Searched refs:stack_entries_ (Results 1 – 1 of 1) sorted by relevance
975 stack_entries_(0), in BuildNativeCallFrameStateMachine()994 stack_entries_++; // TODO: have a field for pointer length as multiple of 32b in AdvancePointer()1010 stack_entries_++; in AdvanceHandleScope()1025 stack_entries_++; in AdvanceInt()1044 (stack_entries_ & 1) == 1; // counter is odd in LongStackNeedsPadding()1063 stack_entries_++; in AdvanceLong()1067 stack_entries_++; in AdvanceLong()1071 stack_entries_ += 2; in AdvanceLong()1098 stack_entries_++; in AdvanceFloat()1125 (stack_entries_ & 1) == 1; // counter is odd in DoubleStackNeedsPadding()[all …]