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1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 */
4gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
5gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
6gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation");
7gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer");
8gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer");
9gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer");
10gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture");
11gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor");
12gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation");
13gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSeparate");
14gl->blendFunc							= (glBlendFuncFunc)								loader->get("glBlendFunc");
15gl->blendFuncSeparate					= (glBlendFuncSeparateFunc)						loader->get("glBlendFuncSeparate");
16gl->bufferData							= (glBufferDataFunc)							loader->get("glBufferData");
17gl->bufferSubData						= (glBufferSubDataFunc)							loader->get("glBufferSubData");
18gl->checkFramebufferStatus				= (glCheckFramebufferStatusFunc)				loader->get("glCheckFramebufferStatus");
19gl->clear								= (glClearFunc)									loader->get("glClear");
20gl->clearColor							= (glClearColorFunc)							loader->get("glClearColor");
21gl->clearDepthf							= (glClearDepthfFunc)							loader->get("glClearDepthf");
22gl->clearStencil						= (glClearStencilFunc)							loader->get("glClearStencil");
23gl->colorMask							= (glColorMaskFunc)								loader->get("glColorMask");
24gl->compileShader						= (glCompileShaderFunc)							loader->get("glCompileShader");
25gl->compressedTexImage2D				= (glCompressedTexImage2DFunc)					loader->get("glCompressedTexImage2D");
26gl->compressedTexSubImage2D				= (glCompressedTexSubImage2DFunc)				loader->get("glCompressedTexSubImage2D");
27gl->copyTexImage2D						= (glCopyTexImage2DFunc)						loader->get("glCopyTexImage2D");
28gl->copyTexSubImage2D					= (glCopyTexSubImage2DFunc)						loader->get("glCopyTexSubImage2D");
29gl->createProgram						= (glCreateProgramFunc)							loader->get("glCreateProgram");
30gl->createShader						= (glCreateShaderFunc)							loader->get("glCreateShader");
31gl->cullFace							= (glCullFaceFunc)								loader->get("glCullFace");
32gl->deleteBuffers						= (glDeleteBuffersFunc)							loader->get("glDeleteBuffers");
33gl->deleteFramebuffers					= (glDeleteFramebuffersFunc)					loader->get("glDeleteFramebuffers");
34gl->deleteProgram						= (glDeleteProgramFunc)							loader->get("glDeleteProgram");
35gl->deleteRenderbuffers					= (glDeleteRenderbuffersFunc)					loader->get("glDeleteRenderbuffers");
36gl->deleteShader						= (glDeleteShaderFunc)							loader->get("glDeleteShader");
37gl->deleteTextures						= (glDeleteTexturesFunc)						loader->get("glDeleteTextures");
38gl->depthFunc							= (glDepthFuncFunc)								loader->get("glDepthFunc");
39gl->depthMask							= (glDepthMaskFunc)								loader->get("glDepthMask");
40gl->depthRangef							= (glDepthRangefFunc)							loader->get("glDepthRangef");
41gl->detachShader						= (glDetachShaderFunc)							loader->get("glDetachShader");
42gl->disable								= (glDisableFunc)								loader->get("glDisable");
43gl->disableVertexAttribArray			= (glDisableVertexAttribArrayFunc)				loader->get("glDisableVertexAttribArray");
44gl->drawArrays							= (glDrawArraysFunc)							loader->get("glDrawArrays");
45gl->drawElements						= (glDrawElementsFunc)							loader->get("glDrawElements");
46gl->enable								= (glEnableFunc)								loader->get("glEnable");
47gl->enableVertexAttribArray				= (glEnableVertexAttribArrayFunc)				loader->get("glEnableVertexAttribArray");
48gl->finish								= (glFinishFunc)								loader->get("glFinish");
49gl->flush								= (glFlushFunc)									loader->get("glFlush");
50gl->framebufferRenderbuffer				= (glFramebufferRenderbufferFunc)				loader->get("glFramebufferRenderbuffer");
51gl->framebufferTexture2D				= (glFramebufferTexture2DFunc)					loader->get("glFramebufferTexture2D");
52gl->frontFace							= (glFrontFaceFunc)								loader->get("glFrontFace");
53gl->genBuffers							= (glGenBuffersFunc)							loader->get("glGenBuffers");
54gl->generateMipmap						= (glGenerateMipmapFunc)						loader->get("glGenerateMipmap");
55gl->genFramebuffers						= (glGenFramebuffersFunc)						loader->get("glGenFramebuffers");
56gl->genRenderbuffers					= (glGenRenderbuffersFunc)						loader->get("glGenRenderbuffers");
57gl->genTextures							= (glGenTexturesFunc)							loader->get("glGenTextures");
58gl->getActiveAttrib						= (glGetActiveAttribFunc)						loader->get("glGetActiveAttrib");
59gl->getActiveUniform					= (glGetActiveUniformFunc)						loader->get("glGetActiveUniform");
60gl->getAttachedShaders					= (glGetAttachedShadersFunc)					loader->get("glGetAttachedShaders");
61gl->getAttribLocation					= (glGetAttribLocationFunc)						loader->get("glGetAttribLocation");
62gl->getBooleanv							= (glGetBooleanvFunc)							loader->get("glGetBooleanv");
63gl->getBufferParameteriv				= (glGetBufferParameterivFunc)					loader->get("glGetBufferParameteriv");
64gl->getError							= (glGetErrorFunc)								loader->get("glGetError");
65gl->getFloatv							= (glGetFloatvFunc)								loader->get("glGetFloatv");
66gl->getFramebufferAttachmentParameteriv	= (glGetFramebufferAttachmentParameterivFunc)	loader->get("glGetFramebufferAttachmentParameteriv");
67gl->getIntegerv							= (glGetIntegervFunc)							loader->get("glGetIntegerv");
68gl->getProgramiv						= (glGetProgramivFunc)							loader->get("glGetProgramiv");
69gl->getProgramInfoLog					= (glGetProgramInfoLogFunc)						loader->get("glGetProgramInfoLog");
70gl->getRenderbufferParameteriv			= (glGetRenderbufferParameterivFunc)			loader->get("glGetRenderbufferParameteriv");
71gl->getShaderiv							= (glGetShaderivFunc)							loader->get("glGetShaderiv");
72gl->getShaderInfoLog					= (glGetShaderInfoLogFunc)						loader->get("glGetShaderInfoLog");
73gl->getShaderPrecisionFormat			= (glGetShaderPrecisionFormatFunc)				loader->get("glGetShaderPrecisionFormat");
74gl->getShaderSource						= (glGetShaderSourceFunc)						loader->get("glGetShaderSource");
75gl->getString							= (glGetStringFunc)								loader->get("glGetString");
76gl->getTexParameterfv					= (glGetTexParameterfvFunc)						loader->get("glGetTexParameterfv");
77gl->getTexParameteriv					= (glGetTexParameterivFunc)						loader->get("glGetTexParameteriv");
78gl->getUniformfv						= (glGetUniformfvFunc)							loader->get("glGetUniformfv");
79gl->getUniformiv						= (glGetUniformivFunc)							loader->get("glGetUniformiv");
80gl->getUniformLocation					= (glGetUniformLocationFunc)					loader->get("glGetUniformLocation");
81gl->getVertexAttribfv					= (glGetVertexAttribfvFunc)						loader->get("glGetVertexAttribfv");
82gl->getVertexAttribiv					= (glGetVertexAttribivFunc)						loader->get("glGetVertexAttribiv");
83gl->getVertexAttribPointerv				= (glGetVertexAttribPointervFunc)				loader->get("glGetVertexAttribPointerv");
84gl->hint								= (glHintFunc)									loader->get("glHint");
85gl->isBuffer							= (glIsBufferFunc)								loader->get("glIsBuffer");
86gl->isEnabled							= (glIsEnabledFunc)								loader->get("glIsEnabled");
87gl->isFramebuffer						= (glIsFramebufferFunc)							loader->get("glIsFramebuffer");
88gl->isProgram							= (glIsProgramFunc)								loader->get("glIsProgram");
89gl->isRenderbuffer						= (glIsRenderbufferFunc)						loader->get("glIsRenderbuffer");
90gl->isShader							= (glIsShaderFunc)								loader->get("glIsShader");
91gl->isTexture							= (glIsTextureFunc)								loader->get("glIsTexture");
92gl->lineWidth							= (glLineWidthFunc)								loader->get("glLineWidth");
93gl->linkProgram							= (glLinkProgramFunc)							loader->get("glLinkProgram");
94gl->pixelStorei							= (glPixelStoreiFunc)							loader->get("glPixelStorei");
95gl->polygonOffset						= (glPolygonOffsetFunc)							loader->get("glPolygonOffset");
96gl->readPixels							= (glReadPixelsFunc)							loader->get("glReadPixels");
97gl->releaseShaderCompiler				= (glReleaseShaderCompilerFunc)					loader->get("glReleaseShaderCompiler");
98gl->renderbufferStorage					= (glRenderbufferStorageFunc)					loader->get("glRenderbufferStorage");
99gl->sampleCoverage						= (glSampleCoverageFunc)						loader->get("glSampleCoverage");
100gl->scissor								= (glScissorFunc)								loader->get("glScissor");
101gl->shaderBinary						= (glShaderBinaryFunc)							loader->get("glShaderBinary");
102gl->shaderSource						= (glShaderSourceFunc)							loader->get("glShaderSource");
103gl->stencilFunc							= (glStencilFuncFunc)							loader->get("glStencilFunc");
104gl->stencilFuncSeparate					= (glStencilFuncSeparateFunc)					loader->get("glStencilFuncSeparate");
105gl->stencilMask							= (glStencilMaskFunc)							loader->get("glStencilMask");
106gl->stencilMaskSeparate					= (glStencilMaskSeparateFunc)					loader->get("glStencilMaskSeparate");
107gl->stencilOp							= (glStencilOpFunc)								loader->get("glStencilOp");
108gl->stencilOpSeparate					= (glStencilOpSeparateFunc)						loader->get("glStencilOpSeparate");
109gl->texImage2D							= (glTexImage2DFunc)							loader->get("glTexImage2D");
110gl->texParameterf						= (glTexParameterfFunc)							loader->get("glTexParameterf");
111gl->texParameterfv						= (glTexParameterfvFunc)						loader->get("glTexParameterfv");
112gl->texParameteri						= (glTexParameteriFunc)							loader->get("glTexParameteri");
113gl->texParameteriv						= (glTexParameterivFunc)						loader->get("glTexParameteriv");
114gl->texSubImage2D						= (glTexSubImage2DFunc)							loader->get("glTexSubImage2D");
115gl->uniform1f							= (glUniform1fFunc)								loader->get("glUniform1f");
116gl->uniform1fv							= (glUniform1fvFunc)							loader->get("glUniform1fv");
117gl->uniform1i							= (glUniform1iFunc)								loader->get("glUniform1i");
118gl->uniform1iv							= (glUniform1ivFunc)							loader->get("glUniform1iv");
119gl->uniform2f							= (glUniform2fFunc)								loader->get("glUniform2f");
120gl->uniform2fv							= (glUniform2fvFunc)							loader->get("glUniform2fv");
121gl->uniform2i							= (glUniform2iFunc)								loader->get("glUniform2i");
122gl->uniform2iv							= (glUniform2ivFunc)							loader->get("glUniform2iv");
123gl->uniform3f							= (glUniform3fFunc)								loader->get("glUniform3f");
124gl->uniform3fv							= (glUniform3fvFunc)							loader->get("glUniform3fv");
125gl->uniform3i							= (glUniform3iFunc)								loader->get("glUniform3i");
126gl->uniform3iv							= (glUniform3ivFunc)							loader->get("glUniform3iv");
127gl->uniform4f							= (glUniform4fFunc)								loader->get("glUniform4f");
128gl->uniform4fv							= (glUniform4fvFunc)							loader->get("glUniform4fv");
129gl->uniform4i							= (glUniform4iFunc)								loader->get("glUniform4i");
130gl->uniform4iv							= (glUniform4ivFunc)							loader->get("glUniform4iv");
131gl->uniformMatrix2fv					= (glUniformMatrix2fvFunc)						loader->get("glUniformMatrix2fv");
132gl->uniformMatrix3fv					= (glUniformMatrix3fvFunc)						loader->get("glUniformMatrix3fv");
133gl->uniformMatrix4fv					= (glUniformMatrix4fvFunc)						loader->get("glUniformMatrix4fv");
134gl->useProgram							= (glUseProgramFunc)							loader->get("glUseProgram");
135gl->validateProgram						= (glValidateProgramFunc)						loader->get("glValidateProgram");
136gl->vertexAttrib1f						= (glVertexAttrib1fFunc)						loader->get("glVertexAttrib1f");
137gl->vertexAttrib1fv						= (glVertexAttrib1fvFunc)						loader->get("glVertexAttrib1fv");
138gl->vertexAttrib2f						= (glVertexAttrib2fFunc)						loader->get("glVertexAttrib2f");
139gl->vertexAttrib2fv						= (glVertexAttrib2fvFunc)						loader->get("glVertexAttrib2fv");
140gl->vertexAttrib3f						= (glVertexAttrib3fFunc)						loader->get("glVertexAttrib3f");
141gl->vertexAttrib3fv						= (glVertexAttrib3fvFunc)						loader->get("glVertexAttrib3fv");
142gl->vertexAttrib4f						= (glVertexAttrib4fFunc)						loader->get("glVertexAttrib4f");
143gl->vertexAttrib4fv						= (glVertexAttrib4fvFunc)						loader->get("glVertexAttrib4fv");
144gl->vertexAttribPointer					= (glVertexAttribPointerFunc)					loader->get("glVertexAttribPointer");
145gl->viewport							= (glViewportFunc)								loader->get("glViewport");
146gl->readBuffer							= (glReadBufferFunc)							loader->get("glReadBuffer");
147gl->drawRangeElements					= (glDrawRangeElementsFunc)						loader->get("glDrawRangeElements");
148gl->texImage3D							= (glTexImage3DFunc)							loader->get("glTexImage3D");
149gl->texSubImage3D						= (glTexSubImage3DFunc)							loader->get("glTexSubImage3D");
150gl->copyTexSubImage3D					= (glCopyTexSubImage3DFunc)						loader->get("glCopyTexSubImage3D");
151gl->compressedTexImage3D				= (glCompressedTexImage3DFunc)					loader->get("glCompressedTexImage3D");
152gl->compressedTexSubImage3D				= (glCompressedTexSubImage3DFunc)				loader->get("glCompressedTexSubImage3D");
153gl->genQueries							= (glGenQueriesFunc)							loader->get("glGenQueries");
154gl->deleteQueries						= (glDeleteQueriesFunc)							loader->get("glDeleteQueries");
155gl->isQuery								= (glIsQueryFunc)								loader->get("glIsQuery");
156gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery");
157gl->endQuery							= (glEndQueryFunc)								loader->get("glEndQuery");
158gl->getQueryiv							= (glGetQueryivFunc)							loader->get("glGetQueryiv");
159gl->getQueryObjectuiv					= (glGetQueryObjectuivFunc)						loader->get("glGetQueryObjectuiv");
160gl->unmapBuffer							= (glUnmapBufferFunc)							loader->get("glUnmapBuffer");
161gl->getBufferPointerv					= (glGetBufferPointervFunc)						loader->get("glGetBufferPointerv");
162gl->drawBuffers							= (glDrawBuffersFunc)							loader->get("glDrawBuffers");
163gl->uniformMatrix2x3fv					= (glUniformMatrix2x3fvFunc)					loader->get("glUniformMatrix2x3fv");
164gl->uniformMatrix3x2fv					= (glUniformMatrix3x2fvFunc)					loader->get("glUniformMatrix3x2fv");
165gl->uniformMatrix2x4fv					= (glUniformMatrix2x4fvFunc)					loader->get("glUniformMatrix2x4fv");
166gl->uniformMatrix4x2fv					= (glUniformMatrix4x2fvFunc)					loader->get("glUniformMatrix4x2fv");
167gl->uniformMatrix3x4fv					= (glUniformMatrix3x4fvFunc)					loader->get("glUniformMatrix3x4fv");
168gl->uniformMatrix4x3fv					= (glUniformMatrix4x3fvFunc)					loader->get("glUniformMatrix4x3fv");
169gl->blitFramebuffer						= (glBlitFramebufferFunc)						loader->get("glBlitFramebuffer");
170gl->renderbufferStorageMultisample		= (glRenderbufferStorageMultisampleFunc)		loader->get("glRenderbufferStorageMultisample");
171gl->framebufferTextureLayer				= (glFramebufferTextureLayerFunc)				loader->get("glFramebufferTextureLayer");
172gl->mapBufferRange						= (glMapBufferRangeFunc)						loader->get("glMapBufferRange");
173gl->flushMappedBufferRange				= (glFlushMappedBufferRangeFunc)				loader->get("glFlushMappedBufferRange");
174gl->bindVertexArray						= (glBindVertexArrayFunc)						loader->get("glBindVertexArray");
175gl->deleteVertexArrays					= (glDeleteVertexArraysFunc)					loader->get("glDeleteVertexArrays");
176gl->genVertexArrays						= (glGenVertexArraysFunc)						loader->get("glGenVertexArrays");
177gl->isVertexArray						= (glIsVertexArrayFunc)							loader->get("glIsVertexArray");
178gl->getIntegeri_v						= (glGetIntegeri_vFunc)							loader->get("glGetIntegeri_v");
179gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeedback");
180gl->endTransformFeedback				= (glEndTransformFeedbackFunc)					loader->get("glEndTransformFeedback");
181gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange");
182gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase");
183gl->transformFeedbackVaryings			= (glTransformFeedbackVaryingsFunc)				loader->get("glTransformFeedbackVaryings");
184gl->getTransformFeedbackVarying			= (glGetTransformFeedbackVaryingFunc)			loader->get("glGetTransformFeedbackVarying");
185gl->vertexAttribIPointer				= (glVertexAttribIPointerFunc)					loader->get("glVertexAttribIPointer");
186gl->getVertexAttribIiv					= (glGetVertexAttribIivFunc)					loader->get("glGetVertexAttribIiv");
187gl->getVertexAttribIuiv					= (glGetVertexAttribIuivFunc)					loader->get("glGetVertexAttribIuiv");
188gl->vertexAttribI4i						= (glVertexAttribI4iFunc)						loader->get("glVertexAttribI4i");
189gl->vertexAttribI4ui					= (glVertexAttribI4uiFunc)						loader->get("glVertexAttribI4ui");
190gl->vertexAttribI4iv					= (glVertexAttribI4ivFunc)						loader->get("glVertexAttribI4iv");
191gl->vertexAttribI4uiv					= (glVertexAttribI4uivFunc)						loader->get("glVertexAttribI4uiv");
192gl->getUniformuiv						= (glGetUniformuivFunc)							loader->get("glGetUniformuiv");
193gl->getFragDataLocation					= (glGetFragDataLocationFunc)					loader->get("glGetFragDataLocation");
194gl->uniform1ui							= (glUniform1uiFunc)							loader->get("glUniform1ui");
195gl->uniform2ui							= (glUniform2uiFunc)							loader->get("glUniform2ui");
196gl->uniform3ui							= (glUniform3uiFunc)							loader->get("glUniform3ui");
197gl->uniform4ui							= (glUniform4uiFunc)							loader->get("glUniform4ui");
198gl->uniform1uiv							= (glUniform1uivFunc)							loader->get("glUniform1uiv");
199gl->uniform2uiv							= (glUniform2uivFunc)							loader->get("glUniform2uiv");
200gl->uniform3uiv							= (glUniform3uivFunc)							loader->get("glUniform3uiv");
201gl->uniform4uiv							= (glUniform4uivFunc)							loader->get("glUniform4uiv");
202gl->clearBufferiv						= (glClearBufferivFunc)							loader->get("glClearBufferiv");
203gl->clearBufferuiv						= (glClearBufferuivFunc)						loader->get("glClearBufferuiv");
204gl->clearBufferfv						= (glClearBufferfvFunc)							loader->get("glClearBufferfv");
205gl->clearBufferfi						= (glClearBufferfiFunc)							loader->get("glClearBufferfi");
206gl->getStringi							= (glGetStringiFunc)							loader->get("glGetStringi");
207gl->copyBufferSubData					= (glCopyBufferSubDataFunc)						loader->get("glCopyBufferSubData");
208gl->getUniformIndices					= (glGetUniformIndicesFunc)						loader->get("glGetUniformIndices");
209gl->getActiveUniformsiv					= (glGetActiveUniformsivFunc)					loader->get("glGetActiveUniformsiv");
210gl->getUniformBlockIndex				= (glGetUniformBlockIndexFunc)					loader->get("glGetUniformBlockIndex");
211gl->getActiveUniformBlockiv				= (glGetActiveUniformBlockivFunc)				loader->get("glGetActiveUniformBlockiv");
212gl->getActiveUniformBlockName			= (glGetActiveUniformBlockNameFunc)				loader->get("glGetActiveUniformBlockName");
213gl->uniformBlockBinding					= (glUniformBlockBindingFunc)					loader->get("glUniformBlockBinding");
214gl->drawArraysInstanced					= (glDrawArraysInstancedFunc)					loader->get("glDrawArraysInstanced");
215gl->drawElementsInstanced				= (glDrawElementsInstancedFunc)					loader->get("glDrawElementsInstanced");
216gl->fenceSync							= (glFenceSyncFunc)								loader->get("glFenceSync");
217gl->isSync								= (glIsSyncFunc)								loader->get("glIsSync");
218gl->deleteSync							= (glDeleteSyncFunc)							loader->get("glDeleteSync");
219gl->clientWaitSync						= (glClientWaitSyncFunc)						loader->get("glClientWaitSync");
220gl->waitSync							= (glWaitSyncFunc)								loader->get("glWaitSync");
221gl->getInteger64v						= (glGetInteger64vFunc)							loader->get("glGetInteger64v");
222gl->getSynciv							= (glGetSyncivFunc)								loader->get("glGetSynciv");
223gl->getInteger64i_v						= (glGetInteger64i_vFunc)						loader->get("glGetInteger64i_v");
224gl->getBufferParameteri64v				= (glGetBufferParameteri64vFunc)				loader->get("glGetBufferParameteri64v");
225gl->genSamplers							= (glGenSamplersFunc)							loader->get("glGenSamplers");
226gl->deleteSamplers						= (glDeleteSamplersFunc)						loader->get("glDeleteSamplers");
227gl->isSampler							= (glIsSamplerFunc)								loader->get("glIsSampler");
228gl->bindSampler							= (glBindSamplerFunc)							loader->get("glBindSampler");
229gl->samplerParameteri					= (glSamplerParameteriFunc)						loader->get("glSamplerParameteri");
230gl->samplerParameteriv					= (glSamplerParameterivFunc)					loader->get("glSamplerParameteriv");
231gl->samplerParameterf					= (glSamplerParameterfFunc)						loader->get("glSamplerParameterf");
232gl->samplerParameterfv					= (glSamplerParameterfvFunc)					loader->get("glSamplerParameterfv");
233gl->getSamplerParameteriv				= (glGetSamplerParameterivFunc)					loader->get("glGetSamplerParameteriv");
234gl->getSamplerParameterfv				= (glGetSamplerParameterfvFunc)					loader->get("glGetSamplerParameterfv");
235gl->vertexAttribDivisor					= (glVertexAttribDivisorFunc)					loader->get("glVertexAttribDivisor");
236gl->bindTransformFeedback				= (glBindTransformFeedbackFunc)					loader->get("glBindTransformFeedback");
237gl->deleteTransformFeedbacks			= (glDeleteTransformFeedbacksFunc)				loader->get("glDeleteTransformFeedbacks");
238gl->genTransformFeedbacks				= (glGenTransformFeedbacksFunc)					loader->get("glGenTransformFeedbacks");
239gl->isTransformFeedback					= (glIsTransformFeedbackFunc)					loader->get("glIsTransformFeedback");
240gl->pauseTransformFeedback				= (glPauseTransformFeedbackFunc)				loader->get("glPauseTransformFeedback");
241gl->resumeTransformFeedback				= (glResumeTransformFeedbackFunc)				loader->get("glResumeTransformFeedback");
242gl->getProgramBinary					= (glGetProgramBinaryFunc)						loader->get("glGetProgramBinary");
243gl->programBinary						= (glProgramBinaryFunc)							loader->get("glProgramBinary");
244gl->programParameteri					= (glProgramParameteriFunc)						loader->get("glProgramParameteri");
245gl->invalidateFramebuffer				= (glInvalidateFramebufferFunc)					loader->get("glInvalidateFramebuffer");
246gl->invalidateSubFramebuffer			= (glInvalidateSubFramebufferFunc)				loader->get("glInvalidateSubFramebuffer");
247gl->texStorage2D						= (glTexStorage2DFunc)							loader->get("glTexStorage2D");
248gl->texStorage3D						= (glTexStorage3DFunc)							loader->get("glTexStorage3D");
249gl->getInternalformativ					= (glGetInternalformativFunc)					loader->get("glGetInternalformativ");
250gl->dispatchCompute						= (glDispatchComputeFunc)						loader->get("glDispatchCompute");
251gl->dispatchComputeIndirect				= (glDispatchComputeIndirectFunc)				loader->get("glDispatchComputeIndirect");
252gl->drawArraysIndirect					= (glDrawArraysIndirectFunc)					loader->get("glDrawArraysIndirect");
253gl->drawElementsIndirect				= (glDrawElementsIndirectFunc)					loader->get("glDrawElementsIndirect");
254gl->framebufferParameteri				= (glFramebufferParameteriFunc)					loader->get("glFramebufferParameteri");
255gl->getFramebufferParameteriv			= (glGetFramebufferParameterivFunc)				loader->get("glGetFramebufferParameteriv");
256gl->getProgramInterfaceiv				= (glGetProgramInterfaceivFunc)					loader->get("glGetProgramInterfaceiv");
257gl->getProgramResourceIndex				= (glGetProgramResourceIndexFunc)				loader->get("glGetProgramResourceIndex");
258gl->getProgramResourceName				= (glGetProgramResourceNameFunc)				loader->get("glGetProgramResourceName");
259gl->getProgramResourceiv				= (glGetProgramResourceivFunc)					loader->get("glGetProgramResourceiv");
260gl->getProgramResourceLocation			= (glGetProgramResourceLocationFunc)			loader->get("glGetProgramResourceLocation");
261gl->useProgramStages					= (glUseProgramStagesFunc)						loader->get("glUseProgramStages");
262gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram");
263gl->createShaderProgramv				= (glCreateShaderProgramvFunc)					loader->get("glCreateShaderProgramv");
264gl->bindProgramPipeline					= (glBindProgramPipelineFunc)					loader->get("glBindProgramPipeline");
265gl->deleteProgramPipelines				= (glDeleteProgramPipelinesFunc)				loader->get("glDeleteProgramPipelines");
266gl->genProgramPipelines					= (glGenProgramPipelinesFunc)					loader->get("glGenProgramPipelines");
267gl->isProgramPipeline					= (glIsProgramPipelineFunc)						loader->get("glIsProgramPipeline");
268gl->getProgramPipelineiv				= (glGetProgramPipelineivFunc)					loader->get("glGetProgramPipelineiv");
269gl->programUniform1i					= (glProgramUniform1iFunc)						loader->get("glProgramUniform1i");
270gl->programUniform2i					= (glProgramUniform2iFunc)						loader->get("glProgramUniform2i");
271gl->programUniform3i					= (glProgramUniform3iFunc)						loader->get("glProgramUniform3i");
272gl->programUniform4i					= (glProgramUniform4iFunc)						loader->get("glProgramUniform4i");
273gl->programUniform1ui					= (glProgramUniform1uiFunc)						loader->get("glProgramUniform1ui");
274gl->programUniform2ui					= (glProgramUniform2uiFunc)						loader->get("glProgramUniform2ui");
275gl->programUniform3ui					= (glProgramUniform3uiFunc)						loader->get("glProgramUniform3ui");
276gl->programUniform4ui					= (glProgramUniform4uiFunc)						loader->get("glProgramUniform4ui");
277gl->programUniform1f					= (glProgramUniform1fFunc)						loader->get("glProgramUniform1f");
278gl->programUniform2f					= (glProgramUniform2fFunc)						loader->get("glProgramUniform2f");
279gl->programUniform3f					= (glProgramUniform3fFunc)						loader->get("glProgramUniform3f");
280gl->programUniform4f					= (glProgramUniform4fFunc)						loader->get("glProgramUniform4f");
281gl->programUniform1iv					= (glProgramUniform1ivFunc)						loader->get("glProgramUniform1iv");
282gl->programUniform2iv					= (glProgramUniform2ivFunc)						loader->get("glProgramUniform2iv");
283gl->programUniform3iv					= (glProgramUniform3ivFunc)						loader->get("glProgramUniform3iv");
284gl->programUniform4iv					= (glProgramUniform4ivFunc)						loader->get("glProgramUniform4iv");
285gl->programUniform1uiv					= (glProgramUniform1uivFunc)					loader->get("glProgramUniform1uiv");
286gl->programUniform2uiv					= (glProgramUniform2uivFunc)					loader->get("glProgramUniform2uiv");
287gl->programUniform3uiv					= (glProgramUniform3uivFunc)					loader->get("glProgramUniform3uiv");
288gl->programUniform4uiv					= (glProgramUniform4uivFunc)					loader->get("glProgramUniform4uiv");
289gl->programUniform1fv					= (glProgramUniform1fvFunc)						loader->get("glProgramUniform1fv");
290gl->programUniform2fv					= (glProgramUniform2fvFunc)						loader->get("glProgramUniform2fv");
291gl->programUniform3fv					= (glProgramUniform3fvFunc)						loader->get("glProgramUniform3fv");
292gl->programUniform4fv					= (glProgramUniform4fvFunc)						loader->get("glProgramUniform4fv");
293gl->programUniformMatrix2fv				= (glProgramUniformMatrix2fvFunc)				loader->get("glProgramUniformMatrix2fv");
294gl->programUniformMatrix3fv				= (glProgramUniformMatrix3fvFunc)				loader->get("glProgramUniformMatrix3fv");
295gl->programUniformMatrix4fv				= (glProgramUniformMatrix4fvFunc)				loader->get("glProgramUniformMatrix4fv");
296gl->programUniformMatrix2x3fv			= (glProgramUniformMatrix2x3fvFunc)				loader->get("glProgramUniformMatrix2x3fv");
297gl->programUniformMatrix3x2fv			= (glProgramUniformMatrix3x2fvFunc)				loader->get("glProgramUniformMatrix3x2fv");
298gl->programUniformMatrix2x4fv			= (glProgramUniformMatrix2x4fvFunc)				loader->get("glProgramUniformMatrix2x4fv");
299gl->programUniformMatrix4x2fv			= (glProgramUniformMatrix4x2fvFunc)				loader->get("glProgramUniformMatrix4x2fv");
300gl->programUniformMatrix3x4fv			= (glProgramUniformMatrix3x4fvFunc)				loader->get("glProgramUniformMatrix3x4fv");
301gl->programUniformMatrix4x3fv			= (glProgramUniformMatrix4x3fvFunc)				loader->get("glProgramUniformMatrix4x3fv");
302gl->validateProgramPipeline				= (glValidateProgramPipelineFunc)				loader->get("glValidateProgramPipeline");
303gl->getProgramPipelineInfoLog			= (glGetProgramPipelineInfoLogFunc)				loader->get("glGetProgramPipelineInfoLog");
304gl->getActiveAtomicCounterBufferiv		= (glGetActiveAtomicCounterBufferivFunc)		loader->get("glGetActiveAtomicCounterBufferiv");
305gl->bindImageTexture					= (glBindImageTextureFunc)						loader->get("glBindImageTexture");
306gl->memoryBarrier						= (glMemoryBarrierFunc)							loader->get("glMemoryBarrier");
307gl->texStorage2DMultisample				= (glTexStorage2DMultisampleFunc)				loader->get("glTexStorage2DMultisample");
308gl->getMultisamplefv					= (glGetMultisamplefvFunc)						loader->get("glGetMultisamplefv");
309gl->sampleMaski							= (glSampleMaskiFunc)							loader->get("glSampleMaski");
310gl->getTexLevelParameteriv				= (glGetTexLevelParameterivFunc)				loader->get("glGetTexLevelParameteriv");
311gl->getTexLevelParameterfv				= (glGetTexLevelParameterfvFunc)				loader->get("glGetTexLevelParameterfv");
312gl->bindVertexBuffer					= (glBindVertexBufferFunc)						loader->get("glBindVertexBuffer");
313gl->vertexAttribFormat					= (glVertexAttribFormatFunc)					loader->get("glVertexAttribFormat");
314gl->vertexAttribIFormat					= (glVertexAttribIFormatFunc)					loader->get("glVertexAttribIFormat");
315gl->vertexAttribBinding					= (glVertexAttribBindingFunc)					loader->get("glVertexAttribBinding");
316gl->vertexBindingDivisor				= (glVertexBindingDivisorFunc)					loader->get("glVertexBindingDivisor");
317