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1 /*
2  * Copyright (C) 2011 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef WebGLSharedObject_h
27 #define WebGLSharedObject_h
28 
29 #include "core/html/canvas/WebGLObject.h"
30 
31 namespace blink {
32 
33 class WebGLContextGroup;
34 class WebGLRenderingContextBase;
35 
36 // WebGLSharedObject the base class for objects that can be shared by multiple
37 // WebGLRenderingContexts.
38 class WebGLSharedObject : public WebGLObject {
39 public:
40     virtual ~WebGLSharedObject();
41 
contextGroup()42     WebGLContextGroup* contextGroup() const { return m_contextGroup; }
43 
isBuffer()44     virtual bool isBuffer() const { return false; }
isProgram()45     virtual bool isProgram() const { return false; }
isRenderbuffer()46     virtual bool isRenderbuffer() const { return false; }
isShader()47     virtual bool isShader() const { return false; }
isTexture()48     virtual bool isTexture() const { return false; }
49 
validate(const WebGLContextGroup * contextGroup,const WebGLRenderingContextBase *)50     virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRenderingContextBase*) const OVERRIDE FINAL
51     {
52         return contextGroup == m_contextGroup;
53     }
54 
55     void detachContextGroup();
56 
57 protected:
58     explicit WebGLSharedObject(WebGLRenderingContextBase*);
59 
hasGroupOrContext()60     virtual bool hasGroupOrContext() const OVERRIDE FINAL
61     {
62         return m_contextGroup;
63     }
64 
65     virtual blink::WebGraphicsContext3D* getAWebGraphicsContext3D() const OVERRIDE FINAL;
66 
67 private:
68     WebGLContextGroup* m_contextGroup;
69 };
70 
71 } // namespace blink
72 
73 #endif // WebGLSharedObject_h
74