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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef PPAPI_CPP_INSTANCE_H_
6 #define PPAPI_CPP_INSTANCE_H_
7 
8 /// @file
9 /// This file defines the C++ wrapper for an instance.
10 
11 #include <map>
12 #include <string>
13 
14 #include "ppapi/c/pp_instance.h"
15 #include "ppapi/c/pp_resource.h"
16 #include "ppapi/c/pp_stdint.h"
17 #include "ppapi/c/ppb_console.h"
18 #include "ppapi/cpp/instance_handle.h"
19 #include "ppapi/cpp/view.h"
20 
21 // Windows defines 'PostMessage', so we have to undef it.
22 #ifdef PostMessage
23 #undef PostMessage
24 #endif
25 
26 struct PP_InputEvent;
27 
28 /// The C++ interface to the Pepper API.
29 namespace pp {
30 
31 class Compositor;
32 class Graphics2D;
33 class Graphics3D;
34 class InputEvent;
35 class InstanceHandle;
36 class MessageHandler;
37 class MessageLoop;
38 class Rect;
39 class URLLoader;
40 class Var;
41 
42 class Instance {
43  public:
44   /// Default constructor. Construction of an instance should only be done in
45   /// response to a browser request in <code>Module::CreateInstance</code>.
46   /// Otherwise, the instance will lack the proper bookkeeping in the browser
47   /// and in the C++ wrapper.
48   ///
49   /// Init() will be called immediately after the constructor. This allows you
50   /// to perform initialization tasks that can fail and to report that failure
51   /// to the browser.
52   explicit Instance(PP_Instance instance);
53 
54   /// Destructor. When the instance is removed from the web page,
55   /// the <code>pp::Instance</code> object will be deleted. You should never
56   /// delete the <code>Instance</code> object yourself since the lifetime is
57   /// handled by the C++ wrapper and is controlled by the browser's calls to
58   /// the <code>PPP_Instance</code> interface.
59   ///
60   /// The <code>PP_Instance</code> identifier will still be valid during this
61   /// call so the instance can perform cleanup-related tasks. Once this function
62   /// returns, the <code>PP_Instance</code> handle will be invalid. This means
63   /// that you can't do any asynchronous operations such as network requests or
64   /// file writes from this destructor since they will be immediately canceled.
65   ///
66   /// <strong>Note:</strong> This function may be skipped in certain
67   /// call so the instance can perform cleanup-related tasks. Once this function
68   /// returns, the <code>PP_Instance</code> handle will be invalid. This means
69   /// that you can't do any asynchronous operations such as network requests or
70   /// file writes from this destructor since they will be immediately canceled.
71   virtual ~Instance();
72 
73   /// This function returns the <code>PP_Instance</code> identifying this
74   /// object.
75   ///
76   /// @return A <code>PP_Instance</code> identifying this object.
pp_instance()77   PP_Instance pp_instance() const { return pp_instance_; }
78 
79   /// Init() initializes this instance with the provided arguments. This
80   /// function will be called immediately after the instance object is
81   /// constructed.
82   ///
83   /// @param[in] argc The number of arguments contained in <code>argn</code>
84   /// and <code>argv</code>.
85   ///
86   /// @param[in] argn An array of argument names.  These argument names are
87   /// supplied in the \<embed\> tag, for example:
88   /// <code>\<embed id="nacl_module" dimensions="2"\></code> will produce two
89   /// argument names: "id" and "dimensions".
90   ///
91   /// @param[in] argv An array of argument values.  These are the values of the
92   /// arguments listed in the \<embed\> tag, for example
93   /// <code>\<embed id="nacl_module" dimensions="2"\></code> will produce two
94   /// argument values: "nacl_module" and "2".  The indices of these values
95   /// match the indices of the corresponding names in <code>argn</code>.
96   ///
97   /// @return true on success. Returning false causes the instance to be
98   /// deleted and no other functions to be called.
99   virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]);
100 
101   /// @{
102   /// @name PPP_Instance methods for the module to override:
103 
104   /// DidChangeView() is called when the view information for the Instance
105   /// has changed. See the <code>View</code> object for information.
106   ///
107   /// Most implementations will want to check if the size and user visibility
108   /// changed, and either resize themselves or start/stop generating updates.
109   ///
110   /// You should not call the default implementation. For
111   /// backwards-compatibility, it will call the deprecated version of
112   /// DidChangeView below.
113   virtual void DidChangeView(const View& view);
114 
115   /// Deprecated backwards-compatible version of <code>DidChangeView()</code>.
116   /// New code should derive from the version that takes a
117   /// <code>ViewChanged</code> object rather than this version. This function
118   /// is called by the default implementation of the newer
119   /// <code>DidChangeView</code> function for source compatibility with older
120   /// code.
121   ///
122   /// A typical implementation will check the size of the <code>position</code>
123   /// argument and reallocate the graphics context when a different size is
124   /// received. Note that this function will be called for scroll events where
125   /// the size doesn't change, so you should always check that the size is
126   /// actually different before doing any reallocations.
127   ///
128   /// @param[in] position The location on the page of the instance. The
129   /// position is relative to the top left corner of the viewport, which changes
130   /// as the page is scrolled. Generally the size of this value will be used to
131   /// create a graphics device, and the position is ignored (most things are
132   /// relative to the instance so the absolute position isn't useful in most
133   /// cases).
134   ///
135   /// @param[in] clip The visible region of the instance. This is relative to
136   /// the top left of the instance's coordinate system (not the page).  If the
137   /// instance is invisible, <code>clip</code> will be (0, 0, 0, 0).
138   ///
139   /// It's recommended to check for invisible instances and to stop
140   /// generating graphics updates in this case to save system resources. It's
141   /// not usually worthwhile, however, to generate partial updates according to
142   /// the clip when the instance is partially visible. Instead, update the
143   /// entire region. The time saved doing partial paints is usually not
144   /// significant and it can create artifacts when scrolling (this notification
145   /// is sent asynchronously from scrolling so there can be flashes of old
146   /// content in the exposed regions).
147   virtual void DidChangeView(const Rect& position, const Rect& clip);
148 
149   /// DidChangeFocus() is called when an instance has gained or lost focus.
150   /// Having focus means that keyboard events will be sent to the instance.
151   /// An instance's default condition is that it will not have focus.
152   ///
153   /// The focus flag takes into account both browser tab and window focus as
154   /// well as focus of the plugin element on the page. In order to be deemed
155   /// to have focus, the browser window must be topmost, the tab must be
156   /// selected in the window, and the instance must be the focused element on
157   /// the page.
158   ///
159   /// <strong>Note:</strong>Clicks on instances will give focus only if you
160   /// handle the click event. Return <code>true</code> from
161   /// <code>HandleInputEvent</code> in <code>PPP_InputEvent</code> (or use
162   /// unfiltered events) to signal that the click event was handled. Otherwise,
163   /// the browser will bubble the event and give focus to the element on the
164   /// page that actually did end up consuming it. If you're not getting focus,
165   /// check to make sure you're either requesting them via
166   /// <code>RequestInputEvents()<code> (which implicitly marks all input events
167   /// as consumed) or via <code>RequestFilteringInputEvents()</code> and
168   /// returning true from your event handler.
169   ///
170   /// @param[in] has_focus Indicates the new focused state of the instance.
171   virtual void DidChangeFocus(bool has_focus);
172 
173   /// HandleInputEvent() handles input events from the browser. The default
174   /// implementation does nothing and returns false.
175   ///
176   /// In order to receive input events, you must register for them by calling
177   /// RequestInputEvents() or RequestFilteringInputEvents(). By
178   /// default, no events are delivered.
179   ///
180   /// If the event was handled, it will not be forwarded to any default
181   /// handlers. If it was not handled, it may be dispatched to a default
182   /// handler. So it is important that an instance respond accurately with
183   /// whether event propagation should continue.
184   ///
185   /// Event propagation also controls focus. If you handle an event like a mouse
186   /// event, typically the instance will be given focus. Returning false from
187   /// a filtered event handler or not registering for an event type means that
188   /// the click will be given to a lower part of the page and your instance will
189   /// not receive focus. This allows an instance to be partially transparent,
190   /// where clicks on the transparent areas will behave like clicks to the
191   /// underlying page.
192   ///
193   /// In general, you should try to keep input event handling short. Especially
194   /// for filtered input events, the browser or page may be blocked waiting for
195   /// you to respond.
196   ///
197   /// The caller of this function will maintain a reference to the input event
198   /// resource during this call. Unless you take a reference to the resource
199   /// to hold it for later, you don't need to release it.
200   ///
201   /// <strong>Note: </strong>If you're not receiving input events, make sure
202   /// you register for the event classes you want by calling
203   /// <code>RequestInputEvents</code> or
204   /// <code>RequestFilteringInputEvents</code>. If you're still not receiving
205   /// keyboard input events, make sure you're returning true (or using a
206   /// non-filtered event handler) for mouse events. Otherwise, the instance will
207   /// not receive focus and keyboard events will not be sent.
208   ///
209   /// Refer to <code>RequestInputEvents</code> and
210   /// <code>RequestFilteringInputEvents</code> for further information.
211   ///
212   /// @param[in] event The event to handle.
213   ///
214   /// @return true if the event was handled, false if not. If you have
215   /// registered to filter this class of events by calling
216   /// <code>RequestFilteringInputEvents</code>, and you return false,
217   /// the event will be forwarded to the page (and eventually the browser)
218   /// for the default handling. For non-filtered events, the return value
219   /// will be ignored.
220   virtual bool HandleInputEvent(const pp::InputEvent& event);
221 
222   /// HandleDocumentLoad() is called after Init() for a full-frame
223   /// instance that was instantiated based on the MIME type of a DOMWindow
224   /// navigation. This situation only applies to modules that are
225   /// pre-registered to handle certain MIME types. If you haven't specifically
226   /// registered to handle a MIME type or aren't positive this applies to you,
227   /// your implementation of this function can just return false.
228   ///
229   /// The given url_loader corresponds to a <code>URLLoader</code> object that
230   /// is already opened. Its response headers may be queried using
231   /// GetResponseInfo(). If you want to use the <code>URLLoader</code> to read
232   /// data, you will need to save a copy of it or the underlying resource will
233   /// be freed when this function returns and the load will be canceled.
234   ///
235   /// This method returns false if the module cannot handle the data. In
236   /// response to this method, the module should call ReadResponseBody() to read
237   /// the incoming data.
238   ///
239   /// @param[in] url_loader An open <code>URLLoader</code> instance.
240   ///
241   /// @return true if the data was handled, false otherwise.
242   virtual bool HandleDocumentLoad(const URLLoader& url_loader);
243 
244   /// HandleMessage() is a function that the browser calls when PostMessage()
245   /// is invoked on the DOM element for the instance in JavaScript. Note
246   /// that PostMessage() in the JavaScript interface is asynchronous, meaning
247   /// JavaScript execution will not be blocked while HandleMessage() is
248   /// processing the message.
249   ///
250   /// When converting JavaScript arrays, any object properties whose name
251   /// is not an array index are ignored. When passing arrays and objects, the
252   /// entire reference graph will be converted and transferred. If the reference
253   /// graph has cycles, the message will not be sent and an error will be logged
254   /// to the console.
255   ///
256   /// <strong>Example:</strong>
257   ///
258   /// The following JavaScript code invokes <code>HandleMessage</code>, passing
259   /// the instance on which it was invoked, with <code>message</code> being a
260   /// string <code>Var</code> containing "Hello world!"
261   ///
262   /// @code{.html}
263   ///
264   /// <body>
265   ///   <object id="plugin"
266   ///           type="application/x-ppapi-postMessage-example"/>
267   ///   <script type="text/javascript">
268   ///     document.getElementById('plugin').postMessage("Hello world!");
269   ///   </script>
270   /// </body>
271   ///
272   /// @endcode
273   ///
274   /// Refer to PostMessage() for sending messages to JavaScript.
275   ///
276   /// @param[in] message A <code>Var</code> which has been converted from a
277   /// JavaScript value. JavaScript array/object types are supported from Chrome
278   /// M29 onward. All JavaScript values are copied when passing them to the
279   /// plugin.
280   virtual void HandleMessage(const Var& message);
281 
282   /// @}
283 
284   /// @{
285   /// @name PPB_Instance methods for querying the browser:
286 
287   /// BindGraphics() binds the given graphics as the current display surface.
288   /// The contents of this device is what will be displayed in the instance's
289   /// area on the web page. The device must be a 2D or a 3D device.
290   ///
291   /// You can pass an <code>is_null()</code> (default constructed) Graphics2D
292   /// as the device parameter to unbind all devices from the given instance.
293   /// The instance will then appear transparent. Re-binding the same device
294   /// will return <code>true</code> and will do nothing.
295   ///
296   /// Any previously-bound device will be released. It is an error to bind
297   /// a device when it is already bound to another instance. If you want
298   /// to move a device between instances, first unbind it from the old one, and
299   /// then rebind it to the new one.
300   ///
301   /// Binding a device will invalidate that portion of the web page to flush the
302   /// contents of the new device to the screen.
303   ///
304   /// @param[in] graphics A <code>Graphics2D</code> to bind.
305   ///
306   /// @return true if bind was successful or false if the device was not the
307   /// correct type. On success, a reference to the device will be held by the
308   /// instance, so the caller can release its reference if it chooses.
309   bool BindGraphics(const Graphics2D& graphics);
310 
311   /// Binds the given Graphics3D as the current display surface.
312   /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
313   /// further information.
314   ///
315   /// @param[in] graphics A <code>Graphics3D</code> to bind.
316   ///
317   /// @return true if bind was successful or false if the device was not the
318   /// correct type. On success, a reference to the device will be held by the
319   /// instance, so the caller can release its reference if it chooses.
320   bool BindGraphics(const Graphics3D& graphics);
321 
322   /// Binds the given Compositor as the current display surface.
323   /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
324   /// further information.
325   ///
326   /// @param[in] compositor A <code>Compositor</code> to bind.
327   ///
328   /// @return true if bind was successful or false if the device was not the
329   /// correct type. On success, a reference to the device will be held by the
330   /// instance, so the caller can release its reference if it chooses.
331   bool BindGraphics(const Compositor& compositor);
332 
333   /// IsFullFrame() determines if the instance is full-frame (repr).
334   /// Such an instance represents the entire document in a frame rather than an
335   /// embedded resource. This can happen if the user does a top-level
336   /// navigation or the page specifies an iframe to a resource with a MIME
337   /// type registered by the module.
338   ///
339   /// @return true if the instance is full-frame, false if not.
340   bool IsFullFrame();
341 
342   /// RequestInputEvents() requests that input events corresponding to the
343   /// given input events are delivered to the instance.
344   ///
345   /// By default, no input events are delivered. Call this function with the
346   /// classes of events you are interested in to have them be delivered to
347   /// the instance. Calling this function will override any previous setting for
348   /// each specified class of input events (for example, if you previously
349   /// called RequestFilteringInputEvents(), this function will set those events
350   /// to non-filtering mode).
351   ///
352   /// Input events may have high overhead, so you should only request input
353   /// events that your plugin will actually handle. For example, the browser may
354   /// do optimizations for scroll or touch events that can be processed
355   /// substantially faster if it knows there are no non-default receivers for
356   /// that message. Requesting that such messages be delivered, even if they are
357   /// processed very quickly, may have a noticeable effect on the performance of
358   /// the page.
359   ///
360   /// When requesting input events through this function, the events will be
361   /// delivered and <em>not</em> bubbled to the page. This means that even if
362   /// you aren't interested in the message, no other parts of the page will get
363   /// the message.
364   ///
365   /// <strong>Example:</strong>
366   ///
367   /// @code
368   ///   RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
369   ///   RequestFilteringInputEvents(
370   ///       PP_INPUTEVENT_CLASS_WHEEL | PP_INPUTEVENT_CLASS_KEYBOARD);
371   ///
372   /// @endcode
373   ///
374   /// @param event_classes A combination of flags from
375   /// <code>PP_InputEvent_Class</code> that identifies the classes of events
376   /// the instance is requesting. The flags are combined by logically ORing
377   /// their values.
378   ///
379   /// @return <code>PP_OK</code> if the operation succeeded,
380   /// <code>PP_ERROR_BADARGUMENT</code> if instance is invalid, or
381   /// <code>PP_ERROR_NOTSUPPORTED</code> if one of the event class bits were
382   /// illegal. In the case of an invalid bit, all valid bits will be applied
383   /// and only the illegal bits will be ignored.
384   int32_t RequestInputEvents(uint32_t event_classes);
385 
386   /// RequestFilteringInputEvents() requests that input events corresponding
387   /// to the given input events are delivered to the instance for filtering.
388   ///
389   /// By default, no input events are delivered. In most cases you would
390   /// register to receive events by calling RequestInputEvents(). In some cases,
391   /// however, you may wish to filter events such that they can be bubbled up
392   /// to the DOM. In this case, register for those classes of events using
393   /// this function instead of RequestInputEvents(). Keyboard events must always
394   /// be registered in filtering mode.
395   ///
396   /// Filtering input events requires significantly more overhead than just
397   /// delivering them to the instance. As such, you should only request
398   /// filtering in those cases where it's absolutely necessary. The reason is
399   /// that it requires the browser to stop and block for the instance to handle
400   /// the input event, rather than sending the input event asynchronously. This
401   /// can have significant overhead.
402   ///
403   /// <strong>Example:</strong>
404   ///
405   /// @code
406   ///
407   ///   RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
408   ///   RequestFilteringInputEvents(
409   ///       PP_INPUTEVENT_CLASS_WHEEL | PP_INPUTEVENT_CLASS_KEYBOARD);
410   ///
411   /// @endcode
412   ///
413   /// @param event_classes A combination of flags from
414   /// <code>PP_InputEvent_Class</code> that identifies the classes of events
415   /// the instance is requesting. The flags are combined by logically ORing
416   /// their values.
417   ///
418   /// @return <code>PP_OK</code> if the operation succeeded,
419   /// <code>PP_ERROR_BADARGUMENT</code> if instance is invalid, or
420   /// <code>PP_ERROR_NOTSUPPORTED</code> if one of the event class bits were
421   /// illegal. In the case of an invalid bit, all valid bits will be applied
422   /// and only the illegal bits will be ignored.
423   int32_t RequestFilteringInputEvents(uint32_t event_classes);
424 
425   /// ClearInputEventRequest() requests that input events corresponding to the
426   /// given input classes no longer be delivered to the instance.
427   ///
428   /// By default, no input events are delivered. If you have previously
429   /// requested input events using RequestInputEvents() or
430   /// RequestFilteringInputEvents(), this function will unregister handling
431   /// for the given instance. This will allow greater browser performance for
432   /// those events.
433   ///
434   /// <strong>Note: </strong> You may still get some input events after
435   /// clearing the flag if they were dispatched before the request was cleared.
436   /// For example, if there are 3 mouse move events waiting to be delivered,
437   /// and you clear the mouse event class during the processing of the first
438   /// one, you'll still receive the next two. You just won't get more events
439   /// generated.
440   ///
441   /// @param[in] event_classes A combination of flags from
442   /// <code>PP_InputEvent_Class</code> that identifies the classes of events the
443   /// instance is no longer interested in.
444   void ClearInputEventRequest(uint32_t event_classes);
445 
446   /// PostMessage() asynchronously invokes any listeners for message events on
447   /// the DOM element for the given instance. A call to PostMessage() will
448   /// not block while the message is processed.
449   ///
450   /// <strong>Example:</strong>
451   ///
452   /// @code{.html}
453   ///
454   /// <body>
455   ///   <object id="plugin"
456   ///           type="application/x-ppapi-postMessage-example"/>
457   ///   <script type="text/javascript">
458   ///     var plugin = document.getElementById('plugin');
459   ///     plugin.addEventListener("message",
460   ///                             function(message) { alert(message.data); },
461   ///                             false);
462   ///   </script>
463   /// </body>
464   ///
465   /// @endcode
466   ///
467   /// The instance then invokes PostMessage() as follows:
468   ///
469   /// @code
470   ///
471   ///  PostMessage(pp::Var("Hello world!"));
472   ///
473   /// @endcode
474   ///
475   /// The browser will pop-up an alert saying "Hello world!"
476   ///
477   /// When passing array or dictionary <code>PP_Var</code>s, the entire
478   /// reference graph will be converted and transferred. If the reference graph
479   /// has cycles, the message will not be sent and an error will be logged to
480   /// the console.
481   ///
482   /// Listeners for message events in JavaScript code will receive an object
483   /// conforming to the HTML 5 <code>MessageEvent</code> interface.
484   /// Specifically, the value of message will be contained as a property called
485   /// data in the received <code>MessageEvent</code>.
486   ///
487   /// This messaging system is similar to the system used for listening for
488   /// messages from Web Workers. Refer to
489   /// <code>http://www.whatwg.org/specs/web-workers/current-work/</code> for
490   /// further information.
491   ///
492   /// Refer to HandleMessage() for receiving events from JavaScript.
493   ///
494   /// @param[in] message A <code>Var</code> containing the data to be sent to
495   /// JavaScript. Message can have a numeric, boolean, or string value.
496   /// Array/Dictionary types are supported from Chrome M29 onward.
497   /// All var types are copied when passing them to JavaScript.
498   void PostMessage(const Var& message);
499 
500   /// Dev-Channel Only
501   ///
502   /// Registers a handler for receiving messages from JavaScript. If a handler
503   /// is registered this way, it will replace the Instance's HandleMessage
504   /// method, and all messages sent from JavaScript via postMessage and
505   /// postMessageAndAwaitResponse will be dispatched to
506   /// <code>message_handler</code>.
507   ///
508   /// The function calls will be dispatched via <code>message_loop</code>. This
509   /// means that the functions will be invoked on the thread to which
510   /// <code>message_loop</code> is attached, when <code>message_loop</code> is
511   /// run. It is illegal to pass the main thread message loop;
512   /// RegisterMessageHandler will return PP_ERROR_WRONG_THREAD in that case.
513   /// If you quit <code>message_loop</code> before calling Unregister(),
514   /// the browser will not be able to call functions in the plugin's message
515   /// handler any more. That could mean missing some messages or could cause a
516   /// leak if you depend on Destroy() to free hander data. So you should,
517   /// whenever possible, Unregister() the handler prior to quitting its event
518   /// loop.
519   ///
520   /// Attempting to register a message handler when one is already registered
521   /// will cause the current MessageHandler to be unregistered and replaced. In
522   /// that case, no messages will be sent to the "default" message handler
523   /// (pp::Instance::HandleMessage()). Messages will stop arriving at the prior
524   /// message handler and will begin to be dispatched at the new message
525   /// handler.
526   ///
527   /// @param[in] message_handler The plugin-provided object for handling
528   /// messages. The instance does not take ownership of the pointer; it is up
529   /// to the plugin to ensure that |message_handler| lives until its
530   /// WasUnregistered() function is invoked.
531   /// @param[in] message_loop Represents the message loop on which
532   /// MessageHandler's functions should be invoked.
533   /// @return PP_OK on success, or an error from pp_errors.h.
534   int32_t RegisterMessageHandler(MessageHandler* message_handler,
535                                  const MessageLoop& message_loop);
536 
537   /// Unregisters the current message handler for this instance if one is
538   /// registered. After this call, the message handler (if one was
539   /// registered) will have "WasUnregistered" called on it and will receive no
540   /// further messages. After that point, all messages sent from JavaScript
541   /// using postMessage() will be dispatched to pp::Instance::HandleMessage()
542   /// on the main thread. Attempts to call postMessageAndAwaitResponse() from
543   /// JavaScript after that point will fail.
544   ///
545   /// Attempting to unregister a message handler when none is registered has no
546   /// effect.
547   void UnregisterMessageHandler();
548 
549   /// @}
550 
551   /// @{
552   /// @name PPB_Console methods for logging to the console:
553 
554   /// Logs the given message to the JavaScript console associated with the
555   /// given plugin instance with the given logging level. The name of the plugin
556   /// issuing the log message will be automatically prepended to the message.
557   /// The value may be any type of Var.
558   void LogToConsole(PP_LogLevel level, const Var& value);
559 
560   /// Logs a message to the console with the given source information rather
561   /// than using the internal PPAPI plugin name. The name must be a string var.
562   ///
563   /// The regular log function will automatically prepend the name of your
564   /// plugin to the message as the "source" of the message. Some plugins may
565   /// wish to override this. For example, if your plugin is a Python
566   /// interpreter, you would want log messages to contain the source .py file
567   /// doing the log statement rather than have "python" show up in the console.
568   void LogToConsoleWithSource(PP_LogLevel level,
569                               const Var& source,
570                               const Var& value);
571 
572   /// @}
573 
574   /// AddPerInstanceObject() associates an instance with an interface,
575   /// creating an object.
576   ///
577   /// Many optional interfaces are associated with a plugin instance. For
578   /// example, the find in PPP_Find interface receives updates on a per-instance
579   /// basis. This "per-instance" tracking allows such objects to associate
580   /// themselves with an instance as "the" handler for that interface name.
581   ///
582   /// In the case of the find example, the find object registers with its
583   /// associated instance in its constructor and unregisters in its destructor.
584   /// Then whenever it gets updates with a PP_Instance parameter, it can
585   /// map back to the find object corresponding to that given PP_Instance by
586   /// calling GetPerInstanceObject.
587   ///
588   /// This lookup is done on a per-interface-name basis. This means you can
589   /// only have one object of a given interface name associated with an
590   /// instance.
591   ///
592   /// If you are adding a handler for an additional interface, be sure to
593   /// register with the module (AddPluginInterface) for your interface name to
594   /// get the C calls in the first place.
595   ///
596   /// Refer to RemovePerInstanceObject() and GetPerInstanceObject() for further
597   /// information.
598   ///
599   /// @param[in] interface_name The name of the interface to associate with the
600   /// instance
601   /// @param[in] object
602   void AddPerInstanceObject(const std::string& interface_name, void* object);
603 
604   // {PENDING: summarize Remove method here}
605   ///
606   /// Refer to AddPerInstanceObject() for further information.
607   ///
608   /// @param[in] interface_name The name of the interface to associate with the
609   /// instance
610   /// @param[in] object
611   void RemovePerInstanceObject(const std::string& interface_name, void* object);
612 
613   /// Static version of AddPerInstanceObject that takes an InstanceHandle. As
614   /// with all other instance functions, this must only be called on the main
615   /// thread.
616   static void RemovePerInstanceObject(const InstanceHandle& instance,
617                                       const std::string& interface_name,
618                                       void* object);
619 
620   /// Look up an object previously associated with an instance. Returns NULL
621   /// if the instance is invalid or there is no object for the given interface
622   /// name on the instance.
623   ///
624   /// Refer to AddPerInstanceObject() for further information.
625   ///
626   /// @param[in] instance
627   /// @param[in] interface_name The name of the interface to associate with the
628   /// instance.
629   static void* GetPerInstanceObject(PP_Instance instance,
630                                     const std::string& interface_name);
631 
632  private:
633   PP_Instance pp_instance_;
634 
635   typedef std::map<std::string, void*> InterfaceNameToObjectMap;
636   InterfaceNameToObjectMap interface_name_to_objects_;
637 };
638 
639 }  // namespace pp
640 
641 #endif  // PPAPI_CPP_INSTANCE_H_
642