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1 /**
2  * Copyright (C) 2007 Rob Buis <buis@kde.org>
3  * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4  * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5  * Copyright (C) 2009 Google, Inc.  All rights reserved.
6  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7  * Copyright (C) 2012 Zoltan Herczeg <zherczeg@webkit.org>.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Library General Public
11  * License as published by the Free Software Foundation; either
12  * version 2 of the License, or (at your option) any later version.
13  *
14  * This library is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17  * Library General Public License for more details.
18  *
19  * You should have received a copy of the GNU Library General Public License
20  * along with this library; see the file COPYING.LIB.  If not, write to
21  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22  * Boston, MA 02110-1301, USA.
23  */
24 
25 #ifndef SVGRenderingContext_h
26 #define SVGRenderingContext_h
27 
28 #include "core/rendering/PaintInfo.h"
29 #include "core/rendering/svg/RenderSVGResourceClipper.h"
30 #include "platform/graphics/ImageBuffer.h"
31 
32 namespace blink {
33 
34 class AffineTransform;
35 class RenderObject;
36 class FloatRect;
37 class RenderSVGResourceFilter;
38 class RenderSVGResourceMasker;
39 
40 // SVGRenderingContext
41 class SVGRenderingContext {
42 public:
43     // Does not start rendering.
SVGRenderingContext()44     SVGRenderingContext()
45         : m_renderingFlags(0)
46         , m_object(0)
47         , m_paintInfo(0)
48         , m_savedContext(0)
49         , m_filter(0)
50         , m_clipper(0)
51         , m_clipperState(RenderSVGResourceClipper::ClipperNotApplied)
52         , m_masker(0)
53     {
54     }
55 
SVGRenderingContext(RenderObject * object,PaintInfo & paintinfo)56     SVGRenderingContext(RenderObject* object, PaintInfo& paintinfo)
57         : m_renderingFlags(0)
58         , m_object(0)
59         , m_paintInfo(0)
60         , m_savedContext(0)
61         , m_filter(0)
62         , m_clipper(0)
63         , m_clipperState(RenderSVGResourceClipper::ClipperNotApplied)
64         , m_masker(0)
65     {
66         prepareToRenderSVGContent(object, paintinfo);
67     }
68 
69     // Automatically finishes context rendering.
70     ~SVGRenderingContext();
71 
72     // Used by all SVG renderers who apply clip/filter/etc. resources to the renderer content.
73     void prepareToRenderSVGContent(RenderObject*, PaintInfo&);
isRenderingPrepared()74     bool isRenderingPrepared() const { return m_renderingFlags & RenderingPrepared; }
75 
76     static void renderSubtree(GraphicsContext*, RenderObject*, const AffineTransform&);
77 
78     static float calculateScreenFontSizeScalingFactor(const RenderObject*);
79     static void calculateDeviceSpaceTransformation(const RenderObject*, AffineTransform& absoluteTransform);
80     static FloatRect clampedAbsoluteTargetRect(const FloatRect& absoluteTargetRect);
81     static void clear2DRotation(AffineTransform&);
82 
calculateImageBufferRect(const FloatRect & targetRect,const AffineTransform & absoluteTransform)83     static IntRect calculateImageBufferRect(const FloatRect& targetRect, const AffineTransform& absoluteTransform)
84     {
85         return enclosingIntRect(absoluteTransform.mapRect(targetRect));
86     }
87 
88     // Support for the buffered-rendering hint.
89     bool bufferForeground(OwnPtr<ImageBuffer>&);
90 
91 private:
92     // To properly revert partially successful initializtions in the destructor, we record all successful steps.
93     enum RenderingFlags {
94         RenderingPrepared = 1,
95         RestoreGraphicsContext = 1 << 1,
96         EndOpacityLayer = 1 << 2,
97         PostApplyResources = 1 << 3,
98         PrepareToRenderSVGContentWasCalled = 1 << 4
99     };
100 
101     // List of those flags which require actions during the destructor.
102     const static int ActionsNeeded = RestoreGraphicsContext | EndOpacityLayer | PostApplyResources;
103 
104     int m_renderingFlags;
105     RenderObject* m_object;
106     PaintInfo* m_paintInfo;
107     GraphicsContext* m_savedContext;
108     IntRect m_savedPaintRect;
109     RenderSVGResourceFilter* m_filter;
110     RenderSVGResourceClipper* m_clipper;
111     RenderSVGResourceClipper::ClipperState m_clipperState;
112     RenderSVGResourceMasker* m_masker;
113 };
114 
115 } // namespace blink
116 
117 #endif // SVGRenderingContext_h
118