1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Neither the name of Google Inc. nor the names of its
11 * contributors may be used to endorse or promote products derived from
12 * this software without specific prior written permission.
13 *
14 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
15 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
16 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
17 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
18 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
19 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
20 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #ifndef ElementShadow_h
28 #define ElementShadow_h
29
30 #include "core/dom/shadow/InsertionPoint.h"
31 #include "core/dom/shadow/SelectRuleFeatureSet.h"
32 #include "core/dom/shadow/ShadowRoot.h"
33 #include "platform/heap/Handle.h"
34 #include "wtf/DoublyLinkedList.h"
35 #include "wtf/HashMap.h"
36 #include "wtf/Noncopyable.h"
37 #include "wtf/PassOwnPtr.h"
38
39 namespace blink {
40
41 class ElementShadow FINAL : public NoBaseWillBeGarbageCollectedFinalized<ElementShadow> {
42 WTF_MAKE_NONCOPYABLE(ElementShadow);
43 WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
44 public:
45 static PassOwnPtrWillBeRawPtr<ElementShadow> create();
46 ~ElementShadow();
47
48 Element* host() const;
youngestShadowRoot()49 ShadowRoot* youngestShadowRoot() const { return m_shadowRoots.head(); }
oldestShadowRoot()50 ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); }
51 ElementShadow* containingShadow() const;
52
53 ShadowRoot& addShadowRoot(Element& shadowHost, ShadowRoot::ShadowRootType);
54
55 bool hasSameStyles(const ElementShadow*) const;
56
57 void attach(const Node::AttachContext&);
58 void detach(const Node::AttachContext&);
59
60 void distributedNodePseudoStateChanged(CSSSelector::PseudoType);
61 void willAffectSelector();
62 const SelectRuleFeatureSet& ensureSelectFeatureSet();
63
64 void distributeIfNeeded();
65 void setNeedsDistributionRecalc();
66
67 const InsertionPoint* finalDestinationInsertionPointFor(const Node*) const;
68 const DestinationInsertionPoints* destinationInsertionPointsFor(const Node*) const;
69
70 void didDistributeNode(const Node*, InsertionPoint*);
71
72 void trace(Visitor*);
73
74 private:
75 ElementShadow();
76
77 #if !ENABLE(OILPAN)
78 void removeDetachedShadowRoots();
79 #endif
80
81 void distribute();
82 void clearDistribution();
83
84 void collectSelectFeatureSetFrom(ShadowRoot&);
85 void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*);
86
needsSelectFeatureSet()87 bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; }
setNeedsSelectFeatureSet()88 void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; }
89
90 typedef WillBeHeapHashMap<RawPtrWillBeMember<const Node>, DestinationInsertionPoints> NodeToDestinationInsertionPoints;
91 NodeToDestinationInsertionPoints m_nodeToInsertionPoints;
92
93 SelectRuleFeatureSet m_selectFeatures;
94 // FIXME: Oilpan: add a heap-based version of DoublyLinkedList<>.
95 DoublyLinkedList<ShadowRoot> m_shadowRoots;
96 bool m_needsDistributionRecalc;
97 bool m_needsSelectFeatureSet;
98 };
99
host()100 inline Element* ElementShadow::host() const
101 {
102 ASSERT(!m_shadowRoots.isEmpty());
103 return youngestShadowRoot()->host();
104 }
105
youngestShadowRoot()106 inline ShadowRoot* Node::youngestShadowRoot() const
107 {
108 if (!isElementNode())
109 return 0;
110 return toElement(this)->youngestShadowRoot();
111 }
112
youngestShadowRoot()113 inline ShadowRoot* Element::youngestShadowRoot() const
114 {
115 if (ElementShadow* shadow = this->shadow())
116 return shadow->youngestShadowRoot();
117 return 0;
118 }
119
containingShadow()120 inline ElementShadow* ElementShadow::containingShadow() const
121 {
122 if (ShadowRoot* parentRoot = host()->containingShadowRoot())
123 return parentRoot->owner();
124 return 0;
125 }
126
distributeIfNeeded()127 inline void ElementShadow::distributeIfNeeded()
128 {
129 if (m_needsDistributionRecalc)
130 distribute();
131 m_needsDistributionRecalc = false;
132 }
133
134 } // namespace
135
136 #endif
137