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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef SubtreeLayoutScope_h
32 #define SubtreeLayoutScope_h
33 
34 #include "wtf/HashSet.h"
35 
36 // This is the way to mark a subtree as needing layout during layout,
37 // e.g. for the purposes of doing a multipass layout.
38 //
39 // It should only be used during layout. Outside of layout, you should
40 // just call renderer->setNeedsLayout() directly.
41 //
42 // It ensures that you don't accidentally mark part of the tree as
43 // needing layout and not actually lay it out.
44 
45 namespace blink {
46 
47 class RenderObject;
48 
49 class SubtreeLayoutScope {
50 public:
51     SubtreeLayoutScope(RenderObject& root);
52     ~SubtreeLayoutScope();
53 
54     void setNeedsLayout(RenderObject* descendant);
55     void setChildNeedsLayout(RenderObject* descendant);
56 
root()57     RenderObject& root() { return m_root; }
58     void addRendererToLayout(RenderObject* renderer);
59 
60 private:
61     RenderObject& m_root;
62 
63 #if ENABLE(ASSERT)
64     HashSet<RenderObject*> m_renderersToLayout;
65 #endif
66 };
67 
68 }
69 
70 #endif
71