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1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef WebGLBuffer_h
27 #define WebGLBuffer_h
28 
29 #include "bindings/core/v8/ScriptWrappable.h"
30 #include "core/html/canvas/WebGLSharedObject.h"
31 #include "wtf/Forward.h"
32 #include "wtf/PassRefPtr.h"
33 
34 namespace blink {
35 
36 class WebGLBuffer FINAL : public WebGLSharedObject, public ScriptWrappable {
37     DEFINE_WRAPPERTYPEINFO();
38 public:
39     virtual ~WebGLBuffer();
40 
41     static PassRefPtrWillBeRawPtr<WebGLBuffer> create(WebGLRenderingContextBase*);
42 
getTarget()43     GLenum getTarget() const { return m_target; }
44     void setTarget(GLenum);
45 
hasEverBeenBound()46     bool hasEverBeenBound() const { return object() && m_target; }
47 
48 protected:
49     explicit WebGLBuffer(WebGLRenderingContextBase*);
50 
51     virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject) OVERRIDE;
52 
53 private:
isBuffer()54     virtual bool isBuffer() const OVERRIDE { return true; }
55 
56     GLenum m_target;
57 };
58 
59 } // namespace blink
60 
61 #endif // WebGLBuffer_h
62