1 // To regenerate this list of includes run the following command from skia/include: 2 // 3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "s/\(.*\)/#include \"\1\"/" | sort 4 // 5 #include "Sk1DPathEffect.h" 6 #include "Sk2DPathEffect.h" 7 #include "SkAdvancedTypefaceMetrics.h" 8 #include "SkAlphaThresholdFilter.h" 9 #include "SkAnnotation.h" 10 #include "SkArithmeticMode.h" 11 #include "SkAvoidXfermode.h" 12 #include "SkBBHFactory.h" 13 #include "SkBicubicImageFilter.h" 14 #include "SkBitmapDevice.h" 15 #include "SkBitmap.h" 16 #include "SkBitmapSource.h" 17 #include "SkBlitRow.h" 18 #include "SkBlurDrawLooper.h" 19 #include "SkBlurImageFilter.h" 20 #include "SkBlurMaskFilter.h" 21 #include "SkBlurTypes.h" 22 #include "SkCanvas.h" 23 #include "SkChecksum.h" 24 #include "SkChunkAlloc.h" 25 #include "SkClipStack.h" 26 #include "SkColorFilter.h" 27 #include "SkColorFilterImageFilter.h" 28 #include "SkColor.h" 29 #include "SkColorMatrixFilter.h" 30 #include "SkColorMatrix.h" 31 #include "SkColorPriv.h" 32 #include "SkColorShader.h" 33 #include "SkColorTable.h" 34 #include "SkComposeImageFilter.h" 35 #include "SkComposeShader.h" 36 #include "SkCornerPathEffect.h" 37 #include "SkDashPathEffect.h" 38 #include "SkData.h" 39 #include "SkDataTable.h" 40 #include "SkDeque.h" 41 #include "SkDevice.h" 42 #include "SkDeviceProperties.h" 43 #include "SkDiscretePathEffect.h" 44 #include "SkDisplacementMapEffect.h" 45 #include "SkDither.h" 46 #include "SkDocument.h" 47 #include "SkDrawExtraPathEffect.h" 48 #include "SkDrawFilter.h" 49 #include "SkDraw.h" 50 #include "SkDrawLooper.h" 51 #include "SkDropShadowImageFilter.h" 52 #include "SkDynamicAnnotations.h" 53 #include "SkEmbossMaskFilter.h" 54 #include "SkEmptyShader.h" 55 #include "SkEndian.h" 56 #include "SkError.h" 57 #include "SkFixed.h" 58 #include "SkFlate.h" 59 #include "SkFlattenableBuffers.h" 60 #include "SkFlattenable.h" 61 #include "SkFlattenableSerialization.h" 62 #include "SkFloatBits.h" 63 #include "SkFloatingPoint.h" 64 #include "SkFont.h" 65 #include "SkFontHost.h" 66 #include "SkFontLCDConfig.h" 67 #include "SkGeometry.h" 68 #include "SkGradientShader.h" 69 #include "SkGraphics.h" 70 #include "SkImageDecoder.h" 71 #include "SkImageEncoder.h" 72 #include "SkImageFilter.h" 73 #include "SkImageGenerator.h" 74 #include "SkImage.h" 75 #include "SkImageInfo.h" 76 #include "SkInstCnt.h" 77 #include "SkLayerDrawLooper.h" 78 #include "SkLayerRasterizer.h" 79 #include "SkLerpXfermode.h" 80 #include "SkLightingImageFilter.h" 81 #include "SkLineClipper.h" 82 #include "SkLumaColorFilter.h" 83 #include "SkMagnifierImageFilter.h" 84 #include "SkMallocPixelRef.h" 85 #include "SkMaskFilter.h" 86 #include "SkMask.h" 87 #include "SkMath.h" 88 #include "SkMatrixConvolutionImageFilter.h" 89 #include "SkMatrix.h" 90 #include "SkMatrixImageFilter.h" 91 #include "SkMergeImageFilter.h" 92 #include "SkMetaData.h" 93 #include "SkMorphologyImageFilter.h" 94 #include "SkOffsetImageFilter.h" 95 #include "SkOnce.h" 96 #include "SkOSFile.h" 97 #include "SkPackBits.h" 98 #include "SkPaintFlagsDrawFilter.h" 99 #include "SkPaint.h" 100 #include "SkPaintOptionsAndroid.h" 101 #include "SkPathEffect.h" 102 #include "SkPath.h" 103 #include "SkPathMeasure.h" 104 #include "SkPathOps.h" 105 #include "SkPathRef.h" 106 #include "SkPerlinNoiseShader.h" 107 #include "SkPicture.h" 108 #include "SkPictureImageFilter.h" 109 #include "SkPictureRecorder.h" 110 #include "SkPixelRef.h" 111 #include "SkPixelXorXfermode.h" 112 #include "SkPoint.h" 113 #include "SkPorterDuff.h" 114 #include "SkPostConfig.h" 115 #include "SkPreConfig.h" 116 #include "SkRasterizer.h" 117 #include "SkReadBuffer.h" 118 #include "SkReader32.h" 119 #include "SkRect.h" 120 #include "SkRectShaderImageFilter.h" 121 #include "SkRefCnt.h" 122 #include "SkRegion.h" 123 #include "SkRRect.h" 124 #include "SkScalar.h" 125 #include "SkShader.h" 126 #include "SkSize.h" 127 #include "SkStippleMaskFilter.h" 128 #include "SkStream.h" 129 #include "SkString.h" 130 #include "SkStringUtils.h" 131 #include "SkStrokeRec.h" 132 #include "SkSurface.h" 133 #include "SkTableColorFilter.h" 134 #include "SkTableMaskFilter.h" 135 #include "SkTArray.h" 136 #include "SkTDArray.h" 137 #include "SkTDict.h" 138 #include "SkTDStack.h" 139 #include "SkTemplates.h" 140 #include "SkTestImageFilters.h" 141 #include "SkThread.h" 142 #include "SkTileImageFilter.h" 143 #include "SkTime.h" 144 #include "SkTInternalLList.h" 145 #include "SkTLazy.h" 146 #include "SkTransparentShader.h" 147 #include "SkTRegistry.h" 148 #include "SkTSearch.h" 149 #include "SkTypeface.h" 150 #include "SkTypes.h" 151 #include "SkUnPreMultiply.h" 152 #include "SkUtils.h" 153 #include "SkVertState.h" 154 #include "SkWeakRefCnt.h" 155 #include "SkWriteBuffer.h" 156 #include "SkWriter32.h" 157 #include "SkXfermode.h" 158 #include "SkXfermodeImageFilter.h" 159 160 SkBitmap source; 161 162 {{.Code}} 163