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1 //
2 // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to
8 // allocate GL handles.
9 
10 #ifndef LIBGLESV2_HANDLEALLOCATOR_H_
11 #define LIBGLESV2_HANDLEALLOCATOR_H_
12 
13 #include "common/angleutils.h"
14 
15 #include "angle_gl.h"
16 
17 #include <vector>
18 
19 namespace gl
20 {
21 
22 class HandleAllocator
23 {
24   public:
25     HandleAllocator();
26     virtual ~HandleAllocator();
27 
28     void setBaseHandle(GLuint value);
29 
30     GLuint allocate();
31     void release(GLuint handle);
32 
33   private:
34     DISALLOW_COPY_AND_ASSIGN(HandleAllocator);
35 
36     GLuint mBaseValue;
37     GLuint mNextValue;
38     typedef std::vector<GLuint> HandleList;
39     HandleList mFreeValues;
40 };
41 
42 }
43 
44 #endif   // LIBGLESV2_HANDLEALLOCATOR_H_
45