Searched refs:CAM_Y (Results 1 – 2 of 2) sorted by relevance
131 const float CAM_Y = 0.f; in Update() local134 mat_view_ = ndk_helper::Mat4::LookAt( ndk_helper::Vec3( CAM_X, CAM_Y, CAM_Z ), in Update()
254 const float CAM_Y = 0.f; in Update() local257 mat_view_ = ndk_helper::Mat4::LookAt( ndk_helper::Vec3( CAM_X, CAM_Y, CAM_Z ), in Update()