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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_RENDERER_WEBSHAREDWORKER_PROXY_H_
6 #define CONTENT_RENDERER_WEBSHAREDWORKER_PROXY_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"
13 #include "ipc/ipc_listener.h"
14 #include "third_party/WebKit/public/web/WebSharedWorkerConnector.h"
15 #include "url/gurl.h"
16 
17 namespace content {
18 
19 class MessageRouter;
20 
21 // Implementation of the WebSharedWorker APIs. This object is intended to only
22 // live long enough to allow the caller to send a "connect" event to the worker
23 // thread. Once the connect event has been sent, all future communication will
24 // happen via the WebMessagePortChannel, and the WebSharedWorker instance will
25 // be freed.
26 class WebSharedWorkerProxy : public blink::WebSharedWorkerConnector,
27                              private IPC::Listener {
28  public:
29   // If the worker not loaded yet, route_id == MSG_ROUTING_NONE
30   WebSharedWorkerProxy(MessageRouter* router,
31                        unsigned long long document_id,
32                        int route_id,
33                        int render_frame_route_id);
34   virtual ~WebSharedWorkerProxy();
35 
36   // Implementations of WebSharedWorkerConnector APIs
37   virtual void connect(blink::WebMessagePortChannel* channel,
38                        ConnectListener* listener);
39 
40  private:
41   // IPC::Listener implementation.
42   virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
43 
44   // Disconnects the worker (stops listening for incoming messages).
45   void Disconnect();
46 
47   // Sends a message to the worker thread (forwarded via the RenderViewHost).
48   // If WorkerStarted() has not yet been called, message is queued.
49   bool Send(IPC::Message*);
50 
51   // Returns true if there are queued messages.
HasQueuedMessages()52   bool HasQueuedMessages() { return !queued_messages_.empty(); }
53 
54   // Sends any messages currently in the queue.
55   void SendQueuedMessages();
56 
57   void OnWorkerCreated();
58   void OnWorkerScriptLoadFailed();
59   void OnWorkerConnected();
60 
61   // Routing id associated with this worker - used to receive messages from the
62   // worker, and also to route messages to the worker (WorkerService contains
63   // a map that maps between these renderer-side route IDs and worker-side
64   // routing ids).
65   int route_id_;
66 
67   // The routing id for the RenderFrame that created this worker.
68   int render_frame_route_id_;
69 
70   MessageRouter* const router_;
71 
72   // ID of our parent document (used to shutdown workers when the parent
73   // document is detached).
74   unsigned long long document_id_;
75 
76   // Stores messages that were sent before the StartWorkerContext message.
77   std::vector<IPC::Message*> queued_messages_;
78 
79   // The id for the placeholder worker instance we've stored on the
80   // browser process (we need to pass this same route id back in when creating
81   // the worker).
82   int pending_route_id_;
83   ConnectListener* connect_listener_;
84   bool created_;
85 
86   DISALLOW_COPY_AND_ASSIGN(WebSharedWorkerProxy);
87 };
88 
89 }  // namespace content
90 
91 #endif  // CONTENT_RENDERER_WEBSHAREDWORKER_PROXY_H_
92