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1 /*
2  * Copyright (C) 2012 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Neither the name of Google Inc. nor the names of its
11  * contributors may be used to endorse or promote products derived from
12  * this software without specific prior written permission.
13  *
14  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
15  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
16  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
17  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
18  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
19  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
20  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef ElementShadow_h
28 #define ElementShadow_h
29 
30 #include "core/dom/shadow/InsertionPoint.h"
31 #include "core/dom/shadow/SelectRuleFeatureSet.h"
32 #include "core/dom/shadow/ShadowRoot.h"
33 #include "platform/heap/Handle.h"
34 #include "wtf/DoublyLinkedList.h"
35 #include "wtf/HashMap.h"
36 #include "wtf/Noncopyable.h"
37 #include "wtf/PassOwnPtr.h"
38 
39 namespace blink {
40 
41 class ElementShadow FINAL : public NoBaseWillBeGarbageCollectedFinalized<ElementShadow> {
42     WTF_MAKE_NONCOPYABLE(ElementShadow);
43     WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
44 public:
45     static PassOwnPtrWillBeRawPtr<ElementShadow> create();
46     ~ElementShadow();
47 
48     Element* host() const;
youngestShadowRoot()49     ShadowRoot* youngestShadowRoot() const { return m_shadowRoots.head(); }
oldestShadowRoot()50     ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); }
51     ElementShadow* containingShadow() const;
52 
53     ShadowRoot& addShadowRoot(Element& shadowHost, ShadowRoot::ShadowRootType);
54 
55     bool hasSameStyles(const ElementShadow*) const;
56 
57     void attach(const Node::AttachContext&);
58     void detach(const Node::AttachContext&);
59 
60     void distributedNodePseudoStateChanged(CSSSelector::PseudoType);
61     void willAffectSelector();
62     const SelectRuleFeatureSet& ensureSelectFeatureSet();
63 
64     void distributeIfNeeded();
65     void setNeedsDistributionRecalc();
66 
67     const InsertionPoint* finalDestinationInsertionPointFor(const Node*) const;
68     const DestinationInsertionPoints* destinationInsertionPointsFor(const Node*) const;
69 
70     void didDistributeNode(const Node*, InsertionPoint*);
71 
72     void trace(Visitor*);
73 
74 private:
75     ElementShadow();
76 
77 #if !ENABLE(OILPAN)
78     void removeDetachedShadowRoots();
79 #endif
80 
81     void distribute();
82     void clearDistribution();
83 
84     void collectSelectFeatureSetFrom(ShadowRoot&);
85     void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*);
86 
needsSelectFeatureSet()87     bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; }
setNeedsSelectFeatureSet()88     void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; }
89 
90     typedef WillBeHeapHashMap<RawPtrWillBeMember<const Node>, DestinationInsertionPoints> NodeToDestinationInsertionPoints;
91     NodeToDestinationInsertionPoints m_nodeToInsertionPoints;
92 
93     SelectRuleFeatureSet m_selectFeatures;
94     // FIXME: Oilpan: add a heap-based version of DoublyLinkedList<>.
95     DoublyLinkedList<ShadowRoot> m_shadowRoots;
96     bool m_needsDistributionRecalc;
97     bool m_needsSelectFeatureSet;
98 };
99 
host()100 inline Element* ElementShadow::host() const
101 {
102     ASSERT(!m_shadowRoots.isEmpty());
103     return youngestShadowRoot()->host();
104 }
105 
youngestShadowRoot()106 inline ShadowRoot* Node::youngestShadowRoot() const
107 {
108     if (!isElementNode())
109         return 0;
110     return toElement(this)->youngestShadowRoot();
111 }
112 
youngestShadowRoot()113 inline ShadowRoot* Element::youngestShadowRoot() const
114 {
115     if (ElementShadow* shadow = this->shadow())
116         return shadow->youngestShadowRoot();
117     return 0;
118 }
119 
containingShadow()120 inline ElementShadow* ElementShadow::containingShadow() const
121 {
122     if (ShadowRoot* parentRoot = host()->containingShadowRoot())
123         return parentRoot->owner();
124     return 0;
125 }
126 
distributeIfNeeded()127 inline void ElementShadow::distributeIfNeeded()
128 {
129     if (m_needsDistributionRecalc)
130         distribute();
131     m_needsDistributionRecalc = false;
132 }
133 
134 } // namespace
135 
136 #endif
137