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1 /*
2  * Copyright (C) 2006 Apple Computer, Inc.
3  * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  *
20 */
21 
22 #ifndef HitTestLocation_h
23 #define HitTestLocation_h
24 
25 #include "platform/geometry/FloatQuad.h"
26 #include "platform/geometry/FloatRect.h"
27 #include "platform/geometry/LayoutRect.h"
28 #include "platform/geometry/RoundedRect.h"
29 #include "wtf/Forward.h"
30 #include "wtf/ListHashSet.h"
31 #include "wtf/OwnPtr.h"
32 #include "wtf/RefPtr.h"
33 
34 namespace blink {
35 
36 class HitTestLocation {
37 public:
38 
39     // Note that all points are in contents (aka "page") coordinate space for the
40     // document that is being hit tested.
41     HitTestLocation();
42     HitTestLocation(const LayoutPoint&);
43     HitTestLocation(const FloatPoint&);
44     HitTestLocation(const FloatPoint&, const FloatQuad&);
45     // Pass non-zero padding values to perform a rect-based hit test.
46     HitTestLocation(const LayoutPoint& centerPoint, unsigned topPadding, unsigned rightPadding, unsigned bottomPadding, unsigned leftPadding);
47     HitTestLocation(const HitTestLocation&, const LayoutSize& offset);
48     HitTestLocation(const HitTestLocation&);
49     ~HitTestLocation();
50     HitTestLocation& operator=(const HitTestLocation&);
51 
point()52     const LayoutPoint& point() const { return m_point; }
roundedPoint()53     IntPoint roundedPoint() const { return roundedIntPoint(m_point); }
54 
55     // Rect-based hit test related methods.
isRectBasedTest()56     bool isRectBasedTest() const { return m_isRectBased; }
isRectilinear()57     bool isRectilinear() const { return m_isRectilinear; }
boundingBox()58     IntRect boundingBox() const { return m_boundingBox; }
59 
60     static IntRect rectForPoint(const LayoutPoint&, unsigned topPadding, unsigned rightPadding, unsigned bottomPadding, unsigned leftPadding);
topPadding()61     int topPadding() const { return roundedPoint().y() - m_boundingBox.y(); }
rightPadding()62     int rightPadding() const { return m_boundingBox.maxX() - roundedPoint().x() - 1; }
bottomPadding()63     int bottomPadding() const { return m_boundingBox.maxY() - roundedPoint().y() - 1; }
leftPadding()64     int leftPadding() const { return roundedPoint().x() - m_boundingBox.x(); }
65 
66     bool intersects(const LayoutRect&) const;
67     bool intersects(const FloatRect&) const;
68     bool intersects(const RoundedRect&) const;
69     bool containsPoint(const FloatPoint&) const;
70 
transformedPoint()71     const FloatPoint& transformedPoint() const { return m_transformedPoint; }
transformedRect()72     const FloatQuad& transformedRect() const { return m_transformedRect; }
73 
74 private:
75     template<typename RectType>
76     bool intersectsRect(const RectType&) const;
77     void move(const LayoutSize& offset);
78 
79     // This is cached forms of the more accurate point and area below.
80     LayoutPoint m_point;
81     IntRect m_boundingBox;
82 
83     FloatPoint m_transformedPoint;
84     FloatQuad m_transformedRect;
85 
86     bool m_isRectBased;
87     bool m_isRectilinear;
88 };
89 
90 } // namespace blink
91 
92 #endif // HitTestLocation_h
93