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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef REMOTING_PROTOCOL_NEGOTIATING_CLIENT_AUTHENTICATOR_H_
6 #define REMOTING_PROTOCOL_NEGOTIATING_CLIENT_AUTHENTICATOR_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h"
14 #include "remoting/protocol/authentication_method.h"
15 #include "remoting/protocol/authenticator.h"
16 #include "remoting/protocol/negotiating_authenticator_base.h"
17 #include "remoting/protocol/third_party_client_authenticator.h"
18 
19 namespace remoting {
20 namespace protocol {
21 
22 // Client-side implementation of NegotiatingAuthenticatorBase.
23 // See comments in negotiating_authenticator_base.h for a general explanation.
24 class NegotiatingClientAuthenticator : public NegotiatingAuthenticatorBase {
25  public:
26   // TODO(jamiewalch): Pass ClientConfig instead of separate parameters.
27   NegotiatingClientAuthenticator(
28       const std::string& client_pairing_id,
29       const std::string& shared_secret,
30       const std::string& authentication_tag,
31       const FetchSecretCallback& fetch_secret_callback,
32       scoped_ptr<ThirdPartyClientAuthenticator::TokenFetcher> token_fetcher_,
33       const std::vector<AuthenticationMethod>& methods);
34 
35   virtual ~NegotiatingClientAuthenticator();
36 
37   // Overriden from Authenticator.
38   virtual void ProcessMessage(const buzz::XmlElement* message,
39                               const base::Closure& resume_callback) OVERRIDE;
40   virtual scoped_ptr<buzz::XmlElement> GetNextMessage() OVERRIDE;
41 
42  private:
43   // (Asynchronously) creates an authenticator, and stores it in
44   // |current_authenticator_|. Authenticators that can be started in either
45   // state will be created in |preferred_initial_state|.
46   // |resume_callback| is called after |current_authenticator_| is set.
47   void CreateAuthenticatorForCurrentMethod(
48       Authenticator::State preferred_initial_state,
49       const base::Closure& resume_callback);
50 
51   // If possible, create a preferred authenticator ready to send an
52   // initial message optimistically to the host. The host is free to
53   // ignore the client's preferred authenticator and initial message
54   // and to instead reply with an alternative method. See the comments
55   // in negotiating_authenticator_base.h for more details.
56   //
57   // Sets |current_authenticator_| and |current_method_| iff the client
58   // has a preferred authenticator that can optimistically send an initial
59   // message.
60   void CreatePreferredAuthenticator();
61 
62   // Creates a V2Authenticator in state |initial_state| with the given
63   // |shared_secret|, then runs |resume_callback|.
64   void CreateV2AuthenticatorWithSecret(
65       Authenticator::State initial_state,
66       const base::Closure& resume_callback,
67       const std::string& shared_secret);
68 
69   // Used for pairing authenticators
70   std::string client_pairing_id_;
71   std::string shared_secret_;
72 
73   // Used for all authenticators.
74   std::string authentication_tag_;
75 
76   // Used for shared secret authenticators.
77   FetchSecretCallback fetch_secret_callback_;
78 
79   // Used for third party authenticators.
80   scoped_ptr<ThirdPartyClientAuthenticator::TokenFetcher> token_fetcher_;
81 
82   // Internal NegotiatingClientAuthenticator data.
83   bool method_set_by_host_;
84   base::WeakPtrFactory<NegotiatingClientAuthenticator> weak_factory_;
85 
86   DISALLOW_COPY_AND_ASSIGN(NegotiatingClientAuthenticator);
87 };
88 
89 }  // namespace protocol
90 }  // namespace remoting
91 
92 #endif  // REMOTING_PROTOCOL_NEGOTIATING_CLIENT_AUTHENTICATOR_H_
93