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1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4//
5// Sync protocol for debug info clients can send to the sync server.
6
7syntax = "proto2";
8
9option optimize_for = LITE_RUNTIME;
10option retain_unknown_fields = true;
11
12package sync_pb;
13
14import "get_updates_caller_info.proto";
15import "sync_enums.proto";
16
17// Per-type hint information.
18message TypeHint {
19  // The data type this hint applied to.
20  optional int32 data_type_id = 1;
21
22  // Whether or not a valid hint is provided.
23  optional bool has_valid_hint = 2;
24}
25
26// Information about the source that triggered a sync.
27message SourceInfo {
28  // An enum indicating the reason for the nudge.
29  optional GetUpdatesCallerInfo.GetUpdatesSource source = 1;
30
31  // The per-type hint information associated with the nudge.
32  repeated TypeHint type_hint = 2;
33}
34
35// The additional info here is from the StatusController. They get sent when
36// the event SYNC_CYCLE_COMPLETED  is sent.
37message SyncCycleCompletedEventInfo {
38  // optional bool syncer_stuck = 1; // Was always false, now obsolete.
39
40  // The client has never set these values correctly.  It set
41  // num_blocking_conflicts to the total number of conflicts detected and set
42  // num_non_blocking_conflicts to the number of blocking (aka. simple)
43  // conflicts.
44  //
45  // These counters have been deprecated to avoid further confusion.  The newer
46  // counters provide more detail and are less buggy.
47  optional int32 num_blocking_conflicts = 2 [deprecated = true];
48  optional int32 num_non_blocking_conflicts = 3 [deprecated = true];
49
50  // These new conflict counters replace the ones above.
51  optional int32 num_encryption_conflicts = 4;
52  optional int32 num_hierarchy_conflicts = 5;
53  optional int32 num_simple_conflicts = 6; // No longer sent since M24.
54  optional int32 num_server_conflicts = 7;
55
56  // Counts to track the effective usefulness of our GetUpdate requests.
57  optional int32 num_updates_downloaded = 8;
58  optional int32 num_reflected_updates_downloaded = 9;
59  optional GetUpdatesCallerInfo caller_info = 10;
60
61  // A list of all the sources that were merged into this session.
62  //
63  // Some scenarios, notably mode switches and canary jobs, can spuriously add
64  // back-to-back duplicate sources to this list.
65  repeated SourceInfo source_info = 11;
66}
67
68// Datatype specifics statistics gathered at association time.
69message DatatypeAssociationStats {
70  // The datatype that was associated.
71  optional int32 data_type_id = 1;
72
73  // The state of the world before association.
74  optional int32 num_local_items_before_association = 2;
75  optional int32 num_sync_items_before_association = 3;
76
77  // The state of the world after association.
78  optional int32 num_local_items_after_association = 4;
79  optional int32 num_sync_items_after_association = 5;
80
81  // The changes that got us from before to after. In a correctly working
82  // system these should be the deltas between before and after.
83  optional int32 num_local_items_added = 6;
84  optional int32 num_local_items_deleted = 7;
85  optional int32 num_local_items_modified = 8;
86  optional int32 num_sync_items_added = 9;
87  optional int32 num_sync_items_deleted = 10;
88  optional int32 num_sync_items_modified = 11;
89
90  // Model versions before association. Ideally local and sync model should
91  // have same version if models were persisted properly in last session.
92  // Note: currently version is only set on bookmark model.
93  optional int64 local_version_pre_association = 20;
94  optional int64 sync_version_pre_association = 21;
95
96  // The data type ran into an error during model association.
97  optional bool had_error = 12;
98
99  // Waiting time before downloading starts. This measures the time between
100  // receiving configuration request for a set of data types to starting
101  // downloading data of this type.
102  optional int64 download_wait_time_us = 15;
103
104  // Time spent on downloading sync data for first time sync.
105  // Note: This measures the time between asking backend to download data to
106  //       being notified of download-ready by backend. So it consists of
107  //       time on data downloading and processing at sync backend. But
108  //       downloading time should dominate. It's also the total time spent on
109  //       downloading data of all types in the priority group of
110  //       |data_type_id| instead of just one data type.
111  optional int64 download_time_us = 13;
112
113  // Waiting time for higher priority types to finish association. This
114  // measures the time between finishing downloading data to requesting
115  // association manager to associate this batch of types. High priority types
116  // have near zero waiting time.
117  optional int64 association_wait_time_for_high_priority_us = 16;
118
119  // Waiting time for other types with same priority during association.
120  // Data type manger sends types of same priority to association manager to
121  // configure as a batch. Association manager configures one type at a time.
122  // This measures the time between when a type is sent to association manager
123  // (among other types) to when association manager starts configuring the
124  // type. Total wait time before association is
125  //     |association_wait_time_for_high_priority_us| +
126  //     |association_wait_time_for_same_priority_us|
127  optional int64 association_wait_time_for_same_priority_us = 14;
128
129  // Time spent on model association.
130  optional int64 association_time_us = 17;
131
132  // Higher priority type that's configured before this type.
133  repeated int32 high_priority_type_configured_before = 18;
134
135  // Same priority type that's configured before this type.
136  repeated int32 same_priority_type_configured_before = 19;
137}
138
139message DebugEventInfo {
140  // Each of the following fields correspond to different kinds of events. as
141  // a result, only one is set during any single DebugEventInfo.
142  // A singleton event. See enum definition.
143  optional SyncEnums.SingletonDebugEventType singleton_event = 1;
144  // A sync cycle completed.
145  optional SyncCycleCompletedEventInfo sync_cycle_completed_event_info = 2;
146  // A datatype triggered a nudge.
147  optional int32 nudging_datatype = 3;
148  // A notification triggered a nudge.
149  repeated int32 datatypes_notified_from_server = 4;
150  // A datatype finished model association.
151  optional DatatypeAssociationStats datatype_association_stats = 5;
152}
153
154message DebugInfo {
155  repeated DebugEventInfo events = 1;
156
157  // Whether cryptographer is ready to encrypt and decrypt data.
158  optional bool cryptographer_ready = 2;
159
160  // Cryptographer has pending keys which indicates the correct passphrase
161  // has not been provided yet.
162  optional bool cryptographer_has_pending_keys = 3;
163
164  // Indicates client has dropped some events to save bandwidth.
165  optional bool events_dropped = 4;
166}
167