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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // HttpStreamBase is an interface for reading and writing data to an
6 // HTTP-like stream that keeps the client agnostic of the actual underlying
7 // transport layer.  This provides an abstraction for HttpStream and
8 // WebSocketHandshakeStreamBase.
9 
10 #ifndef NET_HTTP_HTTP_STREAM_BASE_H_
11 #define NET_HTTP_HTTP_STREAM_BASE_H_
12 
13 #include <string>
14 
15 #include "base/basictypes.h"
16 #include "base/memory/scoped_ptr.h"
17 #include "net/base/completion_callback.h"
18 #include "net/base/net_export.h"
19 #include "net/base/request_priority.h"
20 #include "net/base/upload_progress.h"
21 
22 namespace net {
23 
24 class BoundNetLog;
25 class HttpNetworkSession;
26 class HttpRequestHeaders;
27 struct HttpRequestInfo;
28 class HttpResponseInfo;
29 class IOBuffer;
30 struct LoadTimingInfo;
31 class SSLCertRequestInfo;
32 class SSLInfo;
33 
34 class NET_EXPORT_PRIVATE HttpStreamBase {
35  public:
HttpStreamBase()36   HttpStreamBase() {}
~HttpStreamBase()37   virtual ~HttpStreamBase() {}
38 
39   // Initialize stream.  Must be called before calling SendRequest().
40   // |request_info| must outlive the HttpStreamBase.
41   // Returns a net error code, possibly ERR_IO_PENDING.
42   virtual int InitializeStream(const HttpRequestInfo* request_info,
43                                RequestPriority priority,
44                                const BoundNetLog& net_log,
45                                const CompletionCallback& callback) = 0;
46 
47   // Writes the headers and uploads body data to the underlying socket.
48   // ERR_IO_PENDING is returned if the operation could not be completed
49   // synchronously, in which case the result will be passed to the callback
50   // when available. Returns OK on success.
51   //
52   // The callback will only be invoked once the first full set of headers have
53   // been received, at which point |response| will have been populated with that
54   // set of headers, and is safe to read, until/unless ReadResponseHeaders is
55   // called.
56   //
57   // |response| must remain valid until all sets of headers has been read, or
58   // the HttpStreamBase is destroyed. There's typically only one set of
59   // headers, except in the case of 1xx responses (See ReadResponseHeaders).
60   virtual int SendRequest(const HttpRequestHeaders& request_headers,
61                           HttpResponseInfo* response,
62                           const CompletionCallback& callback) = 0;
63 
64   // Reads from the underlying socket until the next set of response headers
65   // have been completely received.  This may only be called on 1xx responses
66   // after SendRequest has completed successfully, to read the next set of
67   // headers.
68   //
69   // ERR_IO_PENDING is returned if the operation could not be completed
70   // synchronously, in which case the result will be passed to the callback when
71   // available. Returns OK on success. The response headers are available in
72   // the HttpResponseInfo passed in to original call to SendRequest.
73   virtual int ReadResponseHeaders(const CompletionCallback& callback) = 0;
74 
75   // Reads response body data, up to |buf_len| bytes. |buf_len| should be a
76   // reasonable size (<2MB). The number of bytes read is returned, or an
77   // error is returned upon failure.  0 indicates that the request has been
78   // fully satisfied and there is no more data to read.
79   // ERR_CONNECTION_CLOSED is returned when the connection has been closed
80   // prematurely.  ERR_IO_PENDING is returned if the operation could not be
81   // completed synchronously, in which case the result will be passed to the
82   // callback when available. If the operation is not completed immediately,
83   // the socket acquires a reference to the provided buffer until the callback
84   // is invoked or the socket is destroyed.
85   virtual int ReadResponseBody(IOBuffer* buf, int buf_len,
86                                const CompletionCallback& callback) = 0;
87 
88   // Closes the stream.
89   // |not_reusable| indicates if the stream can be used for further requests.
90   // In the case of HTTP, where we re-use the byte-stream (e.g. the connection)
91   // this means we need to close the connection; in the case of SPDY, where the
92   // underlying stream is never reused, it has no effect.
93   // TODO(mbelshe): We should figure out how to fold the not_reusable flag
94   //                into the stream implementation itself so that the caller
95   //                does not need to pass it at all.  We might also be able to
96   //                eliminate the SetConnectionReused() below.
97   virtual void Close(bool not_reusable) = 0;
98 
99   // Indicates if the response body has been completely read.
100   virtual bool IsResponseBodyComplete() const = 0;
101 
102   // Indicates that the end of the response is detectable. This means that
103   // the response headers indicate either chunked encoding or content length.
104   // If neither is sent, the server must close the connection for us to detect
105   // the end of the response.
106   // TODO(rch): Rename this method, so that it is clear why it exists
107   // particularly as it applies to QUIC and SPDY for which the end of the
108   // response is always findable.
109   virtual bool CanFindEndOfResponse() const = 0;
110 
111   // A stream exists on top of a connection.  If the connection has been used
112   // to successfully exchange data in the past, error handling for the
113   // stream is done differently.  This method returns true if the underlying
114   // connection is reused or has been connected and idle for some time.
115   virtual bool IsConnectionReused() const = 0;
116   virtual void SetConnectionReused() = 0;
117 
118   // Checks whether the current state of the underlying connection
119   // allows it to be reused.
120   virtual bool IsConnectionReusable() const = 0;
121 
122   // Get the total number of bytes received from network for this stream.
123   virtual int64 GetTotalReceivedBytes() const = 0;
124 
125   // Populates the connection establishment part of |load_timing_info|, and
126   // socket ID.  |load_timing_info| must have all null times when called.
127   // Returns false and does nothing if there is no underlying connection, either
128   // because one has yet to be assigned to the stream, or because the underlying
129   // socket has been closed.
130   //
131   // In practice, this means that this function will always succeed any time
132   // between when the full headers have been received and the stream has been
133   // closed.
134   virtual bool GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const = 0;
135 
136   // Get the SSLInfo associated with this stream's connection.  This should
137   // only be called for streams over SSL sockets, otherwise the behavior is
138   // undefined.
139   virtual void GetSSLInfo(SSLInfo* ssl_info) = 0;
140 
141   // Get the SSLCertRequestInfo associated with this stream's connection.
142   // This should only be called for streams over SSL sockets, otherwise the
143   // behavior is undefined.
144   virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) = 0;
145 
146   // HACK(willchan): Really, we should move the HttpResponseDrainer logic into
147   // the HttpStream implementation. This is just a quick hack.
148   virtual bool IsSpdyHttpStream() const = 0;
149 
150   // In the case of an HTTP error or redirect, flush the response body (usually
151   // a simple error or "this page has moved") so that we can re-use the
152   // underlying connection. This stream is responsible for deleting itself when
153   // draining is complete.
154   virtual void Drain(HttpNetworkSession* session) = 0;
155 
156   // Called when the priority of the parent transaction changes.
157   virtual void SetPriority(RequestPriority priority) = 0;
158 
159  private:
160   DISALLOW_COPY_AND_ASSIGN(HttpStreamBase);
161 };
162 
163 }  // namespace net
164 
165 #endif  // NET_HTTP_HTTP_STREAM_BASE_H_
166