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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_
7 
8 // This file is included from net/http files.
9 // Since net/http can be built without linking net/websockets code,
10 // this file must not introduce any link-time dependencies on websockets.
11 
12 #include <string>
13 
14 #include "base/basictypes.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/memory/weak_ptr.h"
17 #include "base/supports_user_data.h"
18 #include "net/http/http_stream_base.h"
19 #include "net/url_request/websocket_handshake_userdata_key.h"
20 #include "net/websockets/websocket_stream.h"
21 
22 namespace net {
23 
24 class ClientSocketHandle;
25 class SpdySession;
26 
27 // WebSocketHandshakeStreamBase is the base class of
28 // WebSocketBasicHandshakeStream.  net/http code uses this interface to handle
29 // WebSocketBasicHandshakeStream when it needs to be treated differently from
30 // HttpStreamBase.
31 class NET_EXPORT WebSocketHandshakeStreamBase : public HttpStreamBase {
32  public:
33   // An object that stores data needed for the creation of a
34   // WebSocketBasicHandshakeStream object. A new CreateHelper is used for each
35   // WebSocket connection.
36   class NET_EXPORT_PRIVATE CreateHelper : public base::SupportsUserData::Data {
37    public:
38     // Returns a key to use to lookup this object in a URLRequest object. It is
39     // different from any other key that is supplied to
40     // URLRequest::SetUserData().
DataKey()41     static const void* DataKey() { return kWebSocketHandshakeUserDataKey; }
42 
~CreateHelper()43     virtual ~CreateHelper() {}
44 
45     // Create a WebSocketBasicHandshakeStream. This is called after the
46     // underlying connection has been established but before any handshake data
47     // has been transferred. This can be called more than once in the case that
48     // HTTP authentication is needed.
49     virtual WebSocketHandshakeStreamBase* CreateBasicStream(
50         scoped_ptr<ClientSocketHandle> connection,
51         bool using_proxy) = 0;
52 
53     // Create a WebSocketSpdyHandshakeStream (unimplemented as of October 2013)
54     virtual WebSocketHandshakeStreamBase* CreateSpdyStream(
55         const base::WeakPtr<SpdySession>& session,
56         bool use_relative_url) = 0;
57   };
58 
59   // This has to have an inline implementation so that the net/url_request/
60   // tests do not fail on iOS.
~WebSocketHandshakeStreamBase()61   virtual ~WebSocketHandshakeStreamBase() {}
62 
63   // After the handshake has completed, this method creates a WebSocketStream
64   // (of the appropriate type) from the WebSocketHandshakeStreamBase object.
65   // The WebSocketHandshakeStreamBase object is unusable after Upgrade() has
66   // been called.
67   virtual scoped_ptr<WebSocketStream> Upgrade() = 0;
68 
69  protected:
70   // As with the destructor, this must be inline.
WebSocketHandshakeStreamBase()71   WebSocketHandshakeStreamBase() {}
72 
73  private:
74   DISALLOW_COPY_AND_ASSIGN(WebSocketHandshakeStreamBase);
75 };
76 
77 }  // namespace net
78 
79 #endif  // NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_
80