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Searched refs:EGL_TRUE (Results 1 – 2 of 2) sorted by relevance

/development/ndk/sources/android/ndk_helper/
DGLContext.cpp235 if( eglMakeCurrent( display_, surface_, surface_, context_ ) == EGL_TRUE ) in Resume()
/development/ndk/platforms/android-9/include/EGL/
Degl.h65 #define EGL_TRUE 1 macro