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1 /*
2  * Copyright (C) 2011 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef WebGLVertexArrayObjectOES_h
27 #define WebGLVertexArrayObjectOES_h
28 
29 #include "bindings/core/v8/ScriptWrappable.h"
30 #include "core/html/canvas/WebGLBuffer.h"
31 #include "core/html/canvas/WebGLContextObject.h"
32 #include "platform/heap/Handle.h"
33 #include "wtf/PassRefPtr.h"
34 
35 namespace blink {
36 
37 class WebGLVertexArrayObjectOES FINAL : public WebGLContextObject, public ScriptWrappable {
38     DEFINE_WRAPPERTYPEINFO();
39 public:
40     enum VaoType {
41         VaoTypeDefault,
42         VaoTypeUser,
43     };
44 
45     virtual ~WebGLVertexArrayObjectOES();
46 
47     static PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> create(WebGLRenderingContextBase*, VaoType);
48 
49     // Cached values for vertex attrib range checks
50     class VertexAttribState FINAL {
51         ALLOW_ONLY_INLINE_ALLOCATION();
52     public:
VertexAttribState()53         VertexAttribState()
54             : enabled(false)
55             , bytesPerElement(0)
56             , size(4)
57             , type(GL_FLOAT)
58             , normalized(false)
59             , stride(16)
60             , originalStride(0)
61             , offset(0)
62             , divisor(0)
63         {
64         }
65 
66         void trace(Visitor*);
67 
68         bool enabled;
69         RefPtrWillBeMember<WebGLBuffer> bufferBinding;
70         GLsizei bytesPerElement;
71         GLint size;
72         GLenum type;
73         bool normalized;
74         GLsizei stride;
75         GLsizei originalStride;
76         GLintptr offset;
77         GLuint divisor;
78     };
79 
isDefaultObject()80     bool isDefaultObject() const { return m_type == VaoTypeDefault; }
81 
hasEverBeenBound()82     bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
setHasEverBeenBound()83     void setHasEverBeenBound() { m_hasEverBeenBound = true; }
84 
boundElementArrayBuffer()85     PassRefPtrWillBeRawPtr<WebGLBuffer> boundElementArrayBuffer() const { return m_boundElementArrayBuffer; }
86     void setElementArrayBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>);
87 
getVertexAttribState(int index)88     VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribState[index]; }
89     void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei, GLintptr, PassRefPtrWillBeRawPtr<WebGLBuffer>);
90     void unbindBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>);
91     void setVertexAttribDivisor(GLuint index, GLuint divisor);
92 
93     virtual void trace(Visitor*) OVERRIDE;
94 
95 private:
96     WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType);
97 
98     void dispatchDetached(blink::WebGraphicsContext3D*);
99     virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject) OVERRIDE;
100 
101     VaoType m_type;
102     bool m_hasEverBeenBound;
103 #if ENABLE(OILPAN)
104     bool m_destructionInProgress;
105 #endif
106     RefPtrWillBeMember<WebGLBuffer> m_boundElementArrayBuffer;
107     WillBeHeapVector<VertexAttribState> m_vertexAttribState;
108 };
109 
110 } // namespace blink
111 
112 namespace WTF {
113 
114 template<>
115 struct VectorTraits<blink::WebGLVertexArrayObjectOES::VertexAttribState> : SimpleClassVectorTraits<blink::WebGLVertexArrayObjectOES::VertexAttribState> {
116     // Specialization needed as the VertexAttribState's struct fields
117     // aren't handled as desired by the IsPod() trait.
118 #if ENABLE(OILPAN)
119     static const bool needsDestruction = false;
120 #endif
121     // Must use the constructor.
122     static const bool canInitializeWithMemset = false;
123     static const bool canCopyWithMemcpy = true;
124 };
125 
126 } // namespace WTF
127 
128 #endif // WebGLVertexArrayObjectOES_h
129