1 #ifndef __gl2ext_h_ 2 #define __gl2ext_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright (c) 2013 The Khronos Group Inc. 10 ** 11 ** Permission is hereby granted, free of charge, to any person obtaining a 12 ** copy of this software and/or associated documentation files (the 13 ** "Materials"), to deal in the Materials without restriction, including 14 ** without limitation the rights to use, copy, modify, merge, publish, 15 ** distribute, sublicense, and/or sell copies of the Materials, and to 16 ** permit persons to whom the Materials are furnished to do so, subject to 17 ** the following conditions: 18 ** 19 ** The above copyright notice and this permission notice shall be included 20 ** in all copies or substantial portions of the Materials. 21 ** 22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29 */ 30 /* 31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 32 ** API Registry. The current version of the Registry, generator scripts 33 ** used to make the header, and the header can be found at 34 ** http://www.opengl.org/registry/ 35 ** 36 ** Khronos $Revision: 24263 $ on $Date: 2013-12-02 03:42:02 -0800 (Mon, 02 Dec 2013) $ 37 */ 38 39 #ifndef GL_APIENTRYP 40 #define GL_APIENTRYP GL_APIENTRY* 41 #endif 42 43 /* Generated on date 20131202 */ 44 45 /* Generated C header for: 46 * API: gles2 47 * Profile: common 48 * Versions considered: 2\.[0-9] 49 * Versions emitted: _nomatch_^ 50 * Default extensions included: gles2 51 * Additional extensions included: _nomatch_^ 52 * Extensions removed: _nomatch_^ 53 */ 54 55 #ifndef GL_KHR_debug 56 #define GL_KHR_debug 1 57 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,void *userParam); 58 //#define GL_SAMPLER 0x82E6 59 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 60 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 61 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 62 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 63 #define GL_DEBUG_SOURCE_API_KHR 0x8246 64 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 65 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 66 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 67 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 68 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 69 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 70 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 71 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 72 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 73 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 74 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 75 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 76 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 77 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 78 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 79 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 80 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 81 #define GL_BUFFER_KHR 0x82E0 82 #define GL_SHADER_KHR 0x82E1 83 #define GL_PROGRAM_KHR 0x82E2 84 #define GL_VERTEX_ARRAY_KHR 0x8074 85 #define GL_QUERY_KHR 0x82E3 86 #define GL_SAMPLER_KHR 0x82E6 87 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 88 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 89 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 90 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 91 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 92 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 93 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 94 #define GL_DEBUG_OUTPUT_KHR 0x92E0 95 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 96 #define GL_STACK_OVERFLOW_KHR 0x0503 97 #define GL_STACK_UNDERFLOW_KHR 0x0504 98 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 99 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 100 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, void *userParam); 101 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 102 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 103 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 104 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 105 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 106 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 107 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 108 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 109 #ifdef GL_GLEXT_PROTOTYPES 110 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 111 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 112 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 113 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 114 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 115 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 116 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 117 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 118 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 119 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 120 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 121 #endif 122 #endif /* GL_KHR_debug */ 123 124 #ifndef GL_KHR_texture_compression_astc_hdr 125 #define GL_KHR_texture_compression_astc_hdr 1 126 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 127 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 128 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 129 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 130 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 131 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 132 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 133 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 134 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 135 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 136 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 137 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 138 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 139 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 140 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 141 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 142 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 143 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 144 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 145 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 146 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 147 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 148 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 149 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 150 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 151 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 152 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 153 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 154 #endif /* GL_KHR_texture_compression_astc_hdr */ 155 156 #ifndef GL_KHR_texture_compression_astc_ldr 157 #define GL_KHR_texture_compression_astc_ldr 1 158 #endif /* GL_KHR_texture_compression_astc_ldr */ 159 160 #ifndef GL_OES_EGL_image 161 #define GL_OES_EGL_image 1 162 typedef void *GLeglImageOES; 163 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 164 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 165 #ifdef GL_GLEXT_PROTOTYPES 166 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 167 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 168 #endif 169 #endif /* GL_OES_EGL_image */ 170 171 #ifndef GL_OES_EGL_image_external 172 #define GL_OES_EGL_image_external 1 173 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 174 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 175 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 176 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 177 #endif /* GL_OES_EGL_image_external */ 178 179 #ifndef GL_OES_compressed_ETC1_RGB8_texture 180 #define GL_OES_compressed_ETC1_RGB8_texture 1 181 #define GL_ETC1_RGB8_OES 0x8D64 182 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 183 184 #ifndef GL_OES_compressed_paletted_texture 185 #define GL_OES_compressed_paletted_texture 1 186 #define GL_PALETTE4_RGB8_OES 0x8B90 187 #define GL_PALETTE4_RGBA8_OES 0x8B91 188 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 189 #define GL_PALETTE4_RGBA4_OES 0x8B93 190 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 191 #define GL_PALETTE8_RGB8_OES 0x8B95 192 #define GL_PALETTE8_RGBA8_OES 0x8B96 193 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 194 #define GL_PALETTE8_RGBA4_OES 0x8B98 195 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 196 #endif /* GL_OES_compressed_paletted_texture */ 197 198 #ifndef GL_OES_depth24 199 #define GL_OES_depth24 1 200 #define GL_DEPTH_COMPONENT24_OES 0x81A6 201 #endif /* GL_OES_depth24 */ 202 203 #ifndef GL_OES_depth32 204 #define GL_OES_depth32 1 205 #define GL_DEPTH_COMPONENT32_OES 0x81A7 206 #endif /* GL_OES_depth32 */ 207 208 #ifndef GL_OES_depth_texture 209 #define GL_OES_depth_texture 1 210 #endif /* GL_OES_depth_texture */ 211 212 #ifndef GL_OES_element_index_uint 213 #define GL_OES_element_index_uint 1 214 #endif /* GL_OES_element_index_uint */ 215 216 #ifndef GL_OES_fbo_render_mipmap 217 #define GL_OES_fbo_render_mipmap 1 218 #endif /* GL_OES_fbo_render_mipmap */ 219 220 #ifndef GL_OES_fragment_precision_high 221 #define GL_OES_fragment_precision_high 1 222 #endif /* GL_OES_fragment_precision_high */ 223 224 #ifndef GL_OES_get_program_binary 225 #define GL_OES_get_program_binary 1 226 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 227 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 228 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 229 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 230 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 231 #ifdef GL_GLEXT_PROTOTYPES 232 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 233 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 234 #endif 235 #endif /* GL_OES_get_program_binary */ 236 237 #ifndef GL_OES_mapbuffer 238 #define GL_OES_mapbuffer 1 239 #define GL_WRITE_ONLY_OES 0x88B9 240 #define GL_BUFFER_ACCESS_OES 0x88BB 241 #define GL_BUFFER_MAPPED_OES 0x88BC 242 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 243 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 244 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 245 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 246 #ifdef GL_GLEXT_PROTOTYPES 247 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 248 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 249 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 250 #endif 251 #endif /* GL_OES_mapbuffer */ 252 253 #ifndef GL_OES_packed_depth_stencil 254 #define GL_OES_packed_depth_stencil 1 255 #define GL_DEPTH_STENCIL_OES 0x84F9 256 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 257 #define GL_DEPTH24_STENCIL8_OES 0x88F0 258 #endif /* GL_OES_packed_depth_stencil */ 259 260 #ifndef GL_OES_required_internalformat 261 #define GL_OES_required_internalformat 1 262 #define GL_ALPHA8_OES 0x803C 263 #define GL_DEPTH_COMPONENT16_OES 0x81A5 264 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 265 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 266 #define GL_LUMINANCE8_OES 0x8040 267 #define GL_RGBA4_OES 0x8056 268 #define GL_RGB5_A1_OES 0x8057 269 #define GL_RGB565_OES 0x8D62 270 #define GL_RGB8_OES 0x8051 271 #define GL_RGBA8_OES 0x8058 272 #define GL_RGB10_EXT 0x8052 273 #define GL_RGB10_A2_EXT 0x8059 274 #endif /* GL_OES_required_internalformat */ 275 276 #ifndef GL_OES_rgb8_rgba8 277 #define GL_OES_rgb8_rgba8 1 278 #endif /* GL_OES_rgb8_rgba8 */ 279 280 #ifndef GL_OES_standard_derivatives 281 #define GL_OES_standard_derivatives 1 282 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 283 #endif /* GL_OES_standard_derivatives */ 284 285 #ifndef GL_OES_stencil1 286 #define GL_OES_stencil1 1 287 #define GL_STENCIL_INDEX1_OES 0x8D46 288 #endif /* GL_OES_stencil1 */ 289 290 #ifndef GL_OES_stencil4 291 #define GL_OES_stencil4 1 292 #define GL_STENCIL_INDEX4_OES 0x8D47 293 #endif /* GL_OES_stencil4 */ 294 295 #ifndef GL_OES_surfaceless_context 296 #define GL_OES_surfaceless_context 1 297 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 298 #endif /* GL_OES_surfaceless_context */ 299 300 #ifndef GL_OES_texture_3D 301 #define GL_OES_texture_3D 1 302 #define GL_TEXTURE_WRAP_R_OES 0x8072 303 #define GL_TEXTURE_3D_OES 0x806F 304 #define GL_TEXTURE_BINDING_3D_OES 0x806A 305 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 306 #define GL_SAMPLER_3D_OES 0x8B5F 307 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 308 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 309 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 310 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 311 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 312 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 313 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 314 315 // Chromium-specific define to account for issues in gles2_conform_test 316 // TODO (bajones): This symbol should be updated to the correct version in the 317 // conformance test upstream and this hack removed. crbug.com/329708 318 #define PFNGLFRAMEBUFFERTEXTURE3DOES PFNGLFRAMEBUFFERTEXTURE3DOESPROC 319 320 #ifdef GL_GLEXT_PROTOTYPES 321 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 322 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 323 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 324 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 325 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 326 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 327 #endif 328 #endif /* GL_OES_texture_3D */ 329 330 #ifndef GL_OES_texture_compression_astc 331 #define GL_OES_texture_compression_astc 1 332 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 333 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 334 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 335 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 336 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 337 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 338 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 339 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 340 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 341 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 342 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 343 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 344 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 345 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 346 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 347 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 348 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 349 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 350 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 351 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 352 #endif /* GL_OES_texture_compression_astc */ 353 354 #ifndef GL_OES_texture_float 355 #define GL_OES_texture_float 1 356 #endif /* GL_OES_texture_float */ 357 358 #ifndef GL_OES_texture_float_linear 359 #define GL_OES_texture_float_linear 1 360 #endif /* GL_OES_texture_float_linear */ 361 362 #ifndef GL_OES_texture_half_float 363 #define GL_OES_texture_half_float 1 364 #define GL_HALF_FLOAT_OES 0x8D61 365 #endif /* GL_OES_texture_half_float */ 366 367 #ifndef GL_OES_texture_half_float_linear 368 #define GL_OES_texture_half_float_linear 1 369 #endif /* GL_OES_texture_half_float_linear */ 370 371 #ifndef GL_OES_texture_npot 372 #define GL_OES_texture_npot 1 373 #endif /* GL_OES_texture_npot */ 374 375 #ifndef GL_OES_vertex_array_object 376 #define GL_OES_vertex_array_object 1 377 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 378 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 379 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 380 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 381 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 382 #ifdef GL_GLEXT_PROTOTYPES 383 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 384 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 385 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 386 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 387 #endif 388 #endif /* GL_OES_vertex_array_object */ 389 390 #ifndef GL_OES_vertex_half_float 391 #define GL_OES_vertex_half_float 1 392 #endif /* GL_OES_vertex_half_float */ 393 394 #ifndef GL_OES_vertex_type_10_10_10_2 395 #define GL_OES_vertex_type_10_10_10_2 1 396 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 397 #define GL_INT_10_10_10_2_OES 0x8DF7 398 #endif /* GL_OES_vertex_type_10_10_10_2 */ 399 400 #ifndef GL_AMD_compressed_3DC_texture 401 #define GL_AMD_compressed_3DC_texture 1 402 #define GL_3DC_X_AMD 0x87F9 403 #define GL_3DC_XY_AMD 0x87FA 404 #endif /* GL_AMD_compressed_3DC_texture */ 405 406 #ifndef GL_AMD_compressed_ATC_texture 407 #define GL_AMD_compressed_ATC_texture 1 408 #define GL_ATC_RGB_AMD 0x8C92 409 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 410 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 411 #endif /* GL_AMD_compressed_ATC_texture */ 412 413 #ifndef GL_AMD_performance_monitor 414 #define GL_AMD_performance_monitor 1 415 #define GL_COUNTER_TYPE_AMD 0x8BC0 416 #define GL_COUNTER_RANGE_AMD 0x8BC1 417 #define GL_UNSIGNED_INT64_AMD 0x8BC2 418 #define GL_PERCENTAGE_AMD 0x8BC3 419 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 420 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 421 #define GL_PERFMON_RESULT_AMD 0x8BC6 422 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 423 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 424 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 425 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 426 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 427 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 428 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 429 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 430 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 431 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 432 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 433 #ifdef GL_GLEXT_PROTOTYPES 434 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 435 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 436 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 437 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 438 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 439 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 440 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 441 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 442 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 443 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 444 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 445 #endif 446 #endif /* GL_AMD_performance_monitor */ 447 448 #ifndef GL_AMD_program_binary_Z400 449 #define GL_AMD_program_binary_Z400 1 450 #define GL_Z400_BINARY_AMD 0x8740 451 #endif /* GL_AMD_program_binary_Z400 */ 452 453 #ifndef GL_ANGLE_depth_texture 454 #define GL_ANGLE_depth_texture 1 455 #endif /* GL_ANGLE_depth_texture */ 456 457 #ifndef GL_ANGLE_framebuffer_blit 458 #define GL_ANGLE_framebuffer_blit 1 459 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 460 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 461 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 462 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 463 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 464 #ifdef GL_GLEXT_PROTOTYPES 465 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 466 #endif 467 #endif /* GL_ANGLE_framebuffer_blit */ 468 469 #ifndef GL_ANGLE_framebuffer_multisample 470 #define GL_ANGLE_framebuffer_multisample 1 471 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 472 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 473 #define GL_MAX_SAMPLES_ANGLE 0x8D57 474 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 475 #ifdef GL_GLEXT_PROTOTYPES 476 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 477 #endif 478 #endif /* GL_ANGLE_framebuffer_multisample */ 479 480 #ifndef GL_ANGLE_instanced_arrays 481 #define GL_ANGLE_instanced_arrays 1 482 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 483 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 484 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 485 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 486 #ifdef GL_GLEXT_PROTOTYPES 487 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 488 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 489 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 490 #endif 491 #endif /* GL_ANGLE_instanced_arrays */ 492 493 #ifndef GL_ANGLE_pack_reverse_row_order 494 #define GL_ANGLE_pack_reverse_row_order 1 495 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 496 #endif /* GL_ANGLE_pack_reverse_row_order */ 497 498 #ifndef GL_ANGLE_program_binary 499 #define GL_ANGLE_program_binary 1 500 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 501 #endif /* GL_ANGLE_program_binary */ 502 503 #ifndef GL_ANGLE_texture_compression_dxt3 504 #define GL_ANGLE_texture_compression_dxt3 1 505 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 506 #endif /* GL_ANGLE_texture_compression_dxt3 */ 507 508 #ifndef GL_ANGLE_texture_compression_dxt5 509 #define GL_ANGLE_texture_compression_dxt5 1 510 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 511 #endif /* GL_ANGLE_texture_compression_dxt5 */ 512 513 #ifndef GL_ANGLE_texture_usage 514 #define GL_ANGLE_texture_usage 1 515 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 516 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 517 #endif /* GL_ANGLE_texture_usage */ 518 519 #ifndef GL_ANGLE_translated_shader_source 520 #define GL_ANGLE_translated_shader_source 1 521 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 522 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 523 #ifdef GL_GLEXT_PROTOTYPES 524 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 525 #endif 526 #endif /* GL_ANGLE_translated_shader_source */ 527 528 #ifndef GL_APPLE_copy_texture_levels 529 #define GL_APPLE_copy_texture_levels 1 530 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 531 #ifdef GL_GLEXT_PROTOTYPES 532 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 533 #endif 534 #endif /* GL_APPLE_copy_texture_levels */ 535 536 #ifndef GL_APPLE_framebuffer_multisample 537 #define GL_APPLE_framebuffer_multisample 1 538 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 539 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 540 #define GL_MAX_SAMPLES_APPLE 0x8D57 541 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 542 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 543 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 544 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 545 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 546 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 547 #ifdef GL_GLEXT_PROTOTYPES 548 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 549 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 550 #endif 551 #endif /* GL_APPLE_framebuffer_multisample */ 552 553 #ifndef GL_APPLE_rgb_422 554 #define GL_APPLE_rgb_422 1 555 #define GL_RGB_422_APPLE 0x8A1F 556 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 557 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 558 #define GL_RGB_RAW_422_APPLE 0x8A51 559 #endif /* GL_APPLE_rgb_422 */ 560 561 #ifndef GL_APPLE_sync 562 #define GL_APPLE_sync 1 563 #define GL_SYNC_OBJECT_APPLE 0x8A53 564 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 565 #define GL_OBJECT_TYPE_APPLE 0x9112 566 #define GL_SYNC_CONDITION_APPLE 0x9113 567 #define GL_SYNC_STATUS_APPLE 0x9114 568 #define GL_SYNC_FLAGS_APPLE 0x9115 569 #define GL_SYNC_FENCE_APPLE 0x9116 570 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 571 #define GL_UNSIGNALED_APPLE 0x9118 572 #define GL_SIGNALED_APPLE 0x9119 573 #define GL_ALREADY_SIGNALED_APPLE 0x911A 574 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 575 #define GL_CONDITION_SATISFIED_APPLE 0x911C 576 #define GL_WAIT_FAILED_APPLE 0x911D 577 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 578 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 579 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 580 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 581 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 582 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 583 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 584 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 585 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 586 #ifdef GL_GLEXT_PROTOTYPES 587 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 588 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 589 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 590 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 591 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 592 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 593 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 594 #endif 595 #endif /* GL_APPLE_sync */ 596 597 #ifndef GL_APPLE_texture_format_BGRA8888 598 #define GL_APPLE_texture_format_BGRA8888 1 599 #define GL_BGRA_EXT 0x80E1 600 #define GL_BGRA8_EXT 0x93A1 601 #endif /* GL_APPLE_texture_format_BGRA8888 */ 602 603 #ifndef GL_APPLE_texture_max_level 604 #define GL_APPLE_texture_max_level 1 605 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 606 #endif /* GL_APPLE_texture_max_level */ 607 608 #ifndef GL_ARM_mali_program_binary 609 #define GL_ARM_mali_program_binary 1 610 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 611 #endif /* GL_ARM_mali_program_binary */ 612 613 #ifndef GL_ARM_mali_shader_binary 614 #define GL_ARM_mali_shader_binary 1 615 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 616 #endif /* GL_ARM_mali_shader_binary */ 617 618 #ifndef GL_ARM_rgba8 619 #define GL_ARM_rgba8 1 620 #endif /* GL_ARM_rgba8 */ 621 622 #ifndef GL_DMP_shader_binary 623 #define GL_DMP_shader_binary 1 624 #define GL_SHADER_BINARY_DMP 0x9250 625 #endif /* GL_DMP_shader_binary */ 626 627 #ifndef GL_EXT_blend_minmax 628 #define GL_EXT_blend_minmax 1 629 #define GL_MIN_EXT 0x8007 630 #define GL_MAX_EXT 0x8008 631 #endif /* GL_EXT_blend_minmax */ 632 633 #ifndef GL_EXT_color_buffer_half_float 634 #define GL_EXT_color_buffer_half_float 1 635 #define GL_RGBA16F_EXT 0x881A 636 #define GL_RGB16F_EXT 0x881B 637 #define GL_RG16F_EXT 0x822F 638 #define GL_R16F_EXT 0x822D 639 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 640 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 641 #endif /* GL_EXT_color_buffer_half_float */ 642 643 #ifndef GL_EXT_debug_label 644 #define GL_EXT_debug_label 1 645 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 646 #define GL_PROGRAM_OBJECT_EXT 0x8B40 647 #define GL_SHADER_OBJECT_EXT 0x8B48 648 #define GL_BUFFER_OBJECT_EXT 0x9151 649 #define GL_QUERY_OBJECT_EXT 0x9153 650 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 651 #define GL_TRANSFORM_FEEDBACK 0x8E22 652 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 653 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 654 #ifdef GL_GLEXT_PROTOTYPES 655 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 656 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 657 #endif 658 #endif /* GL_EXT_debug_label */ 659 660 #ifndef GL_EXT_debug_marker 661 #define GL_EXT_debug_marker 1 662 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 663 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 664 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 665 #ifdef GL_GLEXT_PROTOTYPES 666 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 667 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 668 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 669 #endif 670 #endif /* GL_EXT_debug_marker */ 671 672 #ifndef GL_EXT_discard_framebuffer 673 #define GL_EXT_discard_framebuffer 1 674 #define GL_COLOR_EXT 0x1800 675 #define GL_DEPTH_EXT 0x1801 676 #define GL_STENCIL_EXT 0x1802 677 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 678 #ifdef GL_GLEXT_PROTOTYPES 679 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 680 #endif 681 #endif /* GL_EXT_discard_framebuffer */ 682 683 #ifndef GL_EXT_disjoint_timer_query 684 #define GL_EXT_disjoint_timer_query 1 685 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 686 #define GL_CURRENT_QUERY_EXT 0x8865 687 #define GL_QUERY_RESULT_EXT 0x8866 688 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 689 #define GL_TIME_ELAPSED_EXT 0x88BF 690 #define GL_TIMESTAMP_EXT 0x8E28 691 #define GL_GPU_DISJOINT_EXT 0x8FBB 692 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 693 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 694 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 695 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 696 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 697 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 698 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 699 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 700 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 701 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 702 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 703 #ifdef GL_GLEXT_PROTOTYPES 704 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 705 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 706 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 707 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 708 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 709 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 710 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 711 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 712 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 713 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 714 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 715 #endif 716 #endif /* GL_EXT_disjoint_timer_query */ 717 718 #ifndef GL_EXT_draw_buffers 719 #define GL_EXT_draw_buffers 1 720 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 721 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 722 #define GL_DRAW_BUFFER0_EXT 0x8825 723 #define GL_DRAW_BUFFER1_EXT 0x8826 724 #define GL_DRAW_BUFFER2_EXT 0x8827 725 #define GL_DRAW_BUFFER3_EXT 0x8828 726 #define GL_DRAW_BUFFER4_EXT 0x8829 727 #define GL_DRAW_BUFFER5_EXT 0x882A 728 #define GL_DRAW_BUFFER6_EXT 0x882B 729 #define GL_DRAW_BUFFER7_EXT 0x882C 730 #define GL_DRAW_BUFFER8_EXT 0x882D 731 #define GL_DRAW_BUFFER9_EXT 0x882E 732 #define GL_DRAW_BUFFER10_EXT 0x882F 733 #define GL_DRAW_BUFFER11_EXT 0x8830 734 #define GL_DRAW_BUFFER12_EXT 0x8831 735 #define GL_DRAW_BUFFER13_EXT 0x8832 736 #define GL_DRAW_BUFFER14_EXT 0x8833 737 #define GL_DRAW_BUFFER15_EXT 0x8834 738 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 739 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 740 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 741 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 742 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 743 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 744 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 745 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 746 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 747 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 748 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 749 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 750 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 751 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 752 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 753 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 754 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 755 #ifdef GL_GLEXT_PROTOTYPES 756 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 757 #endif 758 #endif /* GL_EXT_draw_buffers */ 759 760 #ifndef GL_EXT_draw_instanced 761 #define GL_EXT_draw_instanced 1 762 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 763 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 764 #ifdef GL_GLEXT_PROTOTYPES 765 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 766 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 767 #endif 768 #endif /* GL_EXT_draw_instanced */ 769 770 #ifndef GL_EXT_instanced_arrays 771 #define GL_EXT_instanced_arrays 1 772 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 773 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 774 #ifdef GL_GLEXT_PROTOTYPES 775 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 776 #endif 777 #endif /* GL_EXT_instanced_arrays */ 778 779 #ifndef GL_EXT_map_buffer_range 780 #define GL_EXT_map_buffer_range 1 781 #define GL_MAP_READ_BIT_EXT 0x0001 782 #define GL_MAP_WRITE_BIT_EXT 0x0002 783 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 784 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 785 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 786 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 787 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 788 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 789 #ifdef GL_GLEXT_PROTOTYPES 790 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 791 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 792 #endif 793 #endif /* GL_EXT_map_buffer_range */ 794 795 #ifndef GL_EXT_multi_draw_arrays 796 #define GL_EXT_multi_draw_arrays 1 797 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 798 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 799 #ifdef GL_GLEXT_PROTOTYPES 800 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 801 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 802 #endif 803 #endif /* GL_EXT_multi_draw_arrays */ 804 805 #ifndef GL_EXT_multisampled_render_to_texture 806 #define GL_EXT_multisampled_render_to_texture 1 807 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 808 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 809 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 810 #define GL_MAX_SAMPLES_EXT 0x8D57 811 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 812 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 813 #ifdef GL_GLEXT_PROTOTYPES 814 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 815 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 816 #endif 817 #endif /* GL_EXT_multisampled_render_to_texture */ 818 819 #ifndef GL_EXT_multiview_draw_buffers 820 #define GL_EXT_multiview_draw_buffers 1 821 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 822 #define GL_MULTIVIEW_EXT 0x90F1 823 #define GL_DRAW_BUFFER_EXT 0x0C01 824 #define GL_READ_BUFFER_EXT 0x0C02 825 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 826 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 827 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 828 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 829 #ifdef GL_GLEXT_PROTOTYPES 830 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 831 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 832 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 833 #endif 834 #endif /* GL_EXT_multiview_draw_buffers */ 835 836 #ifndef GL_EXT_occlusion_query_boolean 837 #define GL_EXT_occlusion_query_boolean 1 838 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 839 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 840 #endif /* GL_EXT_occlusion_query_boolean */ 841 842 #ifndef GL_EXT_pvrtc_sRGB 843 #define GL_EXT_pvrtc_sRGB 1 844 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 845 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 846 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 847 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 848 #endif /* GL_EXT_pvrtc_sRGB */ 849 850 #ifndef GL_EXT_read_format_bgra 851 #define GL_EXT_read_format_bgra 1 852 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 853 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 854 #endif /* GL_EXT_read_format_bgra */ 855 856 #ifndef GL_EXT_robustness 857 #define GL_EXT_robustness 1 858 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 859 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 860 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 861 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 862 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 863 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 864 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 865 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 866 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 867 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 868 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 869 #ifdef GL_GLEXT_PROTOTYPES 870 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 871 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 872 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 873 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 874 #endif 875 #endif /* GL_EXT_robustness */ 876 877 #ifndef GL_EXT_sRGB 878 #define GL_EXT_sRGB 1 879 #define GL_SRGB_EXT 0x8C40 880 #define GL_SRGB_ALPHA_EXT 0x8C42 881 #define GL_SRGB8_ALPHA8_EXT 0x8C43 882 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 883 #endif /* GL_EXT_sRGB */ 884 885 #ifndef GL_EXT_sRGB_write_control 886 #define GL_EXT_sRGB_write_control 1 887 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 888 #endif /* GL_EXT_sRGB_write_control */ 889 890 #ifndef GL_EXT_separate_shader_objects 891 #define GL_EXT_separate_shader_objects 1 892 #define GL_ACTIVE_PROGRAM_EXT 0x8259 893 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 894 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 895 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 896 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 897 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 898 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 899 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 900 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 901 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 902 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 903 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 904 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 905 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 906 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 907 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 908 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 909 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 910 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 911 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 912 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 913 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 914 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 915 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 916 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 917 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 918 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 919 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 920 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 921 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 922 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 923 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 924 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 925 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 926 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 927 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 928 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 929 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 930 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 931 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 932 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 933 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 934 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 935 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 936 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 937 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 938 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 939 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 940 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 941 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 942 #ifdef GL_GLEXT_PROTOTYPES 943 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 944 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 945 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 946 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 947 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 948 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 949 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 950 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 951 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 952 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 953 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 954 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 955 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 956 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 957 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 958 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 959 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 960 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 961 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 962 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 963 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 964 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 965 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 966 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 967 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 968 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 969 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 970 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 971 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 972 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 973 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 974 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 975 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 976 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 977 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 978 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 979 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 980 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 981 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 982 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 983 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 984 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 985 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 986 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 987 #endif 988 #endif /* GL_EXT_separate_shader_objects */ 989 990 #ifndef GL_EXT_shader_framebuffer_fetch 991 #define GL_EXT_shader_framebuffer_fetch 1 992 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 993 #endif /* GL_EXT_shader_framebuffer_fetch */ 994 995 #ifndef GL_EXT_shader_integer_mix 996 #define GL_EXT_shader_integer_mix 1 997 #endif /* GL_EXT_shader_integer_mix */ 998 999 #ifndef GL_EXT_shader_texture_lod 1000 #define GL_EXT_shader_texture_lod 1 1001 #endif /* GL_EXT_shader_texture_lod */ 1002 1003 #ifndef GL_EXT_shadow_samplers 1004 #define GL_EXT_shadow_samplers 1 1005 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1006 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1007 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1008 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1009 #endif /* GL_EXT_shadow_samplers */ 1010 1011 #ifndef GL_EXT_texture_compression_dxt1 1012 #define GL_EXT_texture_compression_dxt1 1 1013 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1014 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1015 #endif /* GL_EXT_texture_compression_dxt1 */ 1016 1017 #ifndef GL_EXT_texture_compression_s3tc 1018 #define GL_EXT_texture_compression_s3tc 1 1019 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 1020 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 1021 #endif /* GL_EXT_texture_compression_s3tc */ 1022 1023 #ifndef GL_EXT_texture_filter_anisotropic 1024 #define GL_EXT_texture_filter_anisotropic 1 1025 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1026 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1027 #endif /* GL_EXT_texture_filter_anisotropic */ 1028 1029 #ifndef GL_EXT_texture_format_BGRA8888 1030 #define GL_EXT_texture_format_BGRA8888 1 1031 #endif /* GL_EXT_texture_format_BGRA8888 */ 1032 1033 #ifndef GL_EXT_texture_rg 1034 #define GL_EXT_texture_rg 1 1035 #define GL_RED_EXT 0x1903 1036 #define GL_RG_EXT 0x8227 1037 #define GL_R8_EXT 0x8229 1038 #define GL_RG8_EXT 0x822B 1039 #endif /* GL_EXT_texture_rg */ 1040 1041 #ifndef GL_EXT_texture_sRGB_decode 1042 #define GL_EXT_texture_sRGB_decode 1 1043 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 1044 #define GL_DECODE_EXT 0x8A49 1045 #define GL_SKIP_DECODE_EXT 0x8A4A 1046 #endif /* GL_EXT_texture_sRGB_decode */ 1047 1048 #ifndef GL_EXT_texture_storage 1049 #define GL_EXT_texture_storage 1 1050 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1051 #define GL_ALPHA8_EXT 0x803C 1052 #define GL_LUMINANCE8_EXT 0x8040 1053 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 1054 #define GL_RGBA32F_EXT 0x8814 1055 #define GL_RGB32F_EXT 0x8815 1056 #define GL_ALPHA32F_EXT 0x8816 1057 #define GL_LUMINANCE32F_EXT 0x8818 1058 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 1059 #define GL_ALPHA16F_EXT 0x881C 1060 #define GL_LUMINANCE16F_EXT 0x881E 1061 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 1062 #define GL_R32F_EXT 0x822E 1063 #define GL_RG32F_EXT 0x8230 1064 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1065 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1066 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1067 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1068 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1069 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1070 #ifdef GL_GLEXT_PROTOTYPES 1071 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1072 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1073 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1074 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1075 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1076 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1077 #endif 1078 #endif /* GL_EXT_texture_storage */ 1079 1080 #ifndef GL_EXT_texture_type_2_10_10_10_REV 1081 #define GL_EXT_texture_type_2_10_10_10_REV 1 1082 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1083 #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 1084 1085 #ifndef GL_EXT_unpack_subimage 1086 #define GL_EXT_unpack_subimage 1 1087 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 1088 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 1089 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 1090 #endif /* GL_EXT_unpack_subimage */ 1091 1092 #ifndef GL_FJ_shader_binary_GCCSO 1093 #define GL_FJ_shader_binary_GCCSO 1 1094 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 1095 #endif /* GL_FJ_shader_binary_GCCSO */ 1096 1097 #ifndef GL_IMG_multisampled_render_to_texture 1098 #define GL_IMG_multisampled_render_to_texture 1 1099 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 1100 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1101 #define GL_MAX_SAMPLES_IMG 0x9135 1102 #define GL_TEXTURE_SAMPLES_IMG 0x9136 1103 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1104 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1105 #ifdef GL_GLEXT_PROTOTYPES 1106 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1107 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1108 #endif 1109 #endif /* GL_IMG_multisampled_render_to_texture */ 1110 1111 #ifndef GL_IMG_program_binary 1112 #define GL_IMG_program_binary 1 1113 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 1114 #endif /* GL_IMG_program_binary */ 1115 1116 #ifndef GL_IMG_read_format 1117 #define GL_IMG_read_format 1 1118 #define GL_BGRA_IMG 0x80E1 1119 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 1120 #endif /* GL_IMG_read_format */ 1121 1122 #ifndef GL_IMG_shader_binary 1123 #define GL_IMG_shader_binary 1 1124 #define GL_SGX_BINARY_IMG 0x8C0A 1125 #endif /* GL_IMG_shader_binary */ 1126 1127 #ifndef GL_IMG_texture_compression_pvrtc 1128 #define GL_IMG_texture_compression_pvrtc 1 1129 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 1130 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 1131 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 1132 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 1133 #endif /* GL_IMG_texture_compression_pvrtc */ 1134 1135 #ifndef GL_IMG_texture_compression_pvrtc2 1136 #define GL_IMG_texture_compression_pvrtc2 1 1137 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 1138 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 1139 #endif /* GL_IMG_texture_compression_pvrtc2 */ 1140 1141 #ifndef GL_NV_blend_equation_advanced 1142 #define GL_NV_blend_equation_advanced 1 1143 #define GL_BLEND_OVERLAP_NV 0x9281 1144 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 1145 #define GL_BLUE_NV 0x1905 1146 #define GL_COLORBURN_NV 0x929A 1147 #define GL_COLORDODGE_NV 0x9299 1148 #define GL_CONJOINT_NV 0x9284 1149 #define GL_CONTRAST_NV 0x92A1 1150 #define GL_DARKEN_NV 0x9297 1151 #define GL_DIFFERENCE_NV 0x929E 1152 #define GL_DISJOINT_NV 0x9283 1153 #define GL_DST_ATOP_NV 0x928F 1154 #define GL_DST_IN_NV 0x928B 1155 #define GL_DST_NV 0x9287 1156 #define GL_DST_OUT_NV 0x928D 1157 #define GL_DST_OVER_NV 0x9289 1158 #define GL_EXCLUSION_NV 0x92A0 1159 #define GL_GREEN_NV 0x1904 1160 #define GL_HARDLIGHT_NV 0x929B 1161 #define GL_HARDMIX_NV 0x92A9 1162 #define GL_HSL_COLOR_NV 0x92AF 1163 #define GL_HSL_HUE_NV 0x92AD 1164 #define GL_HSL_LUMINOSITY_NV 0x92B0 1165 #define GL_HSL_SATURATION_NV 0x92AE 1166 #define GL_INVERT_OVG_NV 0x92B4 1167 #define GL_INVERT_RGB_NV 0x92A3 1168 #define GL_LIGHTEN_NV 0x9298 1169 #define GL_LINEARBURN_NV 0x92A5 1170 #define GL_LINEARDODGE_NV 0x92A4 1171 #define GL_LINEARLIGHT_NV 0x92A7 1172 #define GL_MINUS_CLAMPED_NV 0x92B3 1173 #define GL_MINUS_NV 0x929F 1174 #define GL_MULTIPLY_NV 0x9294 1175 #define GL_OVERLAY_NV 0x9296 1176 #define GL_PINLIGHT_NV 0x92A8 1177 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 1178 #define GL_PLUS_CLAMPED_NV 0x92B1 1179 #define GL_PLUS_DARKER_NV 0x9292 1180 #define GL_PLUS_NV 0x9291 1181 #define GL_RED_NV 0x1903 1182 #define GL_SCREEN_NV 0x9295 1183 #define GL_SOFTLIGHT_NV 0x929C 1184 #define GL_SRC_ATOP_NV 0x928E 1185 #define GL_SRC_IN_NV 0x928A 1186 #define GL_SRC_NV 0x9286 1187 #define GL_SRC_OUT_NV 0x928C 1188 #define GL_SRC_OVER_NV 0x9288 1189 #define GL_UNCORRELATED_NV 0x9282 1190 #define GL_VIVIDLIGHT_NV 0x92A6 1191 #define GL_XOR_NV 0x1506 1192 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 1193 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 1194 #ifdef GL_GLEXT_PROTOTYPES 1195 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 1196 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 1197 #endif 1198 #endif /* GL_NV_blend_equation_advanced */ 1199 1200 #ifndef GL_NV_blend_equation_advanced_coherent 1201 #define GL_NV_blend_equation_advanced_coherent 1 1202 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 1203 #endif /* GL_NV_blend_equation_advanced_coherent */ 1204 1205 #ifndef GL_NV_copy_buffer 1206 #define GL_NV_copy_buffer 1 1207 #define GL_COPY_READ_BUFFER_NV 0x8F36 1208 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 1209 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1210 #ifdef GL_GLEXT_PROTOTYPES 1211 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1212 #endif 1213 #endif /* GL_NV_copy_buffer */ 1214 1215 #ifndef GL_NV_coverage_sample 1216 #define GL_NV_coverage_sample 1 1217 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 1218 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 1219 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 1220 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 1221 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 1222 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 1223 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 1224 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 1225 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 1226 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 1227 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 1228 #ifdef GL_GLEXT_PROTOTYPES 1229 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 1230 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 1231 #endif 1232 #endif /* GL_NV_coverage_sample */ 1233 1234 #ifndef GL_NV_depth_nonlinear 1235 #define GL_NV_depth_nonlinear 1 1236 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 1237 #endif /* GL_NV_depth_nonlinear */ 1238 1239 #ifndef GL_NV_draw_buffers 1240 #define GL_NV_draw_buffers 1 1241 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 1242 #define GL_DRAW_BUFFER0_NV 0x8825 1243 #define GL_DRAW_BUFFER1_NV 0x8826 1244 #define GL_DRAW_BUFFER2_NV 0x8827 1245 #define GL_DRAW_BUFFER3_NV 0x8828 1246 #define GL_DRAW_BUFFER4_NV 0x8829 1247 #define GL_DRAW_BUFFER5_NV 0x882A 1248 #define GL_DRAW_BUFFER6_NV 0x882B 1249 #define GL_DRAW_BUFFER7_NV 0x882C 1250 #define GL_DRAW_BUFFER8_NV 0x882D 1251 #define GL_DRAW_BUFFER9_NV 0x882E 1252 #define GL_DRAW_BUFFER10_NV 0x882F 1253 #define GL_DRAW_BUFFER11_NV 0x8830 1254 #define GL_DRAW_BUFFER12_NV 0x8831 1255 #define GL_DRAW_BUFFER13_NV 0x8832 1256 #define GL_DRAW_BUFFER14_NV 0x8833 1257 #define GL_DRAW_BUFFER15_NV 0x8834 1258 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 1259 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 1260 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 1261 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 1262 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 1263 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 1264 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 1265 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 1266 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 1267 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 1268 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 1269 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 1270 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 1271 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 1272 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 1273 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 1274 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 1275 #ifdef GL_GLEXT_PROTOTYPES 1276 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 1277 #endif 1278 #endif /* GL_NV_draw_buffers */ 1279 1280 #ifndef GL_NV_draw_instanced 1281 #define GL_NV_draw_instanced 1 1282 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1283 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1284 #ifdef GL_GLEXT_PROTOTYPES 1285 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1286 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1287 #endif 1288 #endif /* GL_NV_draw_instanced */ 1289 1290 #ifndef GL_NV_explicit_attrib_location 1291 #define GL_NV_explicit_attrib_location 1 1292 #endif /* GL_NV_explicit_attrib_location */ 1293 1294 #ifndef GL_NV_fbo_color_attachments 1295 #define GL_NV_fbo_color_attachments 1 1296 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 1297 #endif /* GL_NV_fbo_color_attachments */ 1298 1299 #ifndef GL_NV_fence 1300 #define GL_NV_fence 1 1301 #define GL_ALL_COMPLETED_NV 0x84F2 1302 #define GL_FENCE_STATUS_NV 0x84F3 1303 #define GL_FENCE_CONDITION_NV 0x84F4 1304 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 1305 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 1306 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 1307 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 1308 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 1309 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 1310 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 1311 #ifdef GL_GLEXT_PROTOTYPES 1312 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 1313 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 1314 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 1315 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 1316 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 1317 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 1318 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 1319 #endif 1320 #endif /* GL_NV_fence */ 1321 1322 #ifndef GL_NV_framebuffer_blit 1323 #define GL_NV_framebuffer_blit 1 1324 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 1325 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 1326 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 1327 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 1328 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1329 #ifdef GL_GLEXT_PROTOTYPES 1330 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1331 #endif 1332 #endif /* GL_NV_framebuffer_blit */ 1333 1334 #ifndef GL_NV_framebuffer_multisample 1335 #define GL_NV_framebuffer_multisample 1 1336 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 1337 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 1338 #define GL_MAX_SAMPLES_NV 0x8D57 1339 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1340 #ifdef GL_GLEXT_PROTOTYPES 1341 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1342 #endif 1343 #endif /* GL_NV_framebuffer_multisample */ 1344 1345 #ifndef GL_NV_generate_mipmap_sRGB 1346 #define GL_NV_generate_mipmap_sRGB 1 1347 #endif /* GL_NV_generate_mipmap_sRGB */ 1348 1349 #ifndef GL_NV_instanced_arrays 1350 #define GL_NV_instanced_arrays 1 1351 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 1352 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 1353 #ifdef GL_GLEXT_PROTOTYPES 1354 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 1355 #endif 1356 #endif /* GL_NV_instanced_arrays */ 1357 1358 #ifndef GL_NV_non_square_matrices 1359 #define GL_NV_non_square_matrices 1 1360 #define GL_FLOAT_MAT2x3_NV 0x8B65 1361 #define GL_FLOAT_MAT2x4_NV 0x8B66 1362 #define GL_FLOAT_MAT3x2_NV 0x8B67 1363 #define GL_FLOAT_MAT3x4_NV 0x8B68 1364 #define GL_FLOAT_MAT4x2_NV 0x8B69 1365 #define GL_FLOAT_MAT4x3_NV 0x8B6A 1366 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1367 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1368 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1369 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1370 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1371 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1372 #ifdef GL_GLEXT_PROTOTYPES 1373 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1374 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1375 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1376 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1377 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1378 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1379 #endif 1380 #endif /* GL_NV_non_square_matrices */ 1381 1382 #ifndef GL_NV_read_buffer 1383 #define GL_NV_read_buffer 1 1384 #define GL_READ_BUFFER_NV 0x0C02 1385 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 1386 #ifdef GL_GLEXT_PROTOTYPES 1387 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 1388 #endif 1389 #endif /* GL_NV_read_buffer */ 1390 1391 #ifndef GL_NV_read_buffer_front 1392 #define GL_NV_read_buffer_front 1 1393 #endif /* GL_NV_read_buffer_front */ 1394 1395 #ifndef GL_NV_read_depth 1396 #define GL_NV_read_depth 1 1397 #endif /* GL_NV_read_depth */ 1398 1399 #ifndef GL_NV_read_depth_stencil 1400 #define GL_NV_read_depth_stencil 1 1401 #endif /* GL_NV_read_depth_stencil */ 1402 1403 #ifndef GL_NV_read_stencil 1404 #define GL_NV_read_stencil 1 1405 #endif /* GL_NV_read_stencil */ 1406 1407 #ifndef GL_NV_sRGB_formats 1408 #define GL_NV_sRGB_formats 1 1409 #define GL_SLUMINANCE_NV 0x8C46 1410 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 1411 #define GL_SRGB8_NV 0x8C41 1412 #define GL_SLUMINANCE8_NV 0x8C47 1413 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 1414 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 1415 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 1416 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 1417 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 1418 #define GL_ETC1_SRGB8_NV 0x88EE 1419 #endif /* GL_NV_sRGB_formats */ 1420 1421 #ifndef GL_NV_shadow_samplers_array 1422 #define GL_NV_shadow_samplers_array 1 1423 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 1424 #endif /* GL_NV_shadow_samplers_array */ 1425 1426 #ifndef GL_NV_shadow_samplers_cube 1427 #define GL_NV_shadow_samplers_cube 1 1428 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 1429 #endif /* GL_NV_shadow_samplers_cube */ 1430 1431 #ifndef GL_NV_texture_border_clamp 1432 #define GL_NV_texture_border_clamp 1 1433 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 1434 #define GL_CLAMP_TO_BORDER_NV 0x812D 1435 #endif /* GL_NV_texture_border_clamp */ 1436 1437 #ifndef GL_NV_texture_compression_s3tc_update 1438 #define GL_NV_texture_compression_s3tc_update 1 1439 #endif /* GL_NV_texture_compression_s3tc_update */ 1440 1441 #ifndef GL_NV_texture_npot_2D_mipmap 1442 #define GL_NV_texture_npot_2D_mipmap 1 1443 #endif /* GL_NV_texture_npot_2D_mipmap */ 1444 1445 #ifndef GL_QCOM_alpha_test 1446 #define GL_QCOM_alpha_test 1 1447 #define GL_ALPHA_TEST_QCOM 0x0BC0 1448 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 1449 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 1450 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 1451 #ifdef GL_GLEXT_PROTOTYPES 1452 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 1453 #endif 1454 #endif /* GL_QCOM_alpha_test */ 1455 1456 #ifndef GL_QCOM_binning_control 1457 #define GL_QCOM_binning_control 1 1458 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 1459 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 1460 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 1461 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 1462 #endif /* GL_QCOM_binning_control */ 1463 1464 #ifndef GL_QCOM_driver_control 1465 #define GL_QCOM_driver_control 1 1466 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 1467 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1468 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1469 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1470 #ifdef GL_GLEXT_PROTOTYPES 1471 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 1472 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1473 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 1474 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 1475 #endif 1476 #endif /* GL_QCOM_driver_control */ 1477 1478 #ifndef GL_QCOM_extended_get 1479 #define GL_QCOM_extended_get 1 1480 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 1481 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 1482 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 1483 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 1484 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 1485 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 1486 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 1487 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 1488 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 1489 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 1490 #define GL_STATE_RESTORE 0x8BDC 1491 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 1492 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1493 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1494 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1495 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1496 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 1497 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 1498 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 1499 #ifdef GL_GLEXT_PROTOTYPES 1500 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 1501 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1502 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1503 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1504 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1505 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 1506 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 1507 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 1508 #endif 1509 #endif /* GL_QCOM_extended_get */ 1510 1511 #ifndef GL_QCOM_extended_get2 1512 #define GL_QCOM_extended_get2 1 1513 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1514 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1515 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 1516 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1517 #ifdef GL_GLEXT_PROTOTYPES 1518 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1519 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1520 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 1521 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1522 #endif 1523 #endif /* GL_QCOM_extended_get2 */ 1524 1525 #ifndef GL_QCOM_perfmon_global_mode 1526 #define GL_QCOM_perfmon_global_mode 1 1527 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 1528 #endif /* GL_QCOM_perfmon_global_mode */ 1529 1530 #ifndef GL_QCOM_tiled_rendering 1531 #define GL_QCOM_tiled_rendering 1 1532 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 1533 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 1534 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 1535 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 1536 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 1537 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 1538 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 1539 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 1540 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 1541 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 1542 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 1543 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 1544 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 1545 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 1546 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 1547 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 1548 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 1549 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 1550 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 1551 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 1552 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 1553 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 1554 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 1555 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 1556 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 1557 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 1558 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 1559 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 1560 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 1561 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 1562 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 1563 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 1564 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1565 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 1566 #ifdef GL_GLEXT_PROTOTYPES 1567 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1568 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 1569 #endif 1570 #endif /* GL_QCOM_tiled_rendering */ 1571 1572 #ifndef GL_QCOM_writeonly_rendering 1573 #define GL_QCOM_writeonly_rendering 1 1574 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 1575 #endif /* GL_QCOM_writeonly_rendering */ 1576 1577 #ifndef GL_VIV_shader_binary 1578 #define GL_VIV_shader_binary 1 1579 #define GL_SHADER_BINARY_VIV 0x8FC4 1580 #endif /* GL_VIV_shader_binary */ 1581 1582 #ifdef __cplusplus 1583 } 1584 #endif 1585 1586 #endif 1587