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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Blend tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3fBlendTests.hpp"
25 #include "gluStrUtil.hpp"
26 #include "glsFragmentOpUtil.hpp"
27 #include "gluPixelTransfer.hpp"
28 #include "tcuPixelFormat.hpp"
29 #include "tcuTexture.hpp"
30 #include "tcuTextureUtil.hpp"
31 #include "tcuImageCompare.hpp"
32 #include "tcuRenderTarget.hpp"
33 #include "tcuTestLog.hpp"
34 #include "deRandom.hpp"
35 #include "rrFragmentOperations.hpp"
36 #include "sglrReferenceUtils.hpp"
37 
38 #include <string>
39 #include <vector>
40 
41 #include "glw.h"
42 
43 namespace deqp
44 {
45 
46 using gls::FragmentOpUtil::Quad;
47 using gls::FragmentOpUtil::IntegerQuad;
48 using gls::FragmentOpUtil::QuadRenderer;
49 using gls::FragmentOpUtil::ReferenceQuadRenderer;
50 using glu::getBlendEquationName;
51 using glu::getBlendFactorName;
52 using tcu::Vec4;
53 using tcu::UVec4;
54 using tcu::TestLog;
55 using tcu::TextureLevel;
56 using tcu::TextureFormat;
57 using std::string;
58 using std::vector;
59 
60 namespace gles3
61 {
62 namespace Functional
63 {
64 
65 static const int MAX_VIEWPORT_WIDTH		= 64;
66 static const int MAX_VIEWPORT_HEIGHT	= 64;
67 
sRGBATextureLevelToLinear(const tcu::ConstPixelBufferAccess & sRGBAAccess)68 static TextureLevel sRGBATextureLevelToLinear (const tcu::ConstPixelBufferAccess& sRGBAAccess)
69 {
70 	DE_ASSERT(sRGBAAccess.getFormat().order == TextureFormat::sRGBA);
71 
72 	int						width			= sRGBAAccess.getWidth();
73 	int						height			= sRGBAAccess.getHeight();
74 	TextureLevel			linear			(TextureFormat(TextureFormat::RGBA, sRGBAAccess.getFormat().type), width, height);
75 	tcu::PixelBufferAccess	linearAccess	= linear.getAccess();
76 
77 	for (int y = 0; y < height; y++)
78 	for (int x = 0; x < width; x++)
79 		linearAccess.setPixel(tcu::sRGBToLinear(sRGBAAccess.getPixel(x, y)), x, y);
80 
81 	return linear;
82 }
83 
84 struct BlendParams
85 {
86 	GLenum	equationRGB;
87 	GLenum	srcFuncRGB;
88 	GLenum	dstFuncRGB;
89 	GLenum	equationAlpha;
90 	GLenum	srcFuncAlpha;
91 	GLenum	dstFuncAlpha;
92 	Vec4	blendColor;
93 
BlendParamsdeqp::gles3::Functional::BlendParams94 	BlendParams (GLenum		equationRGB_,
95 				 GLenum		srcFuncRGB_,
96 				 GLenum		dstFuncRGB_,
97 				 GLenum		equationAlpha_,
98 				 GLenum		srcFuncAlpha_,
99 				 GLenum		dstFuncAlpha_,
100 				 Vec4		blendColor_)
101 	: equationRGB	(equationRGB_)
102 	, srcFuncRGB	(srcFuncRGB_)
103 	, dstFuncRGB	(dstFuncRGB_)
104 	, equationAlpha	(equationAlpha_)
105 	, srcFuncAlpha	(srcFuncAlpha_)
106 	, dstFuncAlpha	(dstFuncAlpha_)
107 	, blendColor	(blendColor_)
108 	{
109 	}
110 };
111 
112 class BlendCase : public TestCase
113 {
114 public:
115 							BlendCase	(Context&						context,
116 										 const char*					name,
117 										 const char*					desc,
118 										 const vector<BlendParams>&		paramSets,
119 										 bool							useSrgbFbo);
120 
121 							~BlendCase	(void);
122 
123 	void					init		(void);
124 	void					deinit		(void);
125 
126 	IterateResult			iterate		(void);
127 
128 private:
129 							BlendCase	(const BlendCase& other);
130 	BlendCase&				operator=	(const BlendCase& other);
131 
132 	vector<BlendParams>		m_paramSets;
133 	int						m_curParamSetNdx;
134 
135 	bool					m_useSrgbFbo;
136 	deUint32				m_colorRbo;
137 	deUint32				m_fbo;
138 
139 	QuadRenderer*			m_renderer;
140 	ReferenceQuadRenderer*	m_referenceRenderer;
141 	TextureLevel*			m_refColorBuffer;
142 	Quad					m_firstQuad;
143 	Quad					m_secondQuad;
144 	IntegerQuad				m_firstQuadInt;
145 	IntegerQuad				m_secondQuadInt;
146 
147 	int						m_renderWidth;
148 	int						m_renderHeight;
149 	int						m_viewportWidth;
150 	int						m_viewportHeight;
151 };
152 
BlendCase(Context & context,const char * name,const char * desc,const vector<BlendParams> & paramSets,bool useSrgbFbo)153 BlendCase::BlendCase (Context&						context,
154 					  const char*					name,
155 					  const char*					desc,
156 					  const vector<BlendParams>&	paramSets,
157 					  bool							useSrgbFbo)
158 	: TestCase				(context, name, desc)
159 	, m_paramSets			(paramSets)
160 	, m_curParamSetNdx		(0)
161 	, m_useSrgbFbo			(useSrgbFbo)
162 	, m_colorRbo			(0)
163 	, m_fbo					(0)
164 	, m_renderer			(DE_NULL)
165 	, m_referenceRenderer	(DE_NULL)
166 	, m_refColorBuffer		(DE_NULL)
167 	, m_renderWidth			(m_useSrgbFbo ? 2*MAX_VIEWPORT_WIDTH	: m_context.getRenderTarget().getWidth())
168 	, m_renderHeight		(m_useSrgbFbo ? 2*MAX_VIEWPORT_HEIGHT	: m_context.getRenderTarget().getHeight())
169 	, m_viewportWidth		(0)
170 	, m_viewportHeight		(0)
171 {
172 	DE_ASSERT(!m_paramSets.empty());
173 }
174 
init(void)175 void BlendCase::init (void)
176 {
177 	bool useRGB = !m_useSrgbFbo && m_context.getRenderTarget().getPixelFormat().alphaBits == 0;
178 
179 	static const Vec4 baseGradientColors[4] =
180 	{
181 		Vec4(0.0f, 0.5f, 1.0f, 0.5f),
182 		Vec4(0.5f, 0.0f, 0.5f, 1.0f),
183 		Vec4(0.5f, 1.0f, 0.5f, 0.0f),
184 		Vec4(1.0f, 0.5f, 0.0f, 0.5f)
185 	};
186 
187 	DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(m_firstQuad.color) == DE_LENGTH_OF_ARRAY(m_firstQuadInt.color));
188 	for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_firstQuad.color); i++)
189 	{
190 		m_firstQuad.color[i]		= (baseGradientColors[i] - 0.5f) * 0.2f + 0.5f;
191 		m_firstQuadInt.color[i]		= m_firstQuad.color[i];
192 
193 		m_secondQuad.color[i]		= (Vec4(1.0f) - baseGradientColors[i] - 0.5f) * 1.0f + 0.5f;
194 		m_secondQuadInt.color[i]	= m_secondQuad.color[i];
195 	}
196 
197 	m_viewportWidth		= de::min<int>(m_renderWidth,	MAX_VIEWPORT_WIDTH);
198 	m_viewportHeight	= de::min<int>(m_renderHeight,	MAX_VIEWPORT_HEIGHT);
199 
200 	m_firstQuadInt.posA		= tcu::IVec2(0,						0);
201 	m_secondQuadInt.posA	= tcu::IVec2(0,						0);
202 	m_firstQuadInt.posB		= tcu::IVec2(m_viewportWidth-1,		m_viewportHeight-1);
203 	m_secondQuadInt.posB	= tcu::IVec2(m_viewportWidth-1,		m_viewportHeight-1);
204 
205 	DE_ASSERT(!m_renderer);
206 	DE_ASSERT(!m_referenceRenderer);
207 	DE_ASSERT(!m_refColorBuffer);
208 
209 	m_renderer				= new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
210 	m_referenceRenderer		= new ReferenceQuadRenderer;
211 	m_refColorBuffer		= new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
212 											   m_viewportWidth, m_viewportHeight);
213 
214 	m_curParamSetNdx = 0;
215 
216 	if (m_useSrgbFbo)
217 	{
218 		m_testCtx.getLog() << TestLog::Message << "Using FBO of size (" << m_renderWidth << ", " << m_renderHeight << ") with format GL_SRGB8_ALPHA8" << TestLog::EndMessage;
219 
220 		GLU_CHECK_CALL(glGenRenderbuffers(1, &m_colorRbo));
221 		GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo));
222 		GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, m_renderWidth, m_renderHeight));
223 
224 		GLU_CHECK_CALL(glGenFramebuffers(1, &m_fbo));
225 		GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo));
226 		GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorRbo));
227 	}
228 }
229 
~BlendCase(void)230 BlendCase::~BlendCase (void)
231 {
232 	BlendCase::deinit();
233 }
234 
deinit(void)235 void BlendCase::deinit (void)
236 {
237 	delete m_renderer;
238 	delete m_referenceRenderer;
239 	delete m_refColorBuffer;
240 
241 	m_renderer			= DE_NULL;
242 	m_referenceRenderer	= DE_NULL;
243 	m_refColorBuffer	= DE_NULL;
244 
245 	GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
246 	GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
247 
248 	if (m_colorRbo != 0)
249 	{
250 		GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_colorRbo));
251 		m_colorRbo = 0;
252 	}
253 	if (m_fbo != 0)
254 	{
255 		GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_fbo));
256 		m_fbo = 0;
257 	}
258 }
259 
iterate(void)260 BlendCase::IterateResult BlendCase::iterate (void)
261 {
262 	de::Random						rnd				(deStringHash(getName()) ^ deInt32Hash(m_curParamSetNdx));
263 	int								viewportX		= rnd.getInt(0, m_renderWidth - m_viewportWidth);
264 	int								viewportY		= rnd.getInt(0, m_renderHeight - m_viewportHeight);
265 	TextureLevel					renderedImg		(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight);
266 	TestLog&						log				(m_testCtx.getLog());
267 	const BlendParams&				paramSet		= m_paramSets[m_curParamSetNdx];
268 	rr::FragmentOperationState		referenceState;
269 
270 	// Log the blend parameters.
271 
272 	log << TestLog::Message << "RGB equation = " << getBlendEquationName(paramSet.equationRGB) << TestLog::EndMessage;
273 	log << TestLog::Message << "RGB src func = " << getBlendFactorName(paramSet.srcFuncRGB) << TestLog::EndMessage;
274 	log << TestLog::Message << "RGB dst func = " << getBlendFactorName(paramSet.dstFuncRGB) << TestLog::EndMessage;
275 	log << TestLog::Message << "Alpha equation = " << getBlendEquationName(paramSet.equationAlpha) << TestLog::EndMessage;
276 	log << TestLog::Message << "Alpha src func = " << getBlendFactorName(paramSet.srcFuncAlpha) << TestLog::EndMessage;
277 	log << TestLog::Message << "Alpha dst func = " << getBlendFactorName(paramSet.dstFuncAlpha) << TestLog::EndMessage;
278 	log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage;
279 
280 	// Set GL state.
281 
282 	GLU_CHECK_CALL(glBlendEquationSeparate(paramSet.equationRGB, paramSet.equationAlpha));
283 	GLU_CHECK_CALL(glBlendFuncSeparate(paramSet.srcFuncRGB, paramSet.dstFuncRGB, paramSet.srcFuncAlpha, paramSet.dstFuncAlpha));
284 	GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor.w()));
285 
286 	// Set reference state.
287 
288 	referenceState.blendRGBState.equation	= sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB);
289 	referenceState.blendRGBState.srcFunc	= sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB);
290 	referenceState.blendRGBState.dstFunc	= sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB);
291 	referenceState.blendAState.equation		= sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha);
292 	referenceState.blendAState.srcFunc		= sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha);
293 	referenceState.blendAState.dstFunc		= sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha);
294 	referenceState.blendColor				= paramSet.blendColor;
295 
296 	// Render with GL.
297 
298 	glDisable(GL_BLEND);
299 	glViewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight);
300 	m_renderer->render(m_firstQuad);
301 	glEnable(GL_BLEND);
302 	m_renderer->render(m_secondQuad);
303 	glFlush();
304 
305 	// Render reference.
306 
307 	const tcu::PixelBufferAccess nullAccess(TextureFormat(), 0, 0, 0, DE_NULL);
308 
309 	referenceState.blendMode = rr::BLENDMODE_NONE;
310 	m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState);
311 	referenceState.blendMode = rr::BLENDMODE_STANDARD;
312 	m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState);
313 
314 	// Read GL image.
315 
316 	glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
317 
318 	// Compare images.
319 	// \note In sRGB cases, convert to linear space for comparison.
320 
321 	UVec4 compareThreshold = (m_useSrgbFbo ? tcu::PixelFormat(8, 8, 8, 8) : m_context.getRenderTarget().getPixelFormat()).getColorThreshold().toIVec().asUint()
322 							 * UVec4(5) / UVec4(2) + UVec4(m_useSrgbFbo ? 5 : 2); // \note Non-scientific ad hoc formula. Need big threshold when few color bits; blending brings extra inaccuracy.
323 
324 	bool comparePass = tcu::intThresholdCompare(m_testCtx.getLog(), "CompareResult", "Image Comparison Result",
325 												(m_useSrgbFbo ? sRGBATextureLevelToLinear(*m_refColorBuffer) : *m_refColorBuffer).getAccess(),
326 												(m_useSrgbFbo ? sRGBATextureLevelToLinear(renderedImg) : renderedImg).getAccess(),
327 												compareThreshold, tcu::COMPARE_LOG_RESULT);
328 
329 	// Fail now if images don't match.
330 
331 	if (!comparePass)
332 	{
333 		m_context.getTestContext().setTestResult(QP_TEST_RESULT_FAIL, "Image compare failed");
334 		return STOP;
335 	}
336 
337 	// Continue if param sets still remain in m_paramSets; otherwise stop.
338 
339 	m_curParamSetNdx++;
340 
341 	if (m_curParamSetNdx < (int)m_paramSets.size())
342 		return CONTINUE;
343 	else
344 	{
345 		m_context.getTestContext().setTestResult(QP_TEST_RESULT_PASS, "Passed");
346 		return STOP;
347 	}
348 }
349 
BlendTests(Context & context)350 BlendTests::BlendTests (Context& context)
351 	: TestCaseGroup(context, "blend", "Blend tests")
352 {
353 }
354 
~BlendTests(void)355 BlendTests::~BlendTests (void)
356 {
357 }
358 
init(void)359 void BlendTests::init (void)
360 {
361 	struct EnumGL
362 	{
363 		GLenum			glValue;
364 		const char*		nameStr;
365 	};
366 
367 	static const EnumGL blendEquations[] =
368 	{
369 		{ GL_FUNC_ADD,					"add"					},
370 		{ GL_FUNC_SUBTRACT,				"subtract"				},
371 		{ GL_FUNC_REVERSE_SUBTRACT,		"reverse_subtract"		},
372 		{ GL_MIN,						"min"					},
373 		{ GL_MAX,						"max"					}
374 	};
375 
376 	static const EnumGL blendFunctions[] =
377 	{
378 		{ GL_ZERO,							"zero"						},
379 		{ GL_ONE,							"one"						},
380 		{ GL_SRC_COLOR,						"src_color"					},
381 		{ GL_ONE_MINUS_SRC_COLOR,			"one_minus_src_color"		},
382 		{ GL_DST_COLOR,						"dst_color"					},
383 		{ GL_ONE_MINUS_DST_COLOR,			"one_minus_dst_color"		},
384 		{ GL_SRC_ALPHA,						"src_alpha"					},
385 		{ GL_ONE_MINUS_SRC_ALPHA,			"one_minus_src_alpha"		},
386 		{ GL_DST_ALPHA,						"dst_alpha"					},
387 		{ GL_ONE_MINUS_DST_ALPHA,			"one_minus_dst_alpha"		},
388 		{ GL_CONSTANT_COLOR,				"constant_color"			},
389 		{ GL_ONE_MINUS_CONSTANT_COLOR,		"one_minus_constant_color"	},
390 		{ GL_CONSTANT_ALPHA,				"constant_alpha"			},
391 		{ GL_ONE_MINUS_CONSTANT_ALPHA,		"one_minus_constant_alpha"	},
392 		{ GL_SRC_ALPHA_SATURATE,			"src_alpha_saturate"		}
393 	};
394 
395 	const Vec4 defaultBlendColor(0.2f, 0.4f, 0.6f, 0.8f);
396 
397 	for (int useSrgbFboI = 0; useSrgbFboI <= 1; useSrgbFboI++)
398 	{
399 		bool			useSrgbFbo	= useSrgbFboI != 0;
400 		TestCaseGroup*	fbGroup		= new TestCaseGroup(m_context, useSrgbFbo ? "fbo_srgb" : "default_framebuffer", useSrgbFbo ? "Use a FBO with GL_SRGB8_ALPHA8" : "Use the default framebuffer");
401 		addChild(fbGroup);
402 
403 		// Test all blend equation, src blend function, dst blend function combinations. RGB and alpha modes are the same.
404 
405 		{
406 			TestCaseGroup* group = new TestCaseGroup(m_context, "equation_src_func_dst_func", "Combinations of Blend Equations and Functions");
407 			fbGroup->addChild(group);
408 
409 			for (int equationNdx = 0;	equationNdx < DE_LENGTH_OF_ARRAY(blendEquations);	equationNdx++)
410 			for (int srcFuncNdx = 0;	srcFuncNdx < DE_LENGTH_OF_ARRAY(blendFunctions);	srcFuncNdx++)
411 			for (int dstFuncNdx = 0;	dstFuncNdx < DE_LENGTH_OF_ARRAY(blendFunctions);	dstFuncNdx++)
412 			{
413 				const EnumGL& eq	= blendEquations[equationNdx];
414 				const EnumGL& src	= blendFunctions[srcFuncNdx];
415 				const EnumGL& dst	= blendFunctions[dstFuncNdx];
416 
417 				if ((eq.glValue == GL_MIN || eq.glValue == GL_MAX) && (srcFuncNdx > 0 || dstFuncNdx > 0)) // MIN and MAX don't depend on factors.
418 					continue;
419 
420 				string name			= eq.nameStr;
421 				string description	= string("") +
422 									  "Equations "		+ getBlendEquationName(eq.glValue) +
423 									  ", src funcs "	+ getBlendFactorName(src.glValue) +
424 									  ", dst funcs "	+ getBlendFactorName(dst.glValue);
425 
426 				if (eq.glValue != GL_MIN && eq.glValue != GL_MAX)
427 					name += string("") + "_" + src.nameStr + "_" + dst.nameStr;
428 
429 				vector<BlendParams> paramSets;
430 				paramSets.push_back(BlendParams(eq.glValue, src.glValue, dst.glValue, eq.glValue, src.glValue, dst.glValue, defaultBlendColor));
431 
432 				group->addChild(new BlendCase(m_context, name.c_str(), description.c_str(), paramSets, useSrgbFbo));
433 			}
434 		}
435 
436 		// Test all RGB src, alpha src and RGB dst, alpha dst combinations. Equations are ADD.
437 		// \note For all RGB src, alpha src combinations, also test a couple of different RGBA dst functions, and vice versa.
438 
439 		{
440 			TestCaseGroup* mainGroup = new TestCaseGroup(m_context, "rgb_func_alpha_func", "Combinations of RGB and Alpha Functions");
441 			fbGroup->addChild(mainGroup);
442 			TestCaseGroup* srcGroup = new TestCaseGroup(m_context, "src", "Source functions");
443 			TestCaseGroup* dstGroup = new TestCaseGroup(m_context, "dst", "Destination functions");
444 			mainGroup->addChild(srcGroup);
445 			mainGroup->addChild(dstGroup);
446 
447 			for (int isDstI = 0;		isDstI <= 1;										isDstI++)
448 			for (int rgbFuncNdx = 0;	rgbFuncNdx < DE_LENGTH_OF_ARRAY(blendFunctions);	rgbFuncNdx++)
449 			for (int alphaFuncNdx = 0;	alphaFuncNdx < DE_LENGTH_OF_ARRAY(blendFunctions);	alphaFuncNdx++)
450 			{
451 				bool			isSrc			= isDstI == 0;
452 				TestCaseGroup*	curGroup		= isSrc ? srcGroup : dstGroup;
453 				const EnumGL&	funcRGB			= blendFunctions[rgbFuncNdx];
454 				const EnumGL&	funcAlpha		= blendFunctions[alphaFuncNdx];
455 				const char*		dstOrSrcStr		= isSrc ? "src" : "dst";
456 
457 				string name			= string("") + funcRGB.nameStr + "_" + funcAlpha.nameStr;
458 				string description	= string("") +
459 									  "RGB "		+ dstOrSrcStr + " func " + getBlendFactorName(funcRGB.glValue) +
460 									  ", alpha "	+ dstOrSrcStr + " func " + getBlendFactorName(funcAlpha.glValue);
461 
462 				// First, make param sets as if this was a src case.
463 
464 				vector<BlendParams> paramSets;
465 				paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ONE,			GL_FUNC_ADD, funcAlpha.glValue, GL_ONE,			defaultBlendColor));
466 				paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ZERO,			GL_FUNC_ADD, funcAlpha.glValue, GL_ZERO,		defaultBlendColor));
467 				paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_SRC_COLOR,		GL_FUNC_ADD, funcAlpha.glValue, GL_SRC_COLOR,	defaultBlendColor));
468 				paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_DST_COLOR,		GL_FUNC_ADD, funcAlpha.glValue, GL_DST_COLOR,	defaultBlendColor));
469 
470 				// Swap src and dst params if this is a dst case.
471 
472 				if (!isSrc)
473 				{
474 					for (int i = 0; i < (int)paramSets.size(); i++)
475 					{
476 						std::swap(paramSets[i].srcFuncRGB,		paramSets[i].dstFuncRGB);
477 						std::swap(paramSets[i].srcFuncAlpha,	paramSets[i].dstFuncAlpha);
478 					}
479 				}
480 
481 				curGroup->addChild(new BlendCase(m_context, name.c_str(), description.c_str(), paramSets, useSrgbFbo));
482 			}
483 		}
484 
485 		// Test all RGB and alpha equation combinations. Src and dst funcs are ONE for both.
486 
487 		{
488 			TestCaseGroup* group = new TestCaseGroup(m_context, "rgb_equation_alpha_equation", "Combinations of RGB and Alpha Equation Combinations");
489 			fbGroup->addChild(group);
490 
491 			for (int equationRGBNdx = 0;	equationRGBNdx < DE_LENGTH_OF_ARRAY(blendEquations);	equationRGBNdx++)
492 			for (int equationAlphaNdx = 0;	equationAlphaNdx < DE_LENGTH_OF_ARRAY(blendEquations);	equationAlphaNdx++)
493 			{
494 				const EnumGL& eqRGB			= blendEquations[equationRGBNdx];
495 				const EnumGL& eqAlpha		= blendEquations[equationAlphaNdx];
496 
497 				string name			= string("") + eqRGB.nameStr + "_" + eqAlpha.nameStr;
498 				string description	= string("") +
499 									  "RGB equation "		+ getBlendEquationName(eqRGB.glValue) +
500 									  ", alpha equation "	+ getBlendEquationName(eqAlpha.glValue);
501 
502 				vector<BlendParams> paramSets;
503 				paramSets.push_back(BlendParams(eqRGB.glValue, GL_ONE, GL_ONE, eqAlpha.glValue, GL_ONE, GL_ONE, defaultBlendColor));
504 
505 				group->addChild(new BlendCase(m_context, name.c_str(), description.c_str(), paramSets, useSrgbFbo));
506 			}
507 		}
508 	}
509 }
510 
511 } // Functional
512 } // gles3
513 } // deqp
514