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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
7 
8 #include <vector>
9 
10 #include "base/memory/scoped_vector.h"
11 #include "ui/events/event_constants.h"
12 #include "ui/events/events_export.h"
13 #include "ui/events/gestures/gesture_types.h"
14 #include "ui/gfx/geometry/point_f.h"
15 
16 namespace ui {
17 // A GestureRecognizer is an abstract base class for conversion of touch events
18 // into gestures.
19 class EVENTS_EXPORT GestureRecognizer {
20  public:
21   static GestureRecognizer* Create();
22   static GestureRecognizer* Get();
23   static void Reset();
24 
25   // List of GestureEvent*.
26   typedef ScopedVector<GestureEvent> Gestures;
27 
~GestureRecognizer()28   virtual ~GestureRecognizer() {}
29 
30   // Invoked before event dispatch. If the event is invalid given the current
31   // touch sequence, marks it as handled.
32   virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event,
33                                             GestureConsumer* consumer) = 0;
34   // Returns a list of zero or more GestureEvents. The caller is responsible for
35   // freeing the returned events. Called synchronously after event dispatch.
36   virtual Gestures* ProcessTouchEventPostDispatch(
37       const TouchEvent& event,
38       ui::EventResult result,
39       GestureConsumer* consumer) = 0;
40   // Returns a list of zero or more GestureEvents. The caller is responsible for
41   // freeing the returned events. Called when a touch event receives an
42   // asynchronous ack.
43   virtual Gestures* ProcessTouchEventOnAsyncAck(const TouchEvent& event,
44                                                 ui::EventResult result,
45                                                 GestureConsumer* consumer) = 0;
46 
47   // This is called when the consumer is destroyed. So this should cleanup any
48   // internal state maintained for |consumer|. Returns true iff there was
49   // state relating to |consumer| to clean up.
50   virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0;
51 
52   // Return the window which should handle this TouchEvent, in the case where
53   // the touch is already associated with a target.
54   // Otherwise, returns null.
55   virtual GestureConsumer* GetTouchLockedTarget(const TouchEvent& event) = 0;
56 
57   // Return the window which should handle this GestureEvent.
58   virtual GestureConsumer* GetTargetForGestureEvent(
59       const GestureEvent& event) = 0;
60 
61   // Returns the target of the nearest active touch with source device of
62   // |source_device_id|, within
63   // GestureConfiguration::max_separation_for_gesture_touches_in_pixels of
64   // |location|, or NULL if no such point exists.
65   virtual GestureConsumer* GetTargetForLocation(
66       const gfx::PointF& location, int source_device_id) = 0;
67 
68   // Makes |new_consumer| the target for events previously targeting
69   // |current_consumer|. All other targets are canceled.
70   // The caller is responsible for updating the state of the consumers to
71   // be aware of this transfer of control (there are no ENTERED/EXITED events).
72   // If |new_consumer| is NULL, all events are canceled.
73   // If |old_consumer| is NULL, all events not already targeting |new_consumer|
74   // are canceled.
75   virtual void TransferEventsTo(GestureConsumer* current_consumer,
76                                 GestureConsumer* new_consumer) = 0;
77 
78   // If a gesture is underway for |consumer| |point| is set to the last touch
79   // point and true is returned. If no touch events have been processed for
80   // |consumer| false is returned and |point| is untouched.
81   virtual bool GetLastTouchPointForTarget(GestureConsumer* consumer,
82                                           gfx::PointF* point) = 0;
83 
84   // Sends a touch cancel event for every active touch. Returns true iff any
85   // touch cancels were sent.
86   virtual bool CancelActiveTouches(GestureConsumer* consumer) = 0;
87 
88   // Subscribes |helper| for dispatching async gestures such as long press.
89   // The Gesture Recognizer does NOT take ownership of |helper| and it is the
90   // responsibility of the |helper| to call |RemoveGestureEventHelper()| on
91   // destruction.
92   virtual void AddGestureEventHelper(GestureEventHelper* helper) = 0;
93 
94   // Unsubscribes |helper| from async gesture dispatch.
95   // Since the GestureRecognizer does not own the |helper|, it is not deleted
96   // and must be cleaned up appropriately by the caller.
97   virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0;
98 };
99 
100 }  // namespace ui
101 
102 #endif  // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
103