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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"  // for WARN_UNUSED_RESULT
13 #include "net/base/net_export.h"
14 
15 class GURL;
16 
17 namespace net {
18 
19 class SSLInfo;
20 struct WebSocketHandshakeRequestInfo;
21 struct WebSocketHandshakeResponseInfo;
22 
23 // Interface for events sent from the network layer to the content layer. These
24 // events will generally be sent as-is to the renderer process.
25 class NET_EXPORT WebSocketEventInterface {
26  public:
27   typedef int WebSocketMessageType;
28 
29   // Any event can cause the Channel to be deleted. The Channel needs to avoid
30   // doing further processing in this case. It does not need to do cleanup, as
31   // cleanup will already have been done as a result of the deletion.
32   enum ChannelState {
33     CHANNEL_ALIVE,
34     CHANNEL_DELETED
35   };
36 
~WebSocketEventInterface()37   virtual ~WebSocketEventInterface() {}
38 
39   // Called in response to an AddChannelRequest. This generally means that a
40   // response has been received from the remote server, but the response might
41   // have been generated internally. If |fail| is true, the channel cannot be
42   // used and should be deleted, returning CHANNEL_DELETED.
43   virtual ChannelState OnAddChannelResponse(
44       bool fail,
45       const std::string& selected_subprotocol,
46       const std::string& extensions) WARN_UNUSED_RESULT = 0;
47 
48   // Called when a data frame has been received from the remote host and needs
49   // to be forwarded to the renderer process.
50   virtual ChannelState OnDataFrame(
51       bool fin,
52       WebSocketMessageType type,
53       const std::vector<char>& data) WARN_UNUSED_RESULT = 0;
54 
55   // Called to provide more send quota for this channel to the renderer
56   // process. Currently the quota units are always bytes of message body
57   // data. In future it might depend on the type of multiplexing in use.
58   virtual ChannelState OnFlowControl(int64 quota) WARN_UNUSED_RESULT = 0;
59 
60   // Called when the remote server has Started the WebSocket Closing
61   // Handshake. The client should not attempt to send any more messages after
62   // receiving this message. It will be followed by OnDropChannel() when the
63   // closing handshake is complete.
64   virtual ChannelState OnClosingHandshake() WARN_UNUSED_RESULT = 0;
65 
66   // Called when the channel has been dropped, either due to a network close, a
67   // network error, or a protocol error. This may or may not be preceeded by a
68   // call to OnClosingHandshake().
69   //
70   // Warning: Both the |code| and |reason| are passed through to Javascript, so
71   // callers must take care not to provide details that could be useful to
72   // attackers attempting to use WebSockets to probe networks.
73   //
74   // |was_clean| should be true if the closing handshake completed successfully.
75   //
76   // The channel should not be used again after OnDropChannel() has been
77   // called.
78   //
79   // This method returns a ChannelState for consistency, but all implementations
80   // must delete the Channel and return CHANNEL_DELETED.
81   virtual ChannelState OnDropChannel(bool was_clean,
82                                      uint16 code,
83                                      const std::string& reason)
84       WARN_UNUSED_RESULT = 0;
85 
86   // Called when the browser fails the channel, as specified in the spec.
87   //
88   // The channel should not be used again after OnFailChannel() has been
89   // called.
90   //
91   // This method returns a ChannelState for consistency, but all implementations
92   // must delete the Channel and return CHANNEL_DELETED.
93   virtual ChannelState OnFailChannel(const std::string& message)
94       WARN_UNUSED_RESULT = 0;
95 
96   // Called when the browser starts the WebSocket Opening Handshake.
97   virtual ChannelState OnStartOpeningHandshake(
98       scoped_ptr<WebSocketHandshakeRequestInfo> request) WARN_UNUSED_RESULT = 0;
99 
100   // Called when the browser finishes the WebSocket Opening Handshake.
101   virtual ChannelState OnFinishOpeningHandshake(
102       scoped_ptr<WebSocketHandshakeResponseInfo> response)
103       WARN_UNUSED_RESULT = 0;
104 
105   // Callbacks to be used in response to a call to OnSSLCertificateError. Very
106   // similar to content::SSLErrorHandler::Delegate (which we can't use directly
107   // due to layering constraints).
108   class NET_EXPORT SSLErrorCallbacks {
109    public:
~SSLErrorCallbacks()110     virtual ~SSLErrorCallbacks() {}
111 
112     // Cancels the SSL response in response to the error.
113     virtual void CancelSSLRequest(int error, const SSLInfo* ssl_info) = 0;
114 
115     // Continue with the SSL connection despite the error.
116     virtual void ContinueSSLRequest() = 0;
117   };
118 
119   // Called on SSL Certificate Error during the SSL handshake. Should result in
120   // a call to either ssl_error_callbacks->ContinueSSLRequest() or
121   // ssl_error_callbacks->CancelSSLRequest(). Normally the implementation of
122   // this method will delegate to content::SSLManager::OnSSLCertificateError to
123   // make the actual decision. The callbacks must not be called after the
124   // WebSocketChannel has been destroyed.
125   virtual ChannelState OnSSLCertificateError(
126       scoped_ptr<SSLErrorCallbacks> ssl_error_callbacks,
127       const GURL& url,
128       const SSLInfo& ssl_info,
129       bool fatal) WARN_UNUSED_RESULT = 0;
130 
131  protected:
WebSocketEventInterface()132   WebSocketEventInterface() {}
133 
134  private:
135   DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface);
136 };
137 
138 }  // namespace net
139 
140 #endif  // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
141