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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Defines a simple integer vector class.  This class is used to indicate a
6 // distance in two dimensions between two points. Subtracting two points should
7 // produce a vector, and adding a vector to a point produces the point at the
8 // vector's distance from the original point.
9 
10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_
11 #define UI_GFX_GEOMETRY_VECTOR2D_H_
12 
13 #include <iosfwd>
14 #include <string>
15 
16 #include "base/basictypes.h"
17 #include "ui/gfx/geometry/vector2d_f.h"
18 #include "ui/gfx/gfx_export.h"
19 
20 namespace gfx {
21 
22 class GFX_EXPORT Vector2d {
23  public:
Vector2d()24   Vector2d() : x_(0), y_(0) {}
Vector2d(int x,int y)25   Vector2d(int x, int y) : x_(x), y_(y) {}
26 
x()27   int x() const { return x_; }
set_x(int x)28   void set_x(int x) { x_ = x; }
29 
y()30   int y() const { return y_; }
set_y(int y)31   void set_y(int y) { y_ = y; }
32 
33   // True if both components of the vector are 0.
34   bool IsZero() const;
35 
36   // Add the components of the |other| vector to the current vector.
37   void Add(const Vector2d& other);
38   // Subtract the components of the |other| vector from the current vector.
39   void Subtract(const Vector2d& other);
40 
41   void operator+=(const Vector2d& other) { Add(other); }
42   void operator-=(const Vector2d& other) { Subtract(other); }
43 
SetToMin(const Vector2d & other)44   void SetToMin(const Vector2d& other) {
45     x_ = x_ <= other.x_ ? x_ : other.x_;
46     y_ = y_ <= other.y_ ? y_ : other.y_;
47   }
48 
SetToMax(const Vector2d & other)49   void SetToMax(const Vector2d& other) {
50     x_ = x_ >= other.x_ ? x_ : other.x_;
51     y_ = y_ >= other.y_ ? y_ : other.y_;
52   }
53 
54   // Gives the square of the diagonal length of the vector. Since this is
55   // cheaper to compute than Length(), it is useful when you want to compare
56   // relative lengths of different vectors without needing the actual lengths.
57   int64 LengthSquared() const;
58   // Gives the diagonal length of the vector.
59   float Length() const;
60 
61   std::string ToString() const;
62 
Vector2dF()63   operator Vector2dF() const { return Vector2dF(x_, y_); }
64 
65  private:
66   int x_;
67   int y_;
68 };
69 
70 inline bool operator==(const Vector2d& lhs, const Vector2d& rhs) {
71   return lhs.x() == rhs.x() && lhs.y() == rhs.y();
72 }
73 
74 inline Vector2d operator-(const Vector2d& v) {
75   return Vector2d(-v.x(), -v.y());
76 }
77 
78 inline Vector2d operator+(const Vector2d& lhs, const Vector2d& rhs) {
79   Vector2d result = lhs;
80   result.Add(rhs);
81   return result;
82 }
83 
84 inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) {
85   Vector2d result = lhs;
86   result.Add(-rhs);
87   return result;
88 }
89 
90 // This is declared here for use in gtest-based unit tests but is defined in
91 // the gfx_test_support target. Depend on that to use this in your unit test.
92 // This should not be used in production code - call ToString() instead.
93 void PrintTo(const Vector2d& vector, ::std::ostream* os);
94 
95 }  // namespace gfx
96 
97 #endif // UI_GFX_GEOMETRY_VECTOR2D_H_
98