1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #ifndef V8Uint8ArrayCustom_h
32 #define V8Uint8ArrayCustom_h
33
34 #include "bindings/core/v8/custom/V8TypedArrayCustom.h"
35 #include "wtf/Uint8Array.h"
36
37 namespace blink {
38
39 template<>
40 class TypedArrayTraits<Uint8Array> {
41 public:
42 typedef v8::Uint8Array V8Type;
43
IsInstance(v8::Handle<v8::Value> value)44 static bool IsInstance(v8::Handle<v8::Value> value)
45 {
46 return value->IsUint8Array();
47 }
48
length(v8::Handle<v8::Uint8Array> value)49 static size_t length(v8::Handle<v8::Uint8Array> value)
50 {
51 return value->Length();
52 }
53
length(Uint8Array * array)54 static size_t length(Uint8Array* array)
55 {
56 return array->length();
57 }
58 };
59
60 typedef V8TypedArray<Uint8Array> V8Uint8Array;
61
wrap(Uint8Array * impl,v8::Handle<v8::Object> creationContext,v8::Isolate * isolate)62 inline v8::Handle<v8::Object> wrap(Uint8Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
63 {
64 return V8TypedArray<Uint8Array>::wrap(impl, creationContext, isolate);
65 }
66
toV8(Uint8Array * impl,v8::Handle<v8::Object> creationContext,v8::Isolate * isolate)67 inline v8::Handle<v8::Value> toV8(Uint8Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
68 {
69 return V8TypedArray<Uint8Array>::toV8(impl, creationContext, isolate);
70 }
71
72 template<class CallbackInfo>
v8SetReturnValue(const CallbackInfo & info,Uint8Array * impl)73 inline void v8SetReturnValue(const CallbackInfo& info, Uint8Array* impl)
74 {
75 V8TypedArray<Uint8Array>::v8SetReturnValue(info, impl);
76 }
77
78 template<class CallbackInfo>
v8SetReturnValueForMainWorld(const CallbackInfo & info,Uint8Array * impl)79 inline void v8SetReturnValueForMainWorld(const CallbackInfo& info, Uint8Array* impl)
80 {
81 V8TypedArray<Uint8Array>::v8SetReturnValueForMainWorld(info, impl);
82 }
83
84 template<class CallbackInfo, class Wrappable>
v8SetReturnValueFast(const CallbackInfo & info,Uint8Array * impl,Wrappable * wrappable)85 inline void v8SetReturnValueFast(const CallbackInfo& info, Uint8Array* impl, Wrappable* wrappable)
86 {
87 V8TypedArray<Uint8Array>::v8SetReturnValueFast(info, impl, wrappable);
88 }
89
toV8(PassRefPtr<Uint8Array> impl,v8::Handle<v8::Object> creationContext,v8::Isolate * isolate)90 inline v8::Handle<v8::Value> toV8(PassRefPtr< Uint8Array > impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
91 {
92 return toV8(impl.get(), creationContext, isolate);
93 }
94
95 template<class CallbackInfo>
v8SetReturnValue(const CallbackInfo & info,PassRefPtr<Uint8Array> impl)96 inline void v8SetReturnValue(const CallbackInfo& info, PassRefPtr< Uint8Array > impl)
97 {
98 v8SetReturnValue(info, impl.get());
99 }
100
101 template<class CallbackInfo>
v8SetReturnValueForMainWorld(const CallbackInfo & info,PassRefPtr<Uint8Array> impl)102 inline void v8SetReturnValueForMainWorld(const CallbackInfo& info, PassRefPtr< Uint8Array > impl)
103 {
104 v8SetReturnValueForMainWorld(info, impl.get());
105 }
106
107 template<class CallbackInfo, class Wrappable>
v8SetReturnValueFast(const CallbackInfo & info,PassRefPtr<Uint8Array> impl,Wrappable * wrappable)108 inline void v8SetReturnValueFast(const CallbackInfo& info, PassRefPtr< Uint8Array > impl, Wrappable* wrappable)
109 {
110 v8SetReturnValueFast(info, impl.get(), wrappable);
111 }
112
113 } // namespace blink
114
115 #endif
116