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1page.title=Android Developer Tools
2page.tags=adt
3@jd:body
4
5  <div id="qv-wrapper">
6    <div id="qv">
7      <h2>In this document</h2>
8
9      <ol>
10        <li><a href="#tools">SDK Tools Integration</a></li>
11
12        <li><a href="#editors">Code Editors</a>
13          <ol>
14            <li><a href="#resource-linking">Resource linking enhancements</a></li>
15          </ol>
16        </li>
17
18        <li><a href="#graphical-editor">Graphical Layout Editor</a>
19          <ol>
20            <li><a href="#canvas">Canvas and outline view</a></li>
21            <li><a href="#palette">Palette</a></li>
22            <li><a href="#config-chooser">Configuration chooser</a></li>
23          </ol>
24        </li>
25
26        <li><a href="#refactoring">Layout Factoring Support</a></li>
27        <li><a href="#Updating">Updating the ADT Plugin</a></li>
28
29      </ol>
30    </div>
31  </div>
32
33  <p>ADT (Android Developer Tools) is a plugin for Eclipse that provides a suite of
34  tools that are integrated with the Eclipse IDE. It offers you access to many features that help
35  you develop Android applications. ADT
36  provides GUI access to many of the command line SDK tools as well as a UI design tool for rapid
37  prototyping, designing, and building of your application's user interface.</p>
38
39<p class="note"><strong>Note:</strong>
40If you have been using Eclipse with ADT, be aware that <a
41href="{@docRoot}tools/studio/index.html">Android Studio</a> is now the official IDE
42for Android, so you should migrate to Android Studio to receive all the
43latest IDE updates. For help moving projects,
44see <a href="/sdk/installing/migrate.html">Migrating to Android
45Studio</a>.</p>
46
47<p>If you still wish to use the ADT plugin for Eclipse, see
48<a href="{@docRoot}sdk/installing/installing-adt.html">Installing Eclipse Plugin.</a>
49</p>
50
51
52  <h2 id="tools">SDK Tools Integration</h2>
53
54  <div class="sidebox-wrapper">
55    <div class="sidebox">
56      <h2>Need help designing icons?</h2>
57  <p>The <a href="http://android-ui-utils.googlecode.com/hg/asset-studio/dist/index.html">Android
58      Asset Studio</a> is a web-based tool that lets you generate icons from existing images,
59    clipart, or text. It also generates the icons with different DPIs for different screen sizes and
60    types.</p>
61
62    </div>
63  </div>
64
65  <p>Many of the tools that you can start or run from the command line are integrated into ADT.
66  They include:</p>
67
68  <ul>
69    <li><a href="{@docRoot}tools/debugging/debugging-tracing.html">Traceview</a>:
70    Allows you to profile your program's execution
71    (<strong>Window &gt; Open Perspective &gt; Traceview</strong>). </li>
72
73    <li><a href="{@docRoot}tools/help/android.html">android</a>: Provides access to
74    the Android SDK Manager and AVD Manager. Other <code>android</code> features such as creating or
75    updating projects (application and library) are integrated throughout the Eclipse IDE. </li>
76
77    <li><a href="{@docRoot}tools/debugging/debugging-ui.html#HierarchyViewer">Hierarchy
78    Viewer</a>: Allows you to visualize your application's view hierarchy to find inefficiencies
79    (<strong>Window &gt; Open Perspective &gt; Hierarchy Viewer</strong>).</li>
80
81    <li><a href="{@docRoot}tools/debugging/debugging-ui.html#pixelperfect">Pixel
82    Perfect</a>: Allows you to closely examine your UI to help with designing and building.
83    (<strong>Window &gt; Open Perspective &gt; Pixel Perfect</strong>).</li>
84
85    <li><a href="{@docRoot}tools/debugging/ddms.html">DDMS</a>: Provides
86    debugging features including: screen capturing, thread and heap information, and logcat
87    (<strong>Window &gt; Open Perspective &gt; DDMS</strong>).</li>
88
89    <li><a href="{@docRoot}tools/help/adb.html">adb</a>: Provides access to
90      a device from your development system. Some features of
91    <code>adb</code> are integrated into ADT such as project installation (Eclipse run menu),
92    file transfer, device enumeration, and logcat (DDMS). You must access the more advanced
93    features of <code>adb</code>, such as shell commands, from the command line.</li>
94
95    <li><a href="{@docRoot}tools/help/proguard.html">ProGuard</a>: Allows code obfuscation,
96    shrinking, and optimization. ADT integrates ProGuard as part of the build, if you <a href=
97    "{@docRoot}tools/help/proguard.html#enabling">enable it</a>.</li>
98  </ul>
99
100<h2 id="editors">Code Editors</h2>
101
102  <p>In addition to Eclipse's standard editor features, ADT provides custom XML editors to help
103  you create and edit Android manifests, resources, menus, and layouts in a form-based or graphical
104  mode. Double-clicking on an XML file in Eclipse's package explorer opens the
105  appropriate XML editor.
106
107    <div class="sidebox-wrapper">
108    <div class="sidebox">
109      <h2>Google I/O Session Video</h2>
110      <p>View the segment on the <a href=
111      "http://www.youtube.com/watch?v=Oq05KqjXTvs#t=30m50s">XML editors</a> for more
112      information.</p>
113    </div>
114  </div>
115
116  <p class="note"><strong>Note:</strong> You can edit Android-specific XML files (such as a layout
117or manifest) in both a graphical mode and also an XML markup mode. You can switch between
118these modes with the pair of tabs at the bottom of each custom XML editor.</p>
119
120  <p>In addition, some special file types that don't have custom editors, such as drawables, animations,
121  and color files offer editing enhancements such as XML tag completion.</p>
122
123<p>ADT provides the following custom, form-based XML editors:</p>
124
125  <dl>
126
127    <dt><strong>Graphical Layout Editor</strong></dt>
128
129    <dd>Edit and design your XML layout files with a drag and drop interface. The layout editor
130    renders your interface as well, offering you a preview as you design your layouts. This editor
131    is invoked when you open an XML file with a view declared (usually declared in
132    <code>res/layout</code>. For more information, see <a href="#graphical-editor">Graphical Layout
133    Editor</a>.</dd>
134
135    <dt><strong>Android Manifest Editor</strong></dt>
136
137    <dd>Edit Android manifests with a simple graphical interface. This editor is invoked
138    when you open an <code>AndroidManifest.xml</code> file.</dd>
139
140    <dt><strong>Menu Editor</strong></dt>
141
142    <dd>Edit menu groups and items with a simple graphical interface. This editor is
143    invoked when you open an XML file with a <code>&lt;menu&gt;</code> declared (usually located in
144    the <code>res/menu</code> folder).</dd>
145
146    <dt><strong>Resources Editor</strong></dt>
147
148    <dd>Edit resources with a simple graphical interface. This editor is invoked when
149    you open an XML file with a <code>&lt;resources&gt;</code> tag declared.</dd>
150
151    <dt><strong>XML Resources Editor</strong></dt>
152
153    <dd>Edit XML resources with a simple graphical interface. This editor is invoked
154    when you open an XML file.</dd>
155  </dl>
156
157
158  <h3 id="resource-linking">Resource linking enhancements</h3>
159  <p>In addition to the normal code editing features of Eclipse, ADT provides enhancements to the Android
160  development experience that allow you to quickly jump to declarations of various types of resources such
161  as strings or layout files. You can access these enhancements by holding down the control key and
162  clicking on the following items:
163
164      <ul>
165
166        <li>A resource identifier, such as <code>R.id.button1</code>, jumps
167        to the XML definition of the view.</li>
168
169        <li>A declaration in the <code>R.java</code> file, such as <code>public
170        static final int Button01=0x7f050000"</code>, jumps to the corresponding XML definition.</li>
171
172        <li>An activity or service definition in your manifest, such as
173        <code>&lt;activity android:name=".TestActivity"&gt;</code>, jumps to the corresponding Java class. You can
174        jump from an activity definition (or service definition) into the corresponding Java class.</li>
175
176        <li>You can jump to any value definition (e.g. <code>@string:foo</code>), regardless of
177which XML file
178        "foo" is defined in.</li>
179
180        <li>Any file-based declaration, such as <code>@layout/bar</code>, opens the file.</li>
181
182        <li>Non-XML resources, such as <code>@drawable/icon</code>, launches
183        Eclipse's default application for the given file type, which in this case is an
184        image.</li>
185
186        <li><code>@android</code> namespace resources opens the resources found in
187        the SDK install area.</li>
188
189        <li>Custom views in XML layouts, such as <code>&lt;foo.bar.MyView&gt;&lt;/foo.bar.MyView&gt;</code>,
190        or <code>&lt;view class="foo.bar.MyView"&gt;</code>) jump to the corresponding custom view classes.</li>
191
192        <li>An XML attribute such as <code>@android:string/ok</code> or <code>android.R.string.id</code> in Java code
193        opens the file that declares the strings. The XML tab opens when doing this, not
194        the form-based editor.</li>
195
196      </ul>
197
198  <h2 id="graphical-editor">Graphical Layout Editor</h2>
199
200  <p>ADT provides many features to allow you to design and build your application's user interface.
201  Many of these features are in the graphical layout editor, which you can access by opening one of
202  your application's XML layout files in Eclipse.
203  </p>
204
205  <p>The graphical layout editor is the main screen that you use to visually design and build your
206  UI. It is split up into the following parts:</p>
207
208  <dl>
209    <dt><strong>Canvas</strong></dt>
210
211    <dd>In the middle of the editor is the canvas. It provides the rendered view of your
212    layout and supports dragging and dropping of UI widgets
213    directly from the palette. You can select the platform version used to render the items in
214    the canvas. Each platform version has its own look and feel, which might be the similar to or
215    radically different from another platform version. The canvas renders the appropriate look
216    and feel for the currently selected platform version.
217    This platform version does not need to be the same as the version that your
218    application targets.
219
220    <p>The canvas also provides
221    context-sensitive actions in the layout actions bar, such as adjusting layout margins and
222orientation.
223    The layout actions bar displays available actions depending on the selected UI element in the
224    canvas.</p>
225    </dd>
226
227    <dt><strong>Outline</strong></dt>
228
229    <dd>On the right side of the editor is the outline view. It displays a hierarchical
230    view of your layout where you can do things such as reorder of views. The outline
231    view exposes similar functionality as the canvas but displays your layout in an ordered
232    list instead of a rendered preview.</dd>
233
234    <dt><strong>Palette</strong></dt>
235
236    <dd>On the left side of the editor is the palette. It provides a set of widgets that
237    you can drag onto the canvas. The palette shows rendered previews of the
238    widgets for easy lookup of desired UI widgets.</dd>
239
240    <dt><strong>Configuration Chooser</strong></dt>
241
242    <dd>At the top of the editor is the configuration chooser.
243    It provides options to change a layout's rendering mode or screen type.</dd>
244  </dl>
245
246  <img src="{@docRoot}images/layout_editor.png" alt="graphical layout editor screenshot"
247  height="500" id="layout-editor" name="layout-editor">
248
249  <p class="img-caption"><strong>Figure 1.</strong> Graphical layout editor</p>
250
251  <h3 id="canvas">Canvas and outline view</h3>
252
253  <div class="sidebox-wrapper">
254    <div class="sidebox">
255      <h2>Google I/O Session Video</h2>
256
257      <p>View the segment on the <a href=
258      "http://www.youtube.com/watch?v=Oq05KqjXTvs#t=7m16s">canvas and outline view</a> and the
259      <a href="http://www.youtube.com/watch?v=Oq05KqjXTvs#t=11m43s">layout actions bar</a>
260      for more information.
261      </p>
262    </div>
263  </div>
264
265  <p>The canvas is the area where you can drag and drop UI widgets from the palette to design your
266  layout. The canvas offers a rendered preview of your layout depending on factors such as the
267  selected platform version, screen orientation, and currently selected theme that you specify in
268  the <a href="#configuration-chooser">configuration chooser</a>. You can also drag and drop
269  items into the outline view, which displays your layout in a hierarchical list. The outline view
270  exposes much of the same functionality as the canvas but offers another method of organization
271  that is beneficial for ordering and quickly selecting items. When you right-click a specific item
272  in the canvas or outline view, you can access a context-sensitive menu that lets you modify the
273  following attributes of the layout or view:</p>
274
275  <dl>
276    <dt><strong>View and layout properties</strong></dt>
277
278    <dd>
279      When you right-click a view or layout in the canvas or outline view, it brings up a
280      context-sensitive menu that lets you set things such as:
281
282      <ul>
283        <li>ID of the view or layout</li>
284
285        <li>Text of the view</li>
286
287        <li>Layout width</li>
288
289        <li>Layout height</li>
290
291        <li>Properties such as alpha or clickable</li>
292      </ul>
293    </dd>
294
295    <dt><strong>Animation preview and creation</strong></dt>
296
297    <dd>
298      If your layout or view is animated, you can preview the animation directly in the canvas
299      (when you select Android 3.0 or later as the platform version in the configuration chooser).
300      Right-click an item in the canvas and select <strong>Play Animation</strong>. If
301      animation is not associated with item, an option is available in the menu to create one.
302
303      <p>View the segment on the <a href=
304      "http://www.youtube.com/watch?v=Oq05KqjXTvs#t=28m30s">animation features</a> for more
305      information.</p>
306    </dd>
307
308    <dt><strong>Extract as Include</strong></dt>
309
310    <dd>You can extract parts of a current layout into its own layout file,
311    which you can then include in any layout with a single line of XML. See <a href=
312    "#extract-as-include">Layout Refactoring Support</a> for more information.</dd>
313  </dl>
314
315  <h4>Other canvas features</h4>
316
317  <p>The canvas has additional features not available in the outline view:</p>
318
319  <ul>
320
321    <li>Edit views with the layout actions bar: The context-sensitive layout actions bar allows you to
322    edit how a view is laid out in your UI. The available actions depend on the currently
323    selected view and its parent layout. Some common actions include
324    toggling the fill mode of the view and specifying margins. For instance, if you select a
325    {@link android.widget.Button}
326    in a {@link android.widget.LinearLayout}, you see actions related to the {@link
327android.widget.LinearLayout}, such as a toggle to switch
328    between horizontal and vertical layout, and a toggle to control whether its children are
329    aligned along their text baseline. You will also see toolbar actions to control the individual
330    layout attributes of the child, such as whether the child should stretch out to match its
331    parent's width and height, a dropdown action to set the child's layout gravity, a button to open
332    a margin editor, and a layout weight editor.</li>
333
334    <li>Edit a nested layout in its current context: If you are editing a layout
335    that includes another layout, you can edit the included layout in the layout that included
336    it.</li>
337
338    <li>Preview drag and drop location: When you drag and drop a UI widget onto the canvas, ruler
339    markers appear showing you the approximate location of the UI widget depending on the
340    type of layout, such as {@link android.widget.RelativeLayout} or {@link
341    android.widget.LinearLayout}.</li>
342
343    <li>Preview animations: You can preview view and layout animations when you select Android 2.1
344    or later for the platform version in the configuration bar.</li>
345
346    <li>Render layouts in real-time: Layouts are rendered as accurately as possible according to
347    the platform version, including the appropriate system and action bars.</li>
348
349    <li>Support for fragments: Fragments can be rendered in the same screen as the layout that
350    includes the fragments.</li>
351
352  </ul>
353
354  <img src="{@docRoot}images/canvas.png" alt="screenshot of the canvas" height="553">
355
356  <p class="img-caption"><strong>Figure 2.</strong> Canvas portion of the layout editor showing
357  a rendered preview of an application</p>
358
359  <img src=
360  "{@docRoot}images/layout_outline.png" alt="screenshot of the outline view" height="185">
361
362  <p class="img-caption"><strong>Figure 3.</strong> Outline view showing current layout's structure</p>
363
364  <h3 id="palette">Palette</h3>
365
366  <div class="sidebox-wrapper">
367    <div class="sidebox">
368      <h2>Google I/O Session Video</h2>
369
370      <p>View the segment on the <a href=
371      "http://www.youtube.com/watch?v=Oq05KqjXTvs#t=7m53s">palette</a> for more information.</p>
372    </div>
373  </div>
374
375  <p>The palette contains the UI widgets that you can drag and drop onto the canvas and add to your
376  layout. The pallete categorizes the widgets and shows rendered previews
377  for easier lookup. The main features of the palette include:</p>
378
379  <ul>
380    <li>Different modes of rendered previews include: icons only, icons and text, tiny previews,
381    small previews, and previews (rendered in real size). Previews are only available for layouts
382    rendered with the latest revisions of Android 2.1 (API Level 7) or later.</li>
383
384    <li>Custom views in your project or library projects are added under custom views
385    category.</li>
386
387    <li>Arrange UI widgets alphabetically or by category.</li>
388  </ul>
389  <img src="{@docRoot}images/palette.png" alt="palette screenshot" height="566">
390
391  <p class="img-caption"><strong>Figure 4.</strong> Palette showing available UI widgets</p>
392
393  <h3 id="config-chooser">Configuration chooser</h3>
394
395  <div class="sidebox-wrapper">
396    <div class="sidebox">
397      <h2>Google I/O Session Video</h2>
398
399      <p>View the segment on the <a href=
400      "http://www.youtube.com/watch?v=Oq05KqjXTvs#t=12m51s">configuration chooser</a> for more
401      information.</p>
402    </div>
403  </div>
404
405
406  <p>The configuration chooser allows you to create and configure different configurations of
407  a layout for different situations, such as one for landscape and one for portrait mode. You can
408  set the following options for each configuration of a layout:
409  </p>
410      <ul>
411        <li>Screen type combo box: Predefined screen settings for common device configurations. You
412        can also create your own by selecting <strong>Custom...</strong>.</li>
413
414        <li>Screen orientation combo box: Portrait or Landscape screen orientation.</li>
415
416        <li>Theme combo box: Predefined themes or a custom theme that you have created.</li>
417
418        <li>Platform combo box: Platform version used to render the canvas and palette as well as
419        displaying appropriate themes.</li>
420
421        <li>Custom layout combo boxes: The locale, dock, and time of day combo boxes let you select
422        different versions of the same layout depending on the device's current state. You can
423        create a new version of a layout with the <strong>Create</strong> button.</li>
424      </ul>
425
426      <img src="{@docRoot}images/layout_bar.png" alt=
427  "configuration chooser screenshot" height="50" id="configuration-chooser" name="configuration chooser">
428
429  <p class="img-caption"><strong>Figure 5.</strong> Configuration chooser</p>
430
431  <h2 id="refactoring">Layout Refactoring Support</h2>
432
433  <div class="sidebox-wrapper">
434    <div class="sidebox">
435      <h2>Google I/O Session Video</h2>
436
437      <p>View the segment on <a href=
438      "http://www.youtube.com/watch?v=Oq05KqjXTvs#t=18m00s">refactoring features</a> for a rundown
439of the more important refactoring features.</p>
440
441    </div>
442  </div>
443
444  <p>In both the graphical and XML layout editor, there are many features that help you quickly
445  refactor your layouts. The following list describes the major refactoring support:</p>
446
447  <dl>
448
449    <dt><strong>Change layout</strong></dt>
450    <dd>This lets you change the layout on the fly and re-renders the canvas for you.
451    You can apply this refactoring to any layout and the layout is converted to the new type if
452    possible. In many cases, the opening and closing tags of the layout's XML element are changed
453    along with things such as ID attributes and their references. However, for some supported
454    types, ADT attempts to preserve the layout, such as changing a {@link
455    android.widget.LinearLayout} to a {@link android.widget.RelativeLayout}.</dd>
456
457    <dt><strong>Change widget</strong></dt>
458    <dd>This lets you select one or more widgets and converts them to a new widget type. In
459    addition to changing the element name, it also removes any
460    attributes that are not supported by the new widget type and adds in any mandatory attributes
461    required by the new widget type. If the current ID of a widget includes the
462    current widget type in its ID (such as a <code>&lt;Button&gt;</code> widget named
463    <code>"button1"</code>), then the ID is changed to match the new widget type and all
464    references are updated.</dd>
465
466    <dt id="extract-as-include"><strong>Extract as include</strong></dt>
467    <dd>This lets you extract views inside of an existing layout into their own separate layout
468    file. An <code>include</code> tag that points to the newly created layout file is inserted
469    into the existing layout file. Right-click the view or layout and select <strong>Extract as
470    Include...</strong>.</dd>
471
472    <dt><strong>Extract string</strong></dt>
473    <dd>Extract strings from either XML or Java files into their own separate resource file.</dd>
474
475    <dt><strong>Extract style</strong></dt>
476    <dd>Extract style-related attributes from a layout and define them in a new
477    <code>styles.xml</code> file. You can select multiple views and this refactoring extracts all
478    of the same styles into one style and assigns that style to all the views that use it.</dd>
479
480    <dt><strong>Wrap-in container</strong></dt>
481    <dd>This lets you select one or more sibling elements and wrap them in a new container. This
482    can be applied to the root element as well, in which case the namespace declaration attributes
483    will be transferred to the new root. This refactoring also transfers <code>layout_</code>
484    attribute references to the new root, For example, suppose you have a {@link android.widget.RelativeLayout}.
485    If other widgets have layout constraints pointing to your widget, wrapping the widget causes
486    these constraints to point to the parent instead.</dd>
487
488    <dt><strong>Quick Assistant</strong></dt>
489    <dd>Provides refactoring suggestions depending on the current context. Press
490    <strong>Ctrl-1</strong> (or <strong>Cmd-1</strong> on
491    Mac) in an editor, and Eclipse provides a list of possible refactorings depending on the
492    context. The Quick Assistant provides fast access to all of the above refactorings, where applicable.
493    For example, if you are editing an XML value and decide you want to extract it out
494    as a string, place the text cursor in the string and press Ctrl-1 to see the refactoring context
495    menu.</dd>
496  </dl>
497
498
499
500
501
502<h2 id="Updating">Updating the ADT Plugin</h2>
503
504<p>From time to time, a new revision of the ADT Plugin becomes available, with
505new features and bug fixes. Generally, when a new revision of ADT is available,
506you should update to it as soon as convenient. </p>
507
508<p>In some cases, a new revision of ADT will have a dependency on a specific
509revision of the Android SDK Tools. If such dependencies exist, you will need to
510update the SDK Tools package of the SDK after installing the new revision of
511ADT. To update the SDK Tools package, use the Android SDK Manager, as
512described in <a href="{@docRoot}sdk/installing/adding-packages.html">Adding SDK Packages</a>.</p>
513
514<p>To learn about new features of each ADT revision and also any dependencies on
515the SDK Tools, see the listings in the <a href="{@docRoot}tools/revisions/index.html">Revisions</a>
516section. To determine the version currently installed, open the
517Eclipse Installed Software window using <strong>Help</strong>
518&gt; <strong>Software Updates</strong> and refer to the version listed for
519"Android Development Tools".</p>
520
521<p>Follow the steps below to check whether an update is available and, if so,
522to install it. </p>
523
524<ol>
525    <li>Select <strong>Help</strong> &gt; <strong>Check for Updates</strong>.
526      <p>If there are no updates available, a dialog will say so and you're done.</p></li>
527    <li>If there are updates available, select Android DDMS, Android Development Tools,
528      and Android Hierarchy Viewer, then click <strong>Next</strong>.</li>
529    <li>In the Update Details dialog, click <strong>Next</strong>.</li>
530    <li>Read and accept the license agreement and then click <strong>Finish</strong>.
531      This will download and install the latest version of Android DDMS and
532      Android Development Tools.</li>
533    <li>Restart Eclipse.</li>
534</ol>
535
536
537<p>If you encounter problems during the update, remove the existing ADT plugin from Eclipse, then
538perform a fresh installation, using the instructions for <a
539href="{@docRoot}sdk/installing/installing-adt.html">Installing the ADT
540Plugin</a>.</p>
541