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1 //===- LegacyPassManager.h - Legacy Container for Passes --------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the legacy PassManager class.  This class is used to hold,
11 // maintain, and optimize execution of Passes.  The PassManager class ensures
12 // that analysis results are available before a pass runs, and that Pass's are
13 // destroyed when the PassManager is destroyed.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #ifndef LLVM_IR_LEGACYPASSMANAGER_H
18 #define LLVM_IR_LEGACYPASSMANAGER_H
19 
20 #include "llvm/Pass.h"
21 #include "llvm/Support/CBindingWrapping.h"
22 
23 namespace llvm {
24 
25 class Pass;
26 class Module;
27 
28 namespace legacy {
29 
30 class PassManagerImpl;
31 class FunctionPassManagerImpl;
32 
33 /// PassManagerBase - An abstract interface to allow code to add passes to
34 /// a pass manager without having to hard-code what kind of pass manager
35 /// it is.
36 class PassManagerBase {
37 public:
38   virtual ~PassManagerBase();
39 
40   /// add - Add a pass to the queue of passes to run.  This passes ownership of
41   /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
42   /// will be destroyed as well, so there is no need to delete the pass.  This
43   /// implies that all passes MUST be allocated with 'new'.
44   virtual void add(Pass *P) = 0;
45 };
46 
47 /// PassManager manages ModulePassManagers
48 class PassManager : public PassManagerBase {
49 public:
50 
51   PassManager();
52   ~PassManager();
53 
54   /// add - Add a pass to the queue of passes to run.  This passes ownership of
55   /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
56   /// will be destroyed as well, so there is no need to delete the pass.  This
57   /// implies that all passes MUST be allocated with 'new'.
58   void add(Pass *P) override;
59 
60   /// run - Execute all of the passes scheduled for execution.  Keep track of
61   /// whether any of the passes modifies the module, and if so, return true.
62   bool run(Module &M);
63 
64 private:
65   /// PassManagerImpl_New is the actual class. PassManager is just the
66   /// wraper to publish simple pass manager interface
67   PassManagerImpl *PM;
68 };
69 
70 /// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers.
71 class FunctionPassManager : public PassManagerBase {
72 public:
73   /// FunctionPassManager ctor - This initializes the pass manager.  It needs,
74   /// but does not take ownership of, the specified Module.
75   explicit FunctionPassManager(Module *M);
76   ~FunctionPassManager();
77 
78   /// add - Add a pass to the queue of passes to run.  This passes
79   /// ownership of the Pass to the PassManager.  When the
80   /// PassManager_X is destroyed, the pass will be destroyed as well, so
81   /// there is no need to delete the pass.
82   /// This implies that all passes MUST be allocated with 'new'.
83   void add(Pass *P) override;
84 
85   /// run - Execute all of the passes scheduled for execution.  Keep
86   /// track of whether any of the passes modifies the function, and if
87   /// so, return true.
88   ///
89   bool run(Function &F);
90 
91   /// doInitialization - Run all of the initializers for the function passes.
92   ///
93   bool doInitialization();
94 
95   /// doFinalization - Run all of the finalizers for the function passes.
96   ///
97   bool doFinalization();
98 
99 private:
100   FunctionPassManagerImpl *FPM;
101   Module *M;
102 };
103 
104 } // End legacy namespace
105 
106 // Create wrappers for C Binding types (see CBindingWrapping.h).
107 DEFINE_STDCXX_CONVERSION_FUNCTIONS(legacy::PassManagerBase, LLVMPassManagerRef)
108 
109 } // End llvm namespace
110 
111 #endif
112