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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef RecordingImageBufferSurface_h
6 #define RecordingImageBufferSurface_h
7 
8 #include "platform/graphics/ImageBufferSurface.h"
9 #include "public/platform/WebThread.h"
10 #include "third_party/skia/include/core/SkCanvas.h"
11 #include "wtf/LinkedStack.h"
12 #include "wtf/OwnPtr.h"
13 #include "wtf/RefPtr.h"
14 
15 class SkPicture;
16 class SkPictureRecorder;
17 class RecordingImageBufferSurfaceTest;
18 
19 namespace blink {
20 
21 class ImageBuffer;
22 
23 class PLATFORM_EXPORT RecordingImageBufferSurface : public ImageBufferSurface {
24     WTF_MAKE_NONCOPYABLE(RecordingImageBufferSurface); WTF_MAKE_FAST_ALLOCATED;
25 public:
26     RecordingImageBufferSurface(const IntSize&, OpacityMode = NonOpaque);
27     virtual ~RecordingImageBufferSurface();
28 
29     // Implementation of ImageBufferSurface interfaces
30     virtual SkCanvas* canvas() const OVERRIDE;
31     virtual PassRefPtr<SkPicture> getPicture() OVERRIDE;
isValid()32     virtual bool isValid() const OVERRIDE { return true; }
33     virtual void willAccessPixels() OVERRIDE;
34     virtual void finalizeFrame(const FloatRect&) OVERRIDE;
35     virtual void didClearCanvas() OVERRIDE;
36     virtual void setImageBuffer(ImageBuffer*) OVERRIDE;
37 
38 private:
39     struct StateRec {
40     public:
41         SkMatrix m_ctm;
42         // FIXME: handle transferring non-rectangular clip to the new frame, crbug.com/392614
43         SkIRect m_clip;
44     };
45     typedef LinkedStack<StateRec> StateStack;
46     friend class ::RecordingImageBufferSurfaceTest; // for unit testing
47     void fallBackToRasterCanvas();
48     bool initializeCurrentFrame();
49     bool finalizeFrameInternal();
50 
51     // saves current clip and transform matrix of canvas
52     bool saveState(SkCanvas*, StateStack*);
53     // we should make sure that we can transfer state in saveState
54     void setCurrentState(SkCanvas*, StateStack*);
55 
56     OwnPtr<SkPictureRecorder> m_currentFrame;
57     RefPtr<SkPicture> m_previousFrame;
58     OwnPtr<SkCanvas> m_rasterCanvas;
59     ImageBuffer* m_imageBuffer;
60     int m_initialSaveCount;
61     bool m_frameWasCleared;
62 };
63 
64 } // namespace blink
65 
66 #endif
67