1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef NET_BASE_IO_BUFFER_H_ 6 #define NET_BASE_IO_BUFFER_H_ 7 8 #include <string> 9 10 #include "base/memory/ref_counted.h" 11 #include "base/memory/scoped_ptr.h" 12 #include "base/pickle.h" 13 #include "net/base/net_export.h" 14 15 namespace net { 16 17 // IOBuffers are reference counted data buffers used for easier asynchronous 18 // IO handling. 19 // 20 // They are often used as the destination buffers for Read() operations, or as 21 // the source buffers for Write() operations. 22 // 23 // IMPORTANT: Never re-use an IOBuffer after cancelling the IO operation that 24 // was using it, since this may lead to memory corruption! 25 // 26 // ----------------------- 27 // Ownership of IOBuffers: 28 // ----------------------- 29 // 30 // Although IOBuffers are RefCountedThreadSafe, they are not intended to be 31 // used as a shared buffer, nor should they be used simultaneously across 32 // threads. The fact that they are reference counted is an implementation 33 // detail for allowing them to outlive cancellation of asynchronous 34 // operations. 35 // 36 // Instead, think of the underlying |char*| buffer contained by the IOBuffer 37 // as having exactly one owner at a time. 38 // 39 // Whenever you call an asynchronous operation that takes an IOBuffer, 40 // ownership is implicitly transferred to the called function, until the 41 // operation has completed (at which point it transfers back to the caller). 42 // 43 // ==> The IOBuffer's data should NOT be manipulated, destroyed, or read 44 // until the operation has completed. 45 // 46 // ==> Cancellation does NOT count as completion. If an operation using 47 // an IOBuffer is cancelled, the caller should release their 48 // reference to this IOBuffer at the time of cancellation since 49 // they can no longer use it. 50 // 51 // For instance, if you were to call a Read() operation on some class which 52 // takes an IOBuffer, and then delete that class (which generally will 53 // trigger cancellation), the IOBuffer which had been passed to Read() should 54 // never be re-used. 55 // 56 // This usage contract is assumed by any API which takes an IOBuffer, even 57 // though it may not be explicitly mentioned in the function's comments. 58 // 59 // ----------------------- 60 // Motivation 61 // ----------------------- 62 // 63 // The motivation for transferring ownership during cancellation is 64 // to make it easier to work with un-cancellable operations. 65 // 66 // For instance, let's say under the hood your API called out to the 67 // operating system's synchronous ReadFile() function on a worker thread. 68 // When cancelling through our asynchronous interface, we have no way of 69 // actually aborting the in progress ReadFile(). We must let it keep running, 70 // and hence the buffer it was reading into must remain alive. Using 71 // reference counting we can add a reference to the IOBuffer and make sure 72 // it is not destroyed until after the synchronous operation has completed. 73 class NET_EXPORT IOBuffer : public base::RefCountedThreadSafe<IOBuffer> { 74 public: 75 IOBuffer(); 76 explicit IOBuffer(int buffer_size); 77 data()78 char* data() { return data_; } 79 80 protected: 81 friend class base::RefCountedThreadSafe<IOBuffer>; 82 83 // Only allow derived classes to specify data_. 84 // In all other cases, we own data_, and must delete it at destruction time. 85 explicit IOBuffer(char* data); 86 87 virtual ~IOBuffer(); 88 89 char* data_; 90 }; 91 92 // This version stores the size of the buffer so that the creator of the object 93 // doesn't have to keep track of that value. 94 // NOTE: This doesn't mean that we want to stop sending the size as an explicit 95 // argument to IO functions. Please keep using IOBuffer* for API declarations. 96 class NET_EXPORT IOBufferWithSize : public IOBuffer { 97 public: 98 explicit IOBufferWithSize(int size); 99 size()100 int size() const { return size_; } 101 102 protected: 103 // Purpose of this constructor is to give a subclass access to the base class 104 // constructor IOBuffer(char*) thus allowing subclass to use underlying 105 // memory it does not own. 106 IOBufferWithSize(char* data, int size); 107 virtual ~IOBufferWithSize(); 108 109 int size_; 110 }; 111 112 // This is a read only IOBuffer. The data is stored in a string and 113 // the IOBuffer interface does not provide a proper way to modify it. 114 class NET_EXPORT StringIOBuffer : public IOBuffer { 115 public: 116 explicit StringIOBuffer(const std::string& s); 117 explicit StringIOBuffer(scoped_ptr<std::string> s); 118 size()119 int size() const { return static_cast<int>(string_data_.size()); } 120 121 private: 122 virtual ~StringIOBuffer(); 123 124 std::string string_data_; 125 }; 126 127 // This version wraps an existing IOBuffer and provides convenient functions 128 // to progressively read all the data. 129 // 130 // DrainableIOBuffer is useful when you have an IOBuffer that contains data 131 // to be written progressively, and Write() function takes an IOBuffer rather 132 // than char*. DrainableIOBuffer can be used as follows: 133 // 134 // // payload is the IOBuffer containing the data to be written. 135 // buf = new DrainableIOBuffer(payload, payload_size); 136 // 137 // while (buf->BytesRemaining() > 0) { 138 // // Write() takes an IOBuffer. If it takes char*, we could 139 // // simply use the regular IOBuffer like payload->data() + offset. 140 // int bytes_written = Write(buf, buf->BytesRemaining()); 141 // buf->DidConsume(bytes_written); 142 // } 143 // 144 class NET_EXPORT DrainableIOBuffer : public IOBuffer { 145 public: 146 DrainableIOBuffer(IOBuffer* base, int size); 147 148 // DidConsume() changes the |data_| pointer so that |data_| always points 149 // to the first unconsumed byte. 150 void DidConsume(int bytes); 151 152 // Returns the number of unconsumed bytes. 153 int BytesRemaining() const; 154 155 // Returns the number of consumed bytes. 156 int BytesConsumed() const; 157 158 // Seeks to an arbitrary point in the buffer. The notion of bytes consumed 159 // and remaining are updated appropriately. 160 void SetOffset(int bytes); 161 size()162 int size() const { return size_; } 163 164 private: 165 virtual ~DrainableIOBuffer(); 166 167 scoped_refptr<IOBuffer> base_; 168 int size_; 169 int used_; 170 }; 171 172 // This version provides a resizable buffer and a changeable offset. 173 // 174 // GrowableIOBuffer is useful when you read data progressively without 175 // knowing the total size in advance. GrowableIOBuffer can be used as 176 // follows: 177 // 178 // buf = new GrowableIOBuffer; 179 // buf->SetCapacity(1024); // Initial capacity. 180 // 181 // while (!some_stream->IsEOF()) { 182 // // Double the capacity if the remaining capacity is empty. 183 // if (buf->RemainingCapacity() == 0) 184 // buf->SetCapacity(buf->capacity() * 2); 185 // int bytes_read = some_stream->Read(buf, buf->RemainingCapacity()); 186 // buf->set_offset(buf->offset() + bytes_read); 187 // } 188 // 189 class NET_EXPORT GrowableIOBuffer : public IOBuffer { 190 public: 191 GrowableIOBuffer(); 192 193 // realloc memory to the specified capacity. 194 void SetCapacity(int capacity); capacity()195 int capacity() { return capacity_; } 196 197 // |offset| moves the |data_| pointer, allowing "seeking" in the data. 198 void set_offset(int offset); offset()199 int offset() { return offset_; } 200 201 int RemainingCapacity(); 202 char* StartOfBuffer(); 203 204 private: 205 virtual ~GrowableIOBuffer(); 206 207 scoped_ptr<char, base::FreeDeleter> real_data_; 208 int capacity_; 209 int offset_; 210 }; 211 212 // This versions allows a pickle to be used as the storage for a write-style 213 // operation, avoiding an extra data copy. 214 class NET_EXPORT PickledIOBuffer : public IOBuffer { 215 public: 216 PickledIOBuffer(); 217 pickle()218 Pickle* pickle() { return &pickle_; } 219 220 // Signals that we are done writing to the pickle and we can use it for a 221 // write-style IO operation. 222 void Done(); 223 224 private: 225 virtual ~PickledIOBuffer(); 226 227 Pickle pickle_; 228 }; 229 230 // This class allows the creation of a temporary IOBuffer that doesn't really 231 // own the underlying buffer. Please use this class only as a last resort. 232 // A good example is the buffer for a synchronous operation, where we can be 233 // sure that nobody is keeping an extra reference to this object so the lifetime 234 // of the buffer can be completely managed by its intended owner. 235 class NET_EXPORT WrappedIOBuffer : public IOBuffer { 236 public: 237 explicit WrappedIOBuffer(const char* data); 238 239 protected: 240 virtual ~WrappedIOBuffer(); 241 }; 242 243 } // namespace net 244 245 #endif // NET_BASE_IO_BUFFER_H_ 246