pixel()129   const gfx::Size& size_in_pixel() const { return size_in_pixel_; }
130 
131   // The overscan insets for the display in DIP.
overscan_insets_in_dip()132   const gfx::Insets& overscan_insets_in_dip() const {
133     return overscan_insets_in_dip_;
134   }
135 
136   // Sets/gets configured ui scale. This can be different from the ui
137   // scale actually used when the scale is 2.0 and DSF is 2.0.
138   // (the effective ui scale is 1.0 in this case).
configured_ui_scale()139   float configured_ui_scale() const { return configured_ui_scale_; }
set_configured_ui_scale(float scale)140   void set_configured_ui_scale(float scale) { configured_ui_scale_ = scale; }
141 
142   // Returns the ui scale and device scale factor actually used to create
143   // display that chrome sees. This can be different from one obtained
144   // from dispaly or one specified by a user in following situation.
145   // 1) DSF is 2.0f and UI scale is 2.0f. (Returns 1.0f and 1.0f respectiely)
146   // 2) A user specified 0.8x on the device that has 1.25 DSF. 1.25 DSF device
147   //    uses 1.0f DFS unless 0.8x UI scaling is specified.
148   float GetEffectiveDeviceScaleFactor() const;
149 
150   // Returns the ui scale used for the device scale factor. This
151   // return 1.0f if the ui scale and dsf are both set to 2.0.
152   float GetEffectiveUIScale() const;
153 
154   // Copy the display info except for fields that can be modified by a
155   // user (|rotation_| and |configured_ui_scale_|). |rotation_| and
156   // |configured_ui_scale_| are copied when the |another_info| isn't native one.
157   void Copy(const DisplayInfo& another_info);
158 
159   // Update the |bounds_in_native_| and |size_in_pixel_| using
160   // given |bounds_in_native|.
161   void SetBounds(const gfx::Rect& bounds_in_native);
162 
163   // Update the |bounds_in_native| according to the current overscan
164   // and rotation settings.
165   void UpdateDisplaySize();
166 
167   // Sets/Clears the overscan insets.
168   void SetOverscanInsets(const gfx::Insets& insets_in_dip);
169   gfx::Insets GetOverscanInsetsInPixel() const;
170 
set_native(bool native)171   void set_native(bool native) { native_ = native; }
native()172   bool native() const { return native_; }
173 
display_modes()174   const std::vector<DisplayMode>& display_modes() const {
175     return display_modes_;
176   }
set_display_modes(std::vector<DisplayMode> & display_modes)177   void set_display_modes(std::vector<DisplayMode>& display_modes) {
178     display_modes_.swap(display_modes);
179   }
180 
181   // Returns the native mode size. If a native mode is not present, return an
182   // empty size.
183   gfx::Size GetNativeModeSize() const;
184 
color_profile()185   ui::ColorCalibrationProfile color_profile() const {
186     return color_profile_;
187   }
188 
189   // Sets the color profile. It will ignore if the specified |profile| is not in
190   // |available_color_profiles_|.
191   void SetColorProfile(ui::ColorCalibrationProfile profile);
192 
193   // Returns true if |profile| is in |available_color_profiles_|.
194   bool IsColorProfileAvailable(ui::ColorCalibrationProfile profile) const;
195 
196   const std::vector<ui::ColorCalibrationProfile>&
available_color_profiles()197       available_color_profiles() const {
198     return available_color_profiles_;
199   }
200 
set_available_color_profiles(const std::vector<ui::ColorCalibrationProfile> & profiles)201   void set_available_color_profiles(
202       const std::vector<ui::ColorCalibrationProfile>& profiles) {
203     available_color_profiles_ = profiles;
204   }
205 
is_aspect_preserving_scaling()206   bool is_aspect_preserving_scaling() const {
207     return is_aspect_preserving_scaling_;
208   }
209 
set_is_aspect_preserving_scaling(bool value)210   void set_is_aspect_preserving_scaling(bool value) {
211     is_aspect_preserving_scaling_ = value;
212   }
213 
214   // Returns a string representation of the DisplayInfo, excluding display
215   // modes.
216   std::string ToString() const;
217 
218   // Returns a string representation of the DisplayInfo, including display
219   // modes.
220   std::string ToFullString() const;
221 
222  private:
223   int64 id_;
224   std::string name_;
225   bool has_overscan_;
226   gfx::Display::Rotation rotation_;
227   gfx::Display::TouchSupport touch_support_;
228 
229   // If the display is also a touch device, it will have a positive
230   // |touch_device_id_|. Otherwise |touch_device_id_| is 0.
231   int touch_device_id_;
232 
233   // This specifies the device's pixel density. (For example, a
234   // display whose DPI is higher than the threshold is considered to have
235   // device_scale_factor = 2.0 on Chrome OS).  This is used by the
236   // grapics layer to choose and draw appropriate images and scale
237   // layers properly.
238   float device_scale_factor_;
239   gfx::Rect bounds_in_native_;
240 
241   // The size of the display in use. The size can be different from the size
242   // of |bounds_in_native_| if the display has overscan insets and/or rotation.
243   gfx::Size size_in_pixel_;
244   gfx::Insets overscan_insets_in_dip_;
245 
246   // The pixel scale of the display. This is used to simply expand (or
247   // shrink) the desktop over the native display resolution (useful in
248   // HighDPI display).  Note that this should not be confused with the
249   // device scale factor, which specifies the pixel density of the
250   // display. The actuall scale value to be used depends on the device
251   // scale factor.  See |GetEffectiveScaleFactor()|.
252   float configured_ui_scale_;
253 
254   // True if this comes from native platform (DisplayChangeObserver).
255   bool native_;
256 
257   // True if the display is configured to preserve the aspect ratio. When the
258   // display is configured in a non-native mode, only parts of the display will
259   // be used such that the aspect ratio is preserved.
260   bool is_aspect_preserving_scaling_;
261 
262   // The list of modes supported by this display.
263   std::vector<DisplayMode> display_modes_;
264 
265   // The current profile of the color calibration.
266   ui::ColorCalibrationProfile color_profile_;
267 
268   // The list of available variations for the color calibration.
269   std::vector<ui::ColorCalibrationProfile> available_color_profiles_;
270 };
271 
272 }  // namespace ash
273 
274 #endif  //  ASH_DISPLAY_DISPLAY_INFO_H_
275