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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_CAST_TEST_UTILITY_AUDIO_UTILITY_H_
6 #define MEDIA_CAST_TEST_UTILITY_AUDIO_UTILITY_H_
7 
8 #include "media/audio/simple_sources.h"
9 
10 namespace base {
11 class TimeDelta;
12 }
13 
14 namespace media {
15 class AudioBus;
16 }
17 
18 namespace media {
19 namespace cast {
20 
21 // Produces AudioBuses of varying duration where each successive output contains
22 // the continuation of a single sine wave.
23 class TestAudioBusFactory {
24  public:
25   TestAudioBusFactory(int num_channels,
26                       int sample_rate,
27                       float sine_wave_frequency,
28                       float volume);
29   ~TestAudioBusFactory();
30 
31   // Creates a new AudioBus of the given |duration|, filled with the next batch
32   // of sine wave samples.
33   scoped_ptr<AudioBus> NextAudioBus(const base::TimeDelta& duration);
34 
35   // A reasonable test tone.
36   static const int kMiddleANoteFreq = 440;
37 
38  private:
39   const int num_channels_;
40   const int sample_rate_;
41   const float volume_;
42   SineWaveAudioSource source_;
43 
44   DISALLOW_COPY_AND_ASSIGN(TestAudioBusFactory);
45 };
46 
47 // Assuming |samples| contains a single-frequency sine wave (and maybe some
48 // low-amplitude noise), count the number of times the sine wave crosses
49 // zero.
50 //
51 // Example use case: When expecting a 440 Hz tone, this can be checked using the
52 // following expression:
53 //
54 //   abs((CountZeroCrossings(...) / seconds_per_frame / 2) - 440) <= 1
55 //
56 // ...where seconds_per_frame is the number of samples divided by the sampling
57 // rate.  The divide by two accounts for the fact that a sine wave crosses zero
58 // twice per cycle (first downwards, then upwards).  The absolute maximum
59 // difference of 1 accounts for the sine wave being out of perfect phase.
60 int CountZeroCrossings(const float* samples, int length);
61 
62 // Encode |timestamp| into the samples pointed to by 'samples' in a way
63 // that should be decodable even after compressing/decompressing the audio.
64 // Assumes 48Khz sampling rate and needs at least 240 samples. Returns
65 // false if |length| of |samples| is too small. If more than 240 samples are
66 // available, then the timestamp will be repeated. |sample_offset| should
67 // contain how many samples has been encoded so far, so that we can make smooth
68 // transitions between encoded chunks.
69 // See audio_utility.cc for details on how the encoding is done.
70 bool EncodeTimestamp(uint16 timestamp,
71                      size_t sample_offset,
72                      size_t length,
73                      float* samples);
74 
75 // Decode a timestamp encoded with EncodeTimestamp. Returns true if a
76 // timestamp was found in |samples|.
77 bool DecodeTimestamp(const float* samples, size_t length, uint16* timestamp);
78 
79 }  // namespace cast
80 }  // namespace media
81 
82 #endif  // MEDIA_CAST_TEST_UTILITY_AUDIO_UTILITY_H_
83