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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // CPU specific code for ia32 independent of OS goes here.
6 
7 #ifdef __GNUC__
8 #include "src/third_party/valgrind/valgrind.h"
9 #endif
10 
11 #include "src/v8.h"
12 
13 #if V8_TARGET_ARCH_IA32
14 
15 #include "src/assembler.h"
16 #include "src/macro-assembler.h"
17 
18 namespace v8 {
19 namespace internal {
20 
FlushICache(void * start,size_t size)21 void CpuFeatures::FlushICache(void* start, size_t size) {
22   // No need to flush the instruction cache on Intel. On Intel instruction
23   // cache flushing is only necessary when multiple cores running the same
24   // code simultaneously. V8 (and JavaScript) is single threaded and when code
25   // is patched on an intel CPU the core performing the patching will have its
26   // own instruction cache updated automatically.
27 
28   // If flushing of the instruction cache becomes necessary Windows has the
29   // API function FlushInstructionCache.
30 
31   // By default, valgrind only checks the stack for writes that might need to
32   // invalidate already cached translated code.  This leads to random
33   // instability when code patches or moves are sometimes unnoticed.  One
34   // solution is to run valgrind with --smc-check=all, but this comes at a big
35   // performance cost.  We can notify valgrind to invalidate its cache.
36 #ifdef VALGRIND_DISCARD_TRANSLATIONS
37   unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size);
38   USE(res);
39 #endif
40 }
41 
42 } }  // namespace v8::internal
43 
44 #endif  // V8_TARGET_ARCH_IA32
45