Searched refs:GLContext (Results 1 – 6 of 6) sorted by relevance
51 class GLContext79 GLContext( GLContext const& );80 void operator=( GLContext const& );81 GLContext();82 virtual ~GLContext();84 static GLContext* GetInstance() in GetInstance()87 static GLContext instance; in GetInstance()
37 GLContext::GLContext() : in GLContext() function in ndk_helper::GLContext49 void GLContext::InitGLES() in InitGLES()73 GLContext::~GLContext() in ~GLContext()78 bool GLContext::Init( ANativeWindow* window ) in Init()96 bool GLContext::InitEGLSurface() in InitEGLSurface()148 bool GLContext::InitEGLContext() in InitEGLContext()164 EGLint GLContext::Swap() in Swap()188 void GLContext::Terminate() in Terminate()212 EGLint GLContext::Resume( ANativeWindow* window ) in Resume()259 void GLContext::Suspend() in Suspend()[all …]
6 …lator.cpp tapCamera.cpp gestureDetector.cpp perfMonitor.cpp vecmath.cpp GLContext.cpp shader.cpp g…
55 if( ndk_helper::GLContext::GetInstance()->GetGLVersion() >= 3.0 ) in Init()59 else if( ndk_helper::GLContext::GetInstance()->CheckExtension( "GL_NV_draw_instanced" ) in Init()60 && ndk_helper::GLContext::GetInstance()->CheckExtension( in Init()
54 ndk_helper::GLContext* gl_context_;115 gl_context_ = ndk_helper::GLContext::GetInstance(); in Engine()
44 ndk_helper::GLContext* gl_context_;105 gl_context_ = ndk_helper::GLContext::GetInstance(); in Engine()