• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2012 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Neither the name of Google Inc. nor the names of its
11  * contributors may be used to endorse or promote products derived from
12  * this software without specific prior written permission.
13  *
14  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
15  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
16  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
17  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
18  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
19  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
20  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef NodeRenderingTraversal_h
28 #define NodeRenderingTraversal_h
29 
30 #include "core/dom/Element.h"
31 
32 namespace blink {
33 
34 class InsertionPoint;
35 class RenderObject;
36 
37 namespace NodeRenderingTraversal {
38 
39 class ParentDetails {
40 public:
ParentDetails()41     ParentDetails()
42         : m_insertionPoint(0)
43     { }
44 
insertionPoint()45     const InsertionPoint* insertionPoint() const { return m_insertionPoint; }
46 
47     void didTraverseInsertionPoint(const InsertionPoint*);
48 
49     bool operator==(const ParentDetails& other)
50     {
51         return m_insertionPoint == other.m_insertionPoint;
52     }
53 
54 private:
55     const InsertionPoint* m_insertionPoint;
56 };
57 
58 ContainerNode* parent(const Node*, ParentDetails* = 0);
59 bool contains(const ContainerNode*, const Node*);
60 Node* nextSibling(const Node*);
61 Node* previousSibling(const Node*);
62 Node* previous(const Node*, const Node* stayWithin);
63 Node* next(const Node*, const Node* stayWithin);
64 RenderObject* nextSiblingRenderer(const Node*);
65 RenderObject* previousSiblingRenderer(const Node*);
66 RenderObject* nextInTopLayer(const Element*);
67 
parentElement(const Node * node)68 inline Element* parentElement(const Node* node)
69 {
70     ContainerNode* found = parent(node);
71     return found && found->isElementNode() ? toElement(found) : 0;
72 }
73 
74 }
75 
76 } // namespace blink
77 
78 #endif
79