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Searched refs:ATTRIB_VERTEX (Results 1 – 4 of 4) sorted by relevance

/development/ndk/platforms/android-17/samples/Teapot/jni/
DTeapotRenderer.cpp160 glVertexAttribPointer( ATTRIB_VERTEX, 3, GL_FLOAT, GL_FALSE, iStride, in Render()
162 glEnableVertexAttribArray( ATTRIB_VERTEX ); in Render()
235 glBindAttribLocation( program, ATTRIB_VERTEX, "myVertex" ); in LoadShaders()
DTeapotRenderer.h56 ATTRIB_VERTEX, ATTRIB_NORMAL, ATTRIB_UV, enumerator
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
DMoreTeapotsRenderer.cpp141 param[std::string( "%LOCATION_VERTEX%" )] = ToString( ATTRIB_VERTEX ); in Init()
277 glVertexAttribPointer( ATTRIB_VERTEX, 3, GL_FLOAT, GL_FALSE, iStride, BUFFER_OFFSET( 0 ) ); in Render()
278 glEnableVertexAttribArray( ATTRIB_VERTEX ); in Render()
415 glBindAttribLocation( program, ATTRIB_VERTEX, "myVertex" ); in LoadShaders()
DMoreTeapotsRenderer.h56 ATTRIB_VERTEX, ATTRIB_NORMAL, ATTRIB_COLOR, ATTRIB_UV enumerator