Searched refs:LockState (Results 1 – 3 of 3) sorted by relevance
101 enum LockState { enum109 LockState GetState() const { in GetState()166 std::ostream& operator<<(std::ostream& os, const LockWord::LockState& code);
120 LockWord::LockState new_state = lock_after.GetState(); in Run()123 if (LockWord::LockState::kThinLocked != new_state) { in Run()125 ASSERT_EQ(LockWord::LockState::kThinLocked, new_state); // To fail the test. in Run()132 LockWord::LockState new_state2 = lock_after2.GetState(); in Run()135 if (LockWord::LockState::kFatLocked != new_state2) { in Run()137 ASSERT_EQ(LockWord::LockState::kFatLocked, new_state2); // To fail the test. in Run()
615 LockWord::LockState old_state = lock.GetState(); in TEST_F()616 EXPECT_EQ(LockWord::LockState::kUnlocked, old_state); in TEST_F()621 LockWord::LockState new_state = lock_after.GetState(); in TEST_F()622 EXPECT_EQ(LockWord::LockState::kThinLocked, new_state); in TEST_F()631 LockWord::LockState l_inc_state = l_inc.GetState(); in TEST_F()632 EXPECT_EQ(LockWord::LockState::kThinLocked, l_inc_state); in TEST_F()645 LockWord::LockState new_state2 = lock_after2.GetState(); in TEST_F()646 EXPECT_EQ(LockWord::LockState::kFatLocked, new_state2); in TEST_F()688 LockWord::LockState old_state = lock.GetState(); in TestUnlockObject()689 EXPECT_EQ(LockWord::LockState::kUnlocked, old_state); in TestUnlockObject()[all …]