Searched refs:bb_fall_through (Results 1 – 3 of 3) sorted by relevance
467 BasicBlock* bb_fall_through = GetBasicBlock(bb->fall_through); in ComputeBlockLiveIns() local471 if (bb_fall_through && bb_fall_through->data_flow_info) in ComputeBlockLiveIns()472 ComputeSuccLineIn(temp_dalvik_register_v, bb_fall_through->data_flow_info->live_in_v, in ComputeBlockLiveIns()
157 BasicBlock* bb_fall_through = GetBasicBlock(bb->fall_through); in NextDominatedBlock() local158 if (((bb_fall_through == NULL) && (bb_taken != NULL)) && in NextDominatedBlock()164 bb = (bb_taken != NULL) ? NULL : bb_fall_through; in NextDominatedBlock()
193 BasicBlock* bb_fall_through = GetBasicBlock(bottom_block->fall_through); in SplitBlock() local194 bb_fall_through->predecessors->Delete(orig_block->id); in SplitBlock()195 bb_fall_through->predecessors->Insert(bottom_block->id); in SplitBlock()