1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_GL_GL_CONTEXT_STUB_H_ 6 #define UI_GL_GL_CONTEXT_STUB_H_ 7 8 #include "ui/gl/gl_context.h" 9 10 namespace gfx { 11 12 // A GLContext that does nothing for unit tests. 13 class GL_EXPORT GLContextStub : public GLContextReal { 14 public: 15 GLContextStub(); 16 17 // Implement GLContext. 18 virtual bool Initialize(GLSurface* compatible_surface, 19 GpuPreference gpu_preference) OVERRIDE; 20 virtual void Destroy() OVERRIDE; 21 virtual bool MakeCurrent(GLSurface* surface) OVERRIDE; 22 virtual void ReleaseCurrent(GLSurface* surface) OVERRIDE; 23 virtual bool IsCurrent(GLSurface* surface) OVERRIDE; 24 virtual void* GetHandle() OVERRIDE; 25 virtual void SetSwapInterval(int interval) OVERRIDE; 26 virtual std::string GetExtensions() OVERRIDE; 27 virtual std::string GetGLRenderer() OVERRIDE; 28 29 protected: 30 virtual ~GLContextStub(); 31 32 private: 33 DISALLOW_COPY_AND_ASSIGN(GLContextStub); 34 }; 35 36 } // namespace gfx 37 38 #endif // UI_GL_GL_CONTEXT_STUB_H_ 39