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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
7 
8 #include "base/memory/scoped_ptr.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/synchronization/lock.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "content/browser/gamepad/gamepad_data_fetcher.h"
13 #include "third_party/WebKit/public/platform/WebGamepads.h"
14 
15 namespace content {
16 
17 class GamepadService;
18 
19 // Data fetcher that returns canned data for the gamepad provider.
20 class MockGamepadDataFetcher : public GamepadDataFetcher {
21  public:
22   // Initializes the fetcher with the given gamepad data, which will be
23   // returned when the provider queries us.
24   explicit MockGamepadDataFetcher(const blink::WebGamepads& test_data);
25 
26   virtual ~MockGamepadDataFetcher();
27 
28   // GamepadDataFetcher.
29   virtual void GetGamepadData(blink::WebGamepads* pads,
30                               bool devices_changed_hint) OVERRIDE;
31 
32   // Blocks the current thread until the GamepadProvider reads from this
33   // fetcher on the background thread.
34   void WaitForDataRead();
35 
36   // Blocks the current thread until the GamepadProvider reads from this
37   // fetcher on the background thread and issued all callbacks related to the
38   // read on the client's thread.
39   void WaitForDataReadAndCallbacksIssued();
40 
41   // Updates the test data.
42   void SetTestData(const blink::WebGamepads& new_data);
43 
44  private:
45   base::Lock lock_;
46   blink::WebGamepads test_data_;
47   base::WaitableEvent read_data_;
48 
49   DISALLOW_COPY_AND_ASSIGN(MockGamepadDataFetcher);
50 };
51 
52 // Base class for the other test helpers. This just sets up the system monitor.
53 class GamepadTestHelper {
54  public:
55   GamepadTestHelper();
56   virtual ~GamepadTestHelper();
57 
message_loop()58   base::MessageLoop& message_loop() { return message_loop_; }
59 
60  private:
61   // This must be constructed before the system monitor.
62   base::MessageLoop message_loop_;
63 
64   DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper);
65 };
66 
67 // Constructs a GamepadService with a mock data source. This bypasses the
68 // global singleton for the gamepad service.
69 class GamepadServiceTestConstructor : public GamepadTestHelper {
70  public:
71   explicit GamepadServiceTestConstructor(const blink::WebGamepads& test_data);
72   virtual ~GamepadServiceTestConstructor();
73 
gamepad_service()74   GamepadService* gamepad_service() { return gamepad_service_; }
data_fetcher()75   MockGamepadDataFetcher* data_fetcher() { return data_fetcher_; }
76 
77  private:
78   // Owning pointer (can't be a scoped_ptr due to private destructor).
79   GamepadService* gamepad_service_;
80 
81   // Pointer owned by the provider (which is owned by the gamepad service).
82   MockGamepadDataFetcher* data_fetcher_;
83 
84   DISALLOW_COPY_AND_ASSIGN(GamepadServiceTestConstructor);
85 };
86 
87 }  // namespace content
88 
89 #endif  // CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
90